设置扩展

This commit is contained in:
SoulliesOfficial
2026-07-19 16:44:58 -04:00
parent dda354ebb9
commit 9fd5f098ab
110 changed files with 8386 additions and 2311 deletions

View File

@@ -19422,6 +19422,7 @@ GameObject:
- component: {fileID: 1036169766419486204}
- component: {fileID: 3711062127305343447}
- component: {fileID: 4188768693027638627}
- component: {fileID: 380390184437325210}
m_Layer: 0
m_Name: Hold_HitFX_B
m_TagString: Untagged
@@ -24253,6 +24254,41 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
--- !u!114 &380390184437325210
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2943020494385716766}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 922e341faf5784c41b3b0466e0468972, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Ichni.VFXObject
serializationData:
SerializedFormat: 2
SerializedBytes:
ReferencedUnityObjects: []
SerializedBytesString:
Prefab: {fileID: 0}
PrefabModificationsReferencedUnityObjects: []
PrefabModifications: []
SerializationNodes:
- Name: onSpawnAction
Entry: 6
Data:
- Name: onDespawnAction
Entry: 6
Data:
isAutoDespawn: 0
autoDespawnTime: 1
despawnTimer: 0
disableAtMediumAndLower:
- {fileID: 6573924625455929684}
disableAtLowOnly:
- {fileID: 6651680105352939543}
- {fileID: 2070592205952932412}
--- !u!1 &6573924625455929684
GameObject:
m_ObjectHideFlags: 0