StorySystem

This commit is contained in:
SoulliesOfficial
2026-07-07 01:28:27 -04:00
parent d031afd075
commit 7b7d069b84
105 changed files with 4852 additions and 2734 deletions

View File

@@ -4758,7 +4758,7 @@ ParticleSystem:
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@@ -4774,6 +4774,11 @@ ParticleSystemRenderer:
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m_Materials:
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@@ -4829,7 +4836,6 @@ ParticleSystemRenderer:
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m_MeshWeighting3: 1
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GameObject:
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@@ -9588,7 +9594,7 @@ ParticleSystem:
vectorLabel1_3: W
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ParticleSystemRenderer:
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@@ -9604,6 +9610,11 @@ ParticleSystemRenderer:
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m_RayTracingAccelStructBuildFlags: 1
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m_Materials:
@@ -9625,9 +9636,11 @@ ParticleSystemRenderer:
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m_AutoUVMaxAngle: 89
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@@ -9659,7 +9672,6 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &2261133155526879230
GameObject:
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@@ -14485,7 +14497,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &6151027602389049168
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -14501,6 +14513,11 @@ ParticleSystemRenderer:
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m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
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m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -14522,9 +14539,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
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@@ -14556,7 +14575,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &2376255500188663908
GameObject:
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@@ -19315,7 +19333,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &1348402425390080252
ParticleSystemRenderer:
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serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -19331,6 +19349,11 @@ ParticleSystemRenderer:
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m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
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m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -19352,9 +19375,11 @@ ParticleSystemRenderer:
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m_AutoUVMaxAngle: 89
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@@ -19386,7 +19411,6 @@ ParticleSystemRenderer:
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m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &2943020494385716766
GameObject:
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@@ -19501,7 +19525,7 @@ ParticleSystem:
m_RotationOrder: 4
moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
scalingMode: 0
randomSeed: 0
InitialModule:
serializedVersion: 3
@@ -24151,7 +24175,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &4188768693027638627
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -24167,6 +24191,11 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_Materials:
@@ -24188,9 +24217,11 @@ ParticleSystemRenderer:
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m_AutoUVMaxAngle: 89
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@@ -24222,7 +24253,6 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &6573924625455929684
GameObject:
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@@ -28981,7 +29011,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &3563924814195315285
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -28997,6 +29027,11 @@ ParticleSystemRenderer:
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m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
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m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -29018,9 +29053,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
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@@ -29052,7 +29089,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &6651680105352939543
GameObject:
m_ObjectHideFlags: 0
@@ -33869,7 +33905,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &3958041096823129390
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
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@@ -33885,6 +33921,11 @@ ParticleSystemRenderer:
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m_RayTracingAccelStructBuildFlags: 1
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m_RenderingLayerMask: 1
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m_Materials:
@@ -33906,9 +33947,11 @@ ParticleSystemRenderer:
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@@ -33940,4 +33983,3 @@ ParticleSystemRenderer:
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m_MaskInteraction: 0