设置扩展
This commit is contained in:
@@ -55,7 +55,8 @@ namespace Ichni.Story
|
||||
if (!TrySetBoolAndSave(tutorialBlock.tutorialProgressVariable, true))
|
||||
return false;
|
||||
|
||||
// completedBlockIds 只负责教程节点自身的 Completed 外观与不可重复点击;
|
||||
// completedBlockIds 只负责教程节点自身的 Completed 外观;
|
||||
// Completed TutorialBlock 仍可点击,以便玩家重复进入教程。
|
||||
// 后续节点应在 StoryData 中以 VariableCondition 读取上面的剧情变量。
|
||||
treeController.OnBlockCompleted(tutorialBlock.blockId);
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user