调整Bloom
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@@ -60,7 +60,10 @@ namespace Echovoid.Runtime.Behavior.Rendering
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public static readonly int _BloomParams = Shader.PropertyToID("_BloomParams");
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public static readonly int _BloomTint = Shader.PropertyToID("_BloomTint");
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public static readonly int _AnimeBloom_BlurRadius = Shader.PropertyToID("_BlurRadius");
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public static readonly int _AnimeBloom_KernelScale = Shader.PropertyToID("_KernelScale");
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public static readonly int _BloomTex = Shader.PropertyToID("_BloomTex");
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public static readonly int _SourceTexLowMip = Shader.PropertyToID("_SourceTexLowMip");
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public static readonly int _BloomScatterParams = Shader.PropertyToID("_BloomScatterParams");
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// --- Anime ACES ---
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public static readonly int _TonemapParams = Shader.PropertyToID("_TonemapParams");
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