This commit is contained in:
SoulliesOfficial
2026-03-19 14:14:28 -04:00
parent 45366d8f84
commit a1b831ecbf
1987 changed files with 8901800 additions and 740 deletions

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@@ -7,22 +7,17 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap
[System.Serializable]
public class DTMGlobalFog_BM : EnvironmentObject_BM
{
public FlexibleFloat_BM fogColorStartR = new FlexibleFloat_BM();
public FlexibleFloat_BM fogColorStartG = new FlexibleFloat_BM();
public FlexibleFloat_BM fogColorStartB = new FlexibleFloat_BM();
public FlexibleFloat_BM fogColorStartA = new FlexibleFloat_BM();
public float fogIntensity = 1f;
public float fogColorStartR = 0.5f, fogColorStartG = 0.75f, fogColorStartB = 1.0f, fogColorStartA = 1.0f;
public float fogColorEndR = 0.75f, fogColorEndG = 1.0f, fogColorEndB = 1.25f, fogColorEndA = 1.0f;
public float fogColorDuo = 0f;
public FlexibleFloat_BM fogColorEndR = new FlexibleFloat_BM();
public FlexibleFloat_BM fogColorEndG = new FlexibleFloat_BM();
public FlexibleFloat_BM fogColorEndB = new FlexibleFloat_BM();
public FlexibleFloat_BM fogColorEndA = new FlexibleFloat_BM();
public FlexibleFloat_BM fogColorDuo = new FlexibleFloat_BM();
public FlexibleFloat_BM skyboxFogIntensity = new FlexibleFloat_BM();
public FlexibleFloat_BM skyboxFogHeight = new FlexibleFloat_BM();
public FlexibleFloat_BM skyboxFogFalloff = new FlexibleFloat_BM();
public FlexibleFloat_BM skyboxFogOffset = new FlexibleFloat_BM();
public float skyboxFogIntensity = 1f;
public float skyboxFogHeight = 1f;
public float skyboxFogFalloff = 1f;
public float skyboxFogOffset = 0f;
public float skyboxFogBottom = 0f;
public float skyboxFogFill = 0f;
public DTMGlobalFog_BM()
{
@@ -33,11 +28,13 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap
{
matchedElement = DTMGlobalFog.GenerateElement(elementName, elementGuid, tags, false,
themeBundleName, objectName, GetElement(attachedElementGuid), isStatic,
fogColorStartR?.ConvertToGameType(), fogColorStartG?.ConvertToGameType(), fogColorStartB?.ConvertToGameType(), fogColorStartA?.ConvertToGameType(),
fogColorEndR?.ConvertToGameType(), fogColorEndG?.ConvertToGameType(), fogColorEndB?.ConvertToGameType(), fogColorEndA?.ConvertToGameType(),
fogColorDuo?.ConvertToGameType(),
skyboxFogIntensity?.ConvertToGameType(), skyboxFogHeight?.ConvertToGameType(),
skyboxFogFalloff?.ConvertToGameType(), skyboxFogOffset?.ConvertToGameType());
fogIntensity,
fogColorStartR, fogColorStartG, fogColorStartB, fogColorStartA,
fogColorEndR, fogColorEndG, fogColorEndB, fogColorEndA,
fogColorDuo,
skyboxFogIntensity, skyboxFogHeight,
skyboxFogFalloff, skyboxFogOffset,
skyboxFogBottom, skyboxFogFill);
}
}
}

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@@ -1,115 +0,0 @@
using System;
using System.Collections.Generic;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
using AtmosphericHeightFog;
using FogMode = AtmosphericHeightFog.FogMode;
namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
{
public class DTMGlobalFog : EnvironmentObject
{
#region [] Exposed Fields
public HeightFogGlobal heightFogGlobal;
public FlexibleFloat fogColorStartR, fogColorStartG, fogColorStartB, fogColorStartA;
public FlexibleFloat fogColorEndR, fogColorEndG, fogColorEndB, fogColorEndA;
public FlexibleFloat fogColorDuo;
public FlexibleFloat skyboxFogIntensity;
public FlexibleFloat skyboxFogHeight;
public FlexibleFloat skyboxFogFalloff;
public FlexibleFloat skyboxFogOffset;
#endregion
#region [] Lifecycle & Factory
public static DTMGlobalFog GenerateElement(string elementName, Guid id, List<string> tags,
bool isFirstGenerated, string themeBundleName, string objectName, GameElement parentElement,
bool isStatic,
FlexibleFloat fogColorStartR, FlexibleFloat fogColorStartG, FlexibleFloat fogColorStartB, FlexibleFloat fogColorStartA,
FlexibleFloat fogColorEndR, FlexibleFloat fogColorEndG, FlexibleFloat fogColorEndB, FlexibleFloat fogColorEndA,
FlexibleFloat fogColorDuo,
FlexibleFloat skyboxFogIntensity, FlexibleFloat skyboxFogHeight,
FlexibleFloat skyboxFogFalloff, FlexibleFloat skyboxFogOffset)
{
DTMGlobalFog globalFog = EnvironmentObject.GenerateElement(elementName, id, tags,
isFirstGenerated, themeBundleName, objectName, parentElement, isStatic).GetComponent<DTMGlobalFog>();
globalFog.fogColorStartR = fogColorStartR;
globalFog.fogColorStartG = fogColorStartG;
globalFog.fogColorStartB = fogColorStartB;
globalFog.fogColorStartA = fogColorStartA;
globalFog.fogColorEndR = fogColorEndR;
globalFog.fogColorEndG = fogColorEndG;
globalFog.fogColorEndB = fogColorEndB;
globalFog.fogColorEndA = fogColorEndA;
globalFog.fogColorDuo = fogColorDuo;
globalFog.skyboxFogIntensity = skyboxFogIntensity;
globalFog.skyboxFogHeight = skyboxFogHeight;
globalFog.skyboxFogFalloff = skyboxFogFalloff;
globalFog.skyboxFogOffset = skyboxFogOffset;
return globalFog;
}
public override void FirstSetUpObject(bool isFirstGenerated)
{
if (heightFogGlobal == null)
{
heightFogGlobal = GetComponentInChildren<HeightFogGlobal>();
}
// Ensure fog mode is set to script settings so it accepts our overrides
if (heightFogGlobal != null)
{
heightFogGlobal.fogMode = FogMode.UseScriptSettings;
}
}
#endregion
#region [] Event Animation Logic
private void Update()
{
if (heightFogGlobal == null) return;
float songTime = CoreServices.TimeProvider.SongTime;
fogColorStartR?.UpdateFlexibleFloat(songTime);
fogColorStartG?.UpdateFlexibleFloat(songTime);
fogColorStartB?.UpdateFlexibleFloat(songTime);
fogColorStartA?.UpdateFlexibleFloat(songTime);
fogColorEndR?.UpdateFlexibleFloat(songTime);
fogColorEndG?.UpdateFlexibleFloat(songTime);
fogColorEndB?.UpdateFlexibleFloat(songTime);
fogColorEndA?.UpdateFlexibleFloat(songTime);
fogColorDuo?.UpdateFlexibleFloat(songTime);
skyboxFogIntensity?.UpdateFlexibleFloat(songTime);
skyboxFogHeight?.UpdateFlexibleFloat(songTime);
skyboxFogFalloff?.UpdateFlexibleFloat(songTime);
skyboxFogOffset?.UpdateFlexibleFloat(songTime);
if (fogColorStartR != null && fogColorStartG != null && fogColorStartB != null && fogColorStartA != null)
{
heightFogGlobal.fogColorStart = new Color(fogColorStartR.value, fogColorStartG.value, fogColorStartB.value, fogColorStartA.value);
}
if (fogColorEndR != null && fogColorEndG != null && fogColorEndB != null && fogColorEndA != null)
{
heightFogGlobal.fogColorEnd = new Color(fogColorEndR.value, fogColorEndG.value, fogColorEndB.value, fogColorEndA.value);
}
if (fogColorDuo != null) heightFogGlobal.fogColorDuo = fogColorDuo.value;
if (skyboxFogIntensity != null) heightFogGlobal.skyboxFogIntensity = skyboxFogIntensity.value;
if (skyboxFogHeight != null) heightFogGlobal.skyboxFogHeight = skyboxFogHeight.value;
if (skyboxFogFalloff != null) heightFogGlobal.skyboxFogFalloff = skyboxFogFalloff.value;
if (skyboxFogOffset != null) heightFogGlobal.skyboxFogOffset = skyboxFogOffset.value;
}
#endregion
}
}

View File

@@ -57,6 +57,11 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
meshRenderer.InitializeShader(); // 实例化材质 / Instantiate material
UpdateMaterialProperties();
}
public override void OnDirtyRefresh(Dictionary<string, bool> flags)
{
UpdateMaterialProperties();
}
#endregion
#region [] Core Effect Logic

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@@ -0,0 +1,109 @@
using System;
using System.Collections.Generic;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
using AtmosphericHeightFog;
using FogMode = AtmosphericHeightFog.FogMode;
namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
{
public class DTMGlobalFog : EnvironmentObject
{
#region [] Exposed Fields
public HeightFogGlobal heightFogGlobal;
public float fogIntensity;
public float fogColorStartR = 0.5f, fogColorStartG = 0.75f, fogColorStartB = 1f, fogColorStartA = 1f;
public float fogColorEndR = 0.75f, fogColorEndG = 1f, fogColorEndB = 1.25f, fogColorEndA = 1f;
public float fogColorDuo;
public float skyboxFogIntensity;
public float skyboxFogHeight;
public float skyboxFogFalloff;
public float skyboxFogOffset;
public float skyboxFogBottom;
public float skyboxFogFill;
#endregion
#region [] Lifecycle & Factory
public static DTMGlobalFog GenerateElement(string elementName, Guid id, List<string> tags,
bool isFirstGenerated, string themeBundleName, string objectName, GameElement parentElement,
bool isStatic,
float fogIntensity,
float fogColorStartR, float fogColorStartG, float fogColorStartB, float fogColorStartA,
float fogColorEndR, float fogColorEndG, float fogColorEndB, float fogColorEndA,
float fogColorDuo,
float skyboxFogIntensity, float skyboxFogHeight,
float skyboxFogFalloff, float skyboxFogOffset,
float skyboxFogBottom, float skyboxFogFill)
{
DTMGlobalFog globalFog = EnvironmentObject.GenerateElement(elementName, id, tags,
isFirstGenerated, themeBundleName, objectName, parentElement, isStatic).GetComponent<DTMGlobalFog>();
globalFog.fogIntensity = fogIntensity;
globalFog.fogColorStartR = fogColorStartR;
globalFog.fogColorStartG = fogColorStartG;
globalFog.fogColorStartB = fogColorStartB;
globalFog.fogColorStartA = fogColorStartA;
globalFog.fogColorEndR = fogColorEndR;
globalFog.fogColorEndG = fogColorEndG;
globalFog.fogColorEndB = fogColorEndB;
globalFog.fogColorEndA = fogColorEndA;
globalFog.fogColorDuo = fogColorDuo;
globalFog.skyboxFogIntensity = skyboxFogIntensity;
globalFog.skyboxFogHeight = skyboxFogHeight;
globalFog.skyboxFogFalloff = skyboxFogFalloff;
globalFog.skyboxFogOffset = skyboxFogOffset;
globalFog.skyboxFogBottom = skyboxFogBottom;
globalFog.skyboxFogFill = skyboxFogFill;
return globalFog;
}
public override void FirstSetUpObject(bool isFirstGenerated)
{
if (heightFogGlobal == null)
{
heightFogGlobal = GetComponentInChildren<HeightFogGlobal>();
heightFogGlobal.mainCamera = GameManager.Instance.cameraManager.gameCamera.cam;
}
// Ensure fog mode is set to script settings so it accepts our overrides
if (heightFogGlobal != null)
{
heightFogGlobal.fogMode = FogMode.UseScriptSettings;
}
UpdateFogProperties();
}
public override void OnDirtyRefresh(Dictionary<string, bool> flags)
{
UpdateFogProperties();
}
#endregion
#region [] Core Effect Logic
private void UpdateFogProperties()
{
if (heightFogGlobal == null) return;
heightFogGlobal.fogIntensity = fogIntensity;
heightFogGlobal.fogColorStart = new Color(fogColorStartR, fogColorStartG, fogColorStartB, fogColorStartA);
heightFogGlobal.fogColorEnd = new Color(fogColorEndR, fogColorEndG, fogColorEndB, fogColorEndA);
heightFogGlobal.fogColorDuo = fogColorDuo;
heightFogGlobal.skyboxFogIntensity = skyboxFogIntensity;
heightFogGlobal.skyboxFogHeight = skyboxFogHeight;
heightFogGlobal.skyboxFogFalloff = skyboxFogFalloff;
heightFogGlobal.skyboxFogOffset = skyboxFogOffset;
heightFogGlobal.skyboxFogBottom = skyboxFogBottom;
heightFogGlobal.skyboxFogFill = skyboxFogFill;
}
#endregion
}
}

View File

@@ -94,12 +94,12 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
enableTimes.UpdateFlexibleBool(songTime);
if(enableTimes.value && !isHeadEnabled)
{
EnableHead();
//EnableHead();
isHeadEnabled = true;
}
else if(!enableTimes.value && isHeadEnabled)
{
DisableHead();
//DisableHead();
isHeadEnabled = false;
}