更新
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@@ -82,7 +82,6 @@ namespace Ichni.RhythmGame
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nowAttachedTrack = trackListFolder.trackList[trackSwitch.value];
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nowAttachedTrackIndex = trackSwitch.value;
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trackPositioner.spline = trackListFolder.trackList[trackSwitch.value].trackPathSubmodule.path;
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trackPositioner.Rebuild();
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}
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trackPositioner.SetPercent(trackPercent.value);
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