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index d875b26e..bb148dd5 100644
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diff --git a/Assets/Localization/UI/UI Shared Data.asset b/Assets/Localization/UI/UI Shared Data.asset
index 30f5819e..a8c2afe7 100644
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diff --git a/Assets/Localization/UI/UI.csv b/Assets/Localization/UI/UI.csv
index 254ba17e..b36d9509 100644
--- a/Assets/Localization/UI/UI.csv
+++ b/Assets/Localization/UI/UI.csv
@@ -42,6 +42,8 @@ ui_settings_bloom_quality_title,Bloom 质量,Bloom Quality,Bloom 品質,ブル
ui_settings_bloom_quality_description,设置 Bloom 质量;仅在启用后处理时生效。,Sets Bloom quality. Only takes effect while post-processing is enabled.,設定 Bloom 品質;僅在啟用後處理時生效。,ブルーム品質を設定します。ポストプロセス有効時のみ反映されます。,블룸 품질을 설정합니다. 후처리가 켜져 있을 때만 적용됩니다。,Đặt chất lượng Bloom. Chỉ có hiệu lực khi hậu xử lý được bật.,ตั้งค่าคุณภาพ Bloom มีผลเมื่อเปิดโพสต์โปรเซสเท่านั้น
ui_settings_vfx_quality_title,VFX 质量,VFX Quality,VFX 品質,VFX品質,VFX 품질,Chất lượng VFX,คุณภาพ VFX
ui_settings_vfx_quality_description,设置音符和演出特效的质量等级。,Sets quality levels for Notes and performance effects.,設定音符和演出特效的品質等級。,ノーツと演出エフェクトの品質を設定します。,노트와 연출 효과의 품질 단계를 설정합니다。,Đặt mức chất lượng cho Note và hiệu ứng trình diễn.,ตั้งระดับคุณภาพของโน้ตและเอฟเฟกต์การแสดง
+ui_settings_ui_effects_title,UI 效果,UI Effects,UI 效果,UIエフェクト,UI 효과,Hiệu ứng UI,เอฟเฟ็กต์ UI
+ui_settings_ui_effects_description,启用动态等高线等 UI 视觉效果。关闭可降低选曲和设置界面的 GPU 开销。,Enables dynamic UI visuals such as expanding contours. Disable to reduce GPU load on the song selection and settings screens.,啟用動態等高線等 UI 視覺效果。關閉可降低選曲與設定畫面的 GPU 負載。,拡張する等高線などの動的なUI表現を有効にします。オフにすると選曲・設定画面のGPU負荷を抑えられます。,확장 윤곽선 등 동적 UI 효과를 활성화합니다. 끄면 선곡 및 설정 화면의 GPU 부하를 줄일 수 있습니다.,Bật các hiệu ứng UI động như đường đồng mức lan rộng. Tắt để giảm tải GPU ở màn hình chọn bài và cài đặt.,เปิดใช้เอฟเฟ็กต์ UI แบบไดนามิก เช่น เส้นคอนทัวร์ที่ขยายออก ปิดเพื่อช่วยลดภาระ GPU ในหน้าจอเลือกเพลงและการตั้งค่า
ui_settings_vsync_title,垂直同步,VSync,垂直同步,垂直同期,수직 동기화,Đồng bộ dọc,ซิงก์แนวตั้ง
ui_settings_vsync_description,使帧输出与显示器刷新率同步;仅 PC 生效。,Synchronizes frame output with the display refresh rate. PC only.,使幀輸出與螢幕更新率同步;僅 PC 生效。,フレーム出力をディスプレイのリフレッシュレートに同期します。PCのみ。,프레임 출력을 디스플레이 주사율과 동기화합니다. PC 전용입니다。,Đồng bộ khung hình với tần số quét màn hình. Chỉ trên PC.,ซิงก์การแสดงผลเฟรมกับอัตรารีเฟรชของจอ ใช้ได้บน PC เท่านั้น
ui_settings_display_mode_title,显示模式,Display Mode,顯示模式,表示モード,표시 모드,Chế độ hiển thị,โหมดการแสดงผล
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diff --git a/Assets/Prefabs/Menu/UI Elements/KeyRebindButton.prefab b/Assets/Prefabs/Menu/UI Elements/KeyRebindButton.prefab
index 946fc32f..15b9ff65 100644
--- a/Assets/Prefabs/Menu/UI Elements/KeyRebindButton.prefab
+++ b/Assets/Prefabs/Menu/UI Elements/KeyRebindButton.prefab
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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+ m_AnchoredPosition: {x: -150, y: -5}
m_SizeDelta: {x: 400, y: 60}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4342668321050494381
@@ -891,7 +891,7 @@ RectTransform:
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m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 500, y: -350}
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+ m_SizeDelta: {x: 700, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2689290717058890741
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- target: {fileID: 3829299537931940282, guid: cc732506675db1f4b9bf9bf0c997748c,
type: 3}
@@ -22290,7 +22488,7 @@ PrefabInstance:
- target: {fileID: 7103016005250617451, guid: cc732506675db1f4b9bf9bf0c997748c,
type: 3}
propertyPath: stringReference.m_TableEntryReference.m_KeyId
- value: 16861133011935271
+ value: 16866525339181062
objectReference: {fileID: 0}
- target: {fileID: 7103016005250617451, guid: cc732506675db1f4b9bf9bf0c997748c,
type: 3}
@@ -25196,7 +25394,7 @@ PrefabInstance:
type: 3}
propertyPath: rebindingWindow
value:
- objectReference: {fileID: 0}
+ objectReference: {fileID: 683565164}
- target: {fileID: 2961029731193376656, guid: 14c67a04f94221942b124721a7dfa6fa,
type: 3}
propertyPath: stringReference.m_TableEntryReference.m_KeyId
@@ -27592,6 +27790,7 @@ RectTransform:
- {fileID: 327999208}
- {fileID: 1241064211}
- {fileID: 441536413}
+ - {fileID: 586649207}
- {fileID: 1138134107}
- {fileID: 716068129}
- {fileID: 777756904}
@@ -27653,6 +27852,7 @@ MonoBehaviour:
postProcessingSwitch: {fileID: 327999209}
bloomQualityDropdown: {fileID: 1241064212}
vfxQualityDropdown: {fileID: 441536414}
+ uiEffectsSwitch: {fileID: 586649208}
vSyncSwitch: {fileID: 1138134108}
displayModeDropdown: {fileID: 716068130}
displayResolutionDropdown: {fileID: 777756905}
@@ -36480,7 +36680,7 @@ PrefabInstance:
type: 3}
propertyPath: rebindingWindow
value:
- objectReference: {fileID: 0}
+ objectReference: {fileID: 683565164}
- target: {fileID: 2961029731193376656, guid: 14c67a04f94221942b124721a7dfa6fa,
type: 3}
propertyPath: targetText
diff --git a/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/HighPassFilterEffect.cs b/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/HighPassFilterEffect.cs
index 223fdf9a..acb71300 100644
--- a/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/HighPassFilterEffect.cs
+++ b/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/HighPassFilterEffect.cs
@@ -32,7 +32,7 @@ namespace Ichni.RhythmGame
// 1.0 = 纯线性(效果太弱)
// 0.5 = 接近对数(效果太强)
// 0.65 = 推荐起点,可根据实际测试微调(向 1.0 调弱,向 0.5 调强)
- private const float PowerExponent = 0.25f;
+ private const float PowerExponent = 0.35f;
#endregion
#region [初始化] Initialization
diff --git a/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/LowPassFilterEffect.cs b/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/LowPassFilterEffect.cs
index 08221b62..162dca5d 100644
--- a/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/LowPassFilterEffect.cs
+++ b/Assets/Scripts/Game/GameElements/GeneralEffects/MusicEffects/LowPassFilterEffect.cs
@@ -30,7 +30,7 @@ namespace Ichni.RhythmGame
// 1.0 = 纯线性(效果太弱)
// 0.5 = 接近对数(效果太强)
// 0.65 = 推荐起点,可根据实际测试微调(向 1.0 调弱,向 0.5 调强)
- private const float PowerExponent = 0.25f;
+ private const float PowerExponent = 0.35f;
#endregion
#region [初始化] Initialization
diff --git a/Assets/Scripts/Settings/SettingsManager.cs b/Assets/Scripts/Settings/SettingsManager.cs
index 99f1abd8..b79bb41c 100644
--- a/Assets/Scripts/Settings/SettingsManager.cs
+++ b/Assets/Scripts/Settings/SettingsManager.cs
@@ -1,4 +1,5 @@
using Ichni.Menu;
+using Ichni.UI;
using System.Collections;
using System.Collections.Generic;
using Sirenix.OdinInspector;
@@ -112,6 +113,7 @@ namespace Ichni
{
string savePath = Application.persistentDataPath + "/GameData/" + SettingsSaveFileName;
bool migratedLegacyLanguageIndex = false;
+ bool migratedUiEffectsSetting = false;
if (ES3.FileExists(savePath))
{
// 保留原有 ES3 Key,确保本次数据模型重命名不会让已有本地设置失效。
@@ -123,12 +125,13 @@ namespace Ichni
}
migratedLegacyLanguageIndex = MigrateLanguageCodeIfNeeded();
+ migratedUiEffectsSetting = MigrateUiEffectsSettingIfNeeded();
ApplyAudioSettings();
ApplyGraphicSettings();
ApplyLanguageSettings();
// 旧语言索引只应参与一次迁移;立刻写回稳定 Code,避免每次启动都重复依赖旧字段。
- if (migratedLegacyLanguageIndex)
+ if (migratedLegacyLanguageIndex || migratedUiEffectsSetting)
{
SaveGameSettings();
}
@@ -176,6 +179,7 @@ namespace Ichni
currentUrpAsset.renderScale = 0.5f + 0.1f * settingsSaveData.renderScaleLevel;
ApplyDisplaySettings();
ApplyPostProcessingSettings();
+ ApplyUiEffectsSettings();
}
///
@@ -206,6 +210,33 @@ namespace Ichni
}
}
+ ///
+ /// 应用 UI 特效总开关。
+ ///
+ /// 仅处理显式挂载 的装饰性 UI Image,而不修改共享材质本身。
+ /// 这样关闭特效时会移除对应 Shader 的绘制开销,同时保留页面布局和其它 UI 元素。
+ ///
+ ///
+ /// 使用 Include 是为了让当前处于隐藏状态的 SongSelectionPage、SettingsPage 也同步保存目标状态;
+ /// 它们下次显示时无需再经过一帧特效可见的过渡。
+ ///
+ ///
+ public void ApplyUiEffectsSettings()
+ {
+ if (settingsSaveData == null)
+ {
+ return;
+ }
+
+ UiExpandingContoursEffect[] effectTargets =
+ FindObjectsByType(FindObjectsInactive.Include, FindObjectsSortMode.None);
+
+ foreach (UiExpandingContoursEffect effectTarget in effectTargets)
+ {
+ effectTarget.ApplyEnabledState(settingsSaveData.enableUiEffects);
+ }
+ }
+
///
/// 处理场景切换后新加载的相机与 Global Volume。SettingsManager 会跨场景保留,
/// 因此不能只在首次读取存档时应用一次图形设置。
@@ -215,6 +246,7 @@ namespace Ichni
if (settingsSaveData != null)
{
ApplyPostProcessingSettings();
+ ApplyUiEffectsSettings();
}
}
@@ -266,6 +298,7 @@ namespace Ichni
private SettingsSaveData CreateDefaultSettingsSaveData()
{
SettingsSaveData defaultSettings = new SettingsSaveData();
+ defaultSettings.uiEffectsSettingInitialized = true;
defaultSettings.languageCode = DefaultLocaleCode;
defaultSettings.languageIndex = GetLanguageDropdownIndex(DefaultLocaleCode);
defaultSettings.graphicsQualityPreset = GetGraphicsQualityPreset(QualitySettings.GetQualityLevel());
@@ -277,6 +310,25 @@ namespace Ichni
return defaultSettings;
}
+ ///
+ /// 将旧版 SettingsSave 中不存在的 UI 特效开关迁移为默认开启。
+ ///
+ /// 不提升 Schema Version:项目尚未发布,且本字段只补齐一个布尔默认值。迁移标记会随即写回 ES3,
+ /// 之后玩家主动关闭 UI 效果时不会被再次覆盖。
+ ///
+ ///
+ private bool MigrateUiEffectsSettingIfNeeded()
+ {
+ if (settingsSaveData.uiEffectsSettingInitialized)
+ {
+ return false;
+ }
+
+ settingsSaveData.enableUiEffects = true;
+ settingsSaveData.uiEffectsSettingInitialized = true;
+ return true;
+ }
+
private FullScreenMode GetFullScreenMode(GraphicsDisplayMode displayMode)
{
return displayMode switch
diff --git a/Assets/Scripts/Settings/SettingsSaveData.cs b/Assets/Scripts/Settings/SettingsSaveData.cs
index 3e52ce7b..73e84935 100644
--- a/Assets/Scripts/Settings/SettingsSaveData.cs
+++ b/Assets/Scripts/Settings/SettingsSaveData.cs
@@ -109,6 +109,19 @@ namespace Ichni
///
public VfxQuality vfxQuality = VfxQuality.High;
+ ///
+ /// UI 特效总开关。当前控制使用 UI_ExpandingContours Shader 的装饰性 Image;
+ /// 关闭后会停止这些 Image 的绘制,以降低选曲与设置页面在移动设备上的 GPU 开销。
+ ///
+ public bool enableUiEffects = true;
+
+ ///
+ /// UI 特效开关的迁移标记。
+ /// 早于该字段的 ES3 存档没有此标记;SettingsManager 读取到 false 时会将 UI 特效安全地初始化为开启,
+ /// 从而保证新增设置不会在旧存档中意外以关闭状态首次出现。
+ ///
+ public bool uiEffectsSettingInitialized;
+
// Desktop display settings. These values are saved on every platform but only applied on PC and in the Unity Editor.
public bool vSyncEnabled = false;
public GraphicsDisplayMode displayMode = GraphicsDisplayMode.BorderlessFullscreen;
diff --git a/Assets/Scripts/UI/Base/UiExpandingContoursEffect.cs b/Assets/Scripts/UI/Base/UiExpandingContoursEffect.cs
new file mode 100644
index 00000000..37c1d6d0
--- /dev/null
+++ b/Assets/Scripts/UI/Base/UiExpandingContoursEffect.cs
@@ -0,0 +1,56 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace Ichni.UI
+{
+ ///
+ /// 将装饰性 UI Image 纳入「UI 效果」图形设置。
+ ///
+ /// 此组件应只挂在使用 UI_ExpandingContours 等可选视觉 Shader 的 Image 上。
+ /// 关闭设置时仅禁用目标 Image 的绘制,不会停用 GameObject,因此布局与子物体状态不受影响。
+ /// 目标应为不承载输入的装饰性 Image。
+ ///
+ ///
+ /// 新增同类 UI 特效时,只需在对应 Image 上添加本组件;无需再在 SettingsManager 中硬编码页面或物体名称。
+ ///
+ ///
+ [DisallowMultipleComponent]
+ [RequireComponent(typeof(Graphic))]
+ public sealed class UiExpandingContoursEffect : MonoBehaviour
+ {
+ [SerializeField] private Graphic targetGraphic;
+
+ private void Reset()
+ {
+ targetGraphic = GetComponent();
+ }
+
+ private void Awake()
+ {
+ if (targetGraphic == null)
+ {
+ targetGraphic = GetComponent();
+ }
+ }
+
+ private void OnEnable()
+ {
+ // 页面首次显示或从隐藏状态恢复时,重新读取已经加载的玩家设置。
+ bool enableUiEffects = SettingsManager.instance?.settingsSaveData?.enableUiEffects ?? true;
+ ApplyEnabledState(enableUiEffects);
+ }
+
+ ///
+ /// 设置目标 Image 是否参与绘制。由 SettingsManager 在载入存档、场景切换和玩家切换开关时调用。
+ ///
+ public void ApplyEnabledState(bool enableUiEffects)
+ {
+ if (targetGraphic == null)
+ {
+ targetGraphic = GetComponent();
+ }
+
+ targetGraphic.enabled = enableUiEffects;
+ }
+ }
+}
diff --git a/Assets/Scripts/UI/Base/UiExpandingContoursEffect.cs.meta b/Assets/Scripts/UI/Base/UiExpandingContoursEffect.cs.meta
new file mode 100644
index 00000000..41baa341
--- /dev/null
+++ b/Assets/Scripts/UI/Base/UiExpandingContoursEffect.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: e47bc8701d1c446184bf62bffaf104f2
diff --git a/Assets/Scripts/UI/Settings/GraphicsSettingsWindow.cs b/Assets/Scripts/UI/Settings/GraphicsSettingsWindow.cs
index 500cd99e..9675c18d 100644
--- a/Assets/Scripts/UI/Settings/GraphicsSettingsWindow.cs
+++ b/Assets/Scripts/UI/Settings/GraphicsSettingsWindow.cs
@@ -48,6 +48,7 @@ namespace Ichni.Menu
public Switch postProcessingSwitch;
public Dropdown bloomQualityDropdown;
public Dropdown vfxQualityDropdown;
+ public Switch uiEffectsSwitch;
public Switch vSyncSwitch;
public Dropdown displayModeDropdown;
public Dropdown displayResolutionDropdown;
@@ -78,6 +79,7 @@ namespace Ichni.Menu
};
InitializePostProcessingSettings();
+ InitializeUiEffectsSettings();
#if UNITY_STANDALONE || UNITY_EDITOR
InitializeDesktopDisplaySettings();
@@ -101,6 +103,11 @@ namespace Ichni.Menu
vfxQualityDropdown.SetValue((int)gameSettings.vfxQuality);
}
+ if (uiEffectsSwitch != null)
+ {
+ uiEffectsSwitch.SetValue(gameSettings.enableUiEffects);
+ }
+
#if UNITY_STANDALONE || UNITY_EDITOR
vSyncSwitch.SetValue(gameSettings.vSyncEnabled);
displayModeDropdown.SetValue((int)gameSettings.displayMode);
@@ -141,6 +148,27 @@ namespace Ichni.Menu
};
}
+ ///
+ /// 初始化 UI 特效开关。
+ /// 它独立于后处理和 VFX 质量:关闭后只停止标记为 UiExpandingContoursEffect 的 UI Image 绘制,
+ /// 不会影响游戏内 Note 特效、相机后处理或普通 UI。
+ ///
+ private void InitializeUiEffectsSettings()
+ {
+ // 兼容尚未补齐新控件的旧 Settings Prefab;完成界面布置后必须在 Inspector 绑定该引用。
+ if (uiEffectsSwitch == null)
+ {
+ return;
+ }
+
+ uiEffectsSwitch.SetUp(gameSettings.enableUiEffects);
+ uiEffectsSwitch.updateValueAction = () =>
+ {
+ gameSettings.enableUiEffects = uiEffectsSwitch.GetValue();
+ SettingsManager.instance.ApplyUiEffectsSettings();
+ };
+ }
+
#if UNITY_STANDALONE || UNITY_EDITOR
private void InitializeDesktopDisplaySettings()
{
diff --git a/Assets/Settings/URP-HighFidelity.asset b/Assets/Settings/URP-HighFidelity.asset
index 36af699e..dfc1e51b 100644
--- a/Assets/Settings/URP-HighFidelity.asset
+++ b/Assets/Settings/URP-HighFidelity.asset
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:bfb5dcd0662706c878767c59db6d31214cd374f5d2cb1c3b0eff4c96171212e7
-size 4596
+oid sha256:4d4398514f6e7f3df219d1ebd195c58e9c9288085289292c45f5488a669ac130
+size 4594
diff --git a/Assets/Sprites/UITextures/SongSelection/music_select_bg.png b/Assets/Sprites/UITextures/SongSelection/music_select_bg.png
index d7cab4e5..2804ec70 100644
--- a/Assets/Sprites/UITextures/SongSelection/music_select_bg.png
+++ b/Assets/Sprites/UITextures/SongSelection/music_select_bg.png
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:1a476d626189cdb96e5efedb7258431356e13c0382489b5eb6d5e0d3da61cdb8
-size 1594840
+oid sha256:566dea9df93d2afb24d649c576e0a28aaa39f5e0a50abc730a7cb1df50aba8e4
+size 1589203
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/Android b/Assets/StreamingAssets/ThemeBundles/Android/Android
index a2f9cd87..5c786b32 100644
Binary files a/Assets/StreamingAssets/ThemeBundles/Android/Android and b/Assets/StreamingAssets/ThemeBundles/Android/Android differ
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/Android.manifest b/Assets/StreamingAssets/ThemeBundles/Android/Android.manifest
index 220a0273..2a973585 100644
--- a/Assets/StreamingAssets/ThemeBundles/Android/Android.manifest
+++ b/Assets/StreamingAssets/ThemeBundles/Android/Android.manifest
@@ -1,21 +1,21 @@
ManifestFileVersion: 0
UnityVersion: 6000.3.7f1
-CRC: 1212460786
+CRC: 112380145
HashAppended: 0
AssetBundleManifest:
AssetBundleInfos:
Info_0:
- Name: shapes
+ Name: unifiedraytracing
Dependencies: {}
Info_1:
Name: basic
Dependencies: {}
Info_2:
- Name: metropolis_on_orbit
- Dependencies: {}
- Info_3:
Name: departure_to_multiverse
Dependencies: {}
- Info_4:
- Name: unifiedraytracing
+ Info_3:
+ Name: metropolis_on_orbit
+ Dependencies: {}
+ Info_4:
+ Name: shapes
Dependencies: {}
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/basic b/Assets/StreamingAssets/ThemeBundles/Android/basic
index 6dc588d1..db3a6616 100644
Binary files a/Assets/StreamingAssets/ThemeBundles/Android/basic and b/Assets/StreamingAssets/ThemeBundles/Android/basic differ
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/basic.manifest b/Assets/StreamingAssets/ThemeBundles/Android/basic.manifest
index e3fe1620..121cd866 100644
--- a/Assets/StreamingAssets/ThemeBundles/Android/basic.manifest
+++ b/Assets/StreamingAssets/ThemeBundles/Android/basic.manifest
@@ -1,16 +1,16 @@
ManifestFileVersion: 0
UnityVersion: 6000.3.7f1
-CRC: 4187162310
+CRC: 3948698453
Hashes:
AssetFileHash:
serializedVersion: 2
- Hash: 041639c891c497f5cda773d76795250a
+ Hash: af7857bf316830adc26e256fe67e7e6e
TypeTreeHash:
serializedVersion: 2
Hash: dfed41e3b38758e5f34df30221d719dc
IncrementalBuildHash:
serializedVersion: 2
- Hash: cc55a4d6a0abd71c4bc122644494bf52
+ Hash: 3808ec220bbc7f0a81ac1b76e5dfc9cf
HashAppended: 0
ClassTypes:
- Class: 1
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse b/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse
index 7d73eb98..4965a5d4 100644
--- a/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse
+++ b/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:ee34964900f07e3853f5b0fc28cfa81dbca697d08d6ddb7f7e741d984ca6c6b7
-size 1502797
+oid sha256:4b786314cb5bad5741079f6d3bb81be876de3d8202fb4f065f846eebfb9cab1b
+size 1504123
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse.manifest b/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse.manifest
index 71d31d9a..36113961 100644
--- a/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse.manifest
+++ b/Assets/StreamingAssets/ThemeBundles/Android/departure_to_multiverse.manifest
@@ -1,16 +1,16 @@
ManifestFileVersion: 0
UnityVersion: 6000.3.7f1
-CRC: 1325295300
+CRC: 3534727336
Hashes:
AssetFileHash:
serializedVersion: 2
- Hash: 5451f82a726dcc14425b20ee9bc64122
+ Hash: 51cebaae174d01d837ffac32a2fa6871
TypeTreeHash:
serializedVersion: 2
Hash: 6d9f9b8bc1074349261a0dbbf7f0f9f8
IncrementalBuildHash:
serializedVersion: 2
- Hash: c797ddcac88cdba8fd37b53fd8ff9401
+ Hash: b230bc36e21371470e09e12a9e719661
HashAppended: 0
ClassTypes:
- Class: 1
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/metropolis_on_orbit.manifest b/Assets/StreamingAssets/ThemeBundles/Android/metropolis_on_orbit.manifest
index c8e51fa8..8ef44fe2 100644
--- a/Assets/StreamingAssets/ThemeBundles/Android/metropolis_on_orbit.manifest
+++ b/Assets/StreamingAssets/ThemeBundles/Android/metropolis_on_orbit.manifest
@@ -10,7 +10,7 @@ Hashes:
Hash: 8ab77e54d824a64c30bc20496c5f5926
IncrementalBuildHash:
serializedVersion: 2
- Hash: 64fbabfc34523bda91b8bcf2df98fea2
+ Hash: 839fe28321d6bb7ee758d0377b2aba67
HashAppended: 0
ClassTypes:
- Class: 1
diff --git a/Assets/StreamingAssets/ThemeBundles/Android/shapes.manifest b/Assets/StreamingAssets/ThemeBundles/Android/shapes.manifest
index de602b31..100171a4 100644
--- a/Assets/StreamingAssets/ThemeBundles/Android/shapes.manifest
+++ b/Assets/StreamingAssets/ThemeBundles/Android/shapes.manifest
@@ -10,7 +10,7 @@ Hashes:
Hash: bc9f87c7e64ff656997db0f2b2a91703
IncrementalBuildHash:
serializedVersion: 2
- Hash: 612a23b0b40c16e3e1e3cbbf90636bd0
+ Hash: 98313c8eb74f89178044a9a994c30a81
HashAppended: 0
ClassTypes:
- Class: 28
diff --git a/Assets/Suggo Creations/RETROWAVE SKIES/_Demo Scenes/Demo Scenes/Scene Assets/ReflectionProbe-0.exr.meta b/Assets/Suggo Creations/RETROWAVE SKIES/_Demo Scenes/Demo Scenes/Scene Assets/ReflectionProbe-0.exr.meta
index ebeac1a2..5ab8fc81 100644
--- a/Assets/Suggo Creations/RETROWAVE SKIES/_Demo Scenes/Demo Scenes/Scene Assets/ReflectionProbe-0.exr.meta
+++ b/Assets/Suggo Creations/RETROWAVE SKIES/_Demo Scenes/Demo Scenes/Scene Assets/ReflectionProbe-0.exr.meta
@@ -72,7 +72,7 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
- textureCompression: 1
+ textureCompression: 0
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
diff --git a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.dll.meta b/Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.dll.meta
index b722297d..21e19158 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.dll.meta
+++ b/Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.dll.meta
@@ -16,7 +16,7 @@ PluginImporter:
settings:
Exclude Editor: 1
Editor:
- enabled: 0
+ enabled: 1
settings:
CPU: x86
DefaultValueInitialized: true
diff --git a/ProjectSettings/Packages/dev.yarnspinner/Assembly-CSharp-generated.ysls.json b/ProjectSettings/Packages/dev.yarnspinner/Assembly-CSharp-generated.ysls.json
index d5d3303e..72377535 100644
--- a/ProjectSettings/Packages/dev.yarnspinner/Assembly-CSharp-generated.ysls.json
+++ b/ProjectSettings/Packages/dev.yarnspinner/Assembly-CSharp-generated.ysls.json
@@ -1 +1 @@
-{"version":2,"commands":[{"yarnName":"log","definitionName":"global::Ichni.Story.YarnFunctions.GeneralFunctions.Log","fileName":"C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/GeneralFunctions.cs","language":"csharp","async":false,"containsErrors":false,"location":{"start":{"line":7,"character":8},"end":{"line":25,"character":9}},"parameters":[{"name":"message","isParamsArray":false,"type":"string"},{"name":"logType","defaultValue":"info","isParamsArray":false,"type":"string"}]},{"yarnName":"move_portrait","definitionName":"global::Ichni.Story.YarnFunctions.PortraitAnimationCommands.MovePortrait","fileName":"C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitAnimationCommands.cs","documentation":"\u5e73\u6ed1\u79fb\u52a8\u89d2\u8272\u7acb\u7ed8\u5230\u76ee\u6807\u4f4d\u7f6e\u3002 \u683c\u5f0f: <<move_portrait characterId x y 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m_Title: Hierarchy
m_RootView: {fileID: 2}
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--- !u!114 &6
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y: 0
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m_MaxSize: {x: 24288, y: 16192}
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--- !u!114 &7
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y: 0
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m_UserAcceptedRename: 0
m_Name:
@@ -2148,7 +2253,7 @@ MonoBehaviour:
m_ListAreaState:
m_SelectedInstanceIDs: []
m_LastClickedInstanceID: 0
- m_HadKeyboardFocusLastEvent: 0
+ m_HadKeyboardFocusLastEvent: 1
m_ExpandedInstanceIDs:
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@@ -2209,11 +2314,11 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 100}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\u63A7\u5236\u53F0"
- m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000,
+ m_Text: Console
+ m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\u63A7\u5236\u53F0\u200B"
+ m_TextWithWhitespace: "Console\u200B"
m_Pos:
serializedVersion: 2
x: 0
@@ -2248,11 +2353,11 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 100}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\u52A8\u753B"
- m_Image: {fileID: -8166618308981325432, guid: 0000000000000000d000000000000000,
+ m_Text: Animation
+ m_Image: {fileID: -3237396543322336831, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\u52A8\u753B\u200B"
+ m_TextWithWhitespace: "Animation\u200B"
m_Pos:
serializedVersion: 2
x: 63
@@ -2274,7 +2379,7 @@ MonoBehaviour:
m_DynamicPanelBehavior: 0
m_LockTracker:
m_IsLocked: 0
- m_LastSelectedObjectID: 0
+ m_LastSelectedObjectID: 75236
--- !u!114 &22
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -2370,17 +2475,17 @@ MonoBehaviour:
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\u68C0\u67E5\u5668"
- m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000,
+ m_Text: Inspector
+ m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\u68C0\u67E5\u5668\u200B"
+ m_TextWithWhitespace: "Inspector\u200B"
m_Pos:
serializedVersion: 2
- x: 914
- y: 24
- width: 463
- height: 775
+ x: 1131.3334
+ y: 78.66667
+ width: 574.33325
+ height: 787.3333
m_SerializedDataModeController:
m_DataMode: 0
m_PreferredDataMode: 0
@@ -2422,11 +2527,11 @@ MonoBehaviour:
m_MinSize: {x: 275, y: 100}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\u68C0\u67E5\u5668"
- m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000,
+ m_Text: Inspector
+ m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\u68C0\u67E5\u5668\u200B"
+ m_TextWithWhitespace: "Inspector\u200B"
m_Pos:
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@@ -2474,11 +2579,11 @@ MonoBehaviour:
m_MinSize: {x: 275, y: 100}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\u68C0\u67E5\u5668"
- m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000,
+ m_Text: Inspector
+ m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\u68C0\u67E5\u5668\u200B"
+ m_TextWithWhitespace: "Inspector\u200B"
m_Pos:
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m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\u5149\u7167"
- m_Image: {fileID: -1347227620855488341, guid: 0000000000000000d000000000000000,
+ m_Text: Lighting
+ m_Image: {fileID: -1477008817101679558, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\u5149\u7167\u200B"
+ m_TextWithWhitespace: "Lighting\u200B"
m_Pos:
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diff --git a/UserSettings/Search.settings b/UserSettings/Search.settings
index 0b8c36e3..e287990a 100644
--- a/UserSettings/Search.settings
+++ b/UserSettings/Search.settings
@@ -82,6 +82,8 @@ providers = {
objectSelectors = {
}
recentSearches = [
+ "st: reset"
+ "st: uieff"
"st: story"
"st: illust"
"st: chart"
@@ -99,9 +101,6 @@ recentSearches = [
"st: resol"
"st: bloom"
"st: render"
- "st: ingam"
- "st: music"
- "p:"
]
searchItemFavorites = [
]