StorySystem

This commit is contained in:
SoulliesOfficial
2026-07-07 01:28:27 -04:00
parent d031afd075
commit 7b7d069b84
105 changed files with 4852 additions and 2734 deletions

View File

@@ -108,7 +108,7 @@ ParticleSystem:
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m_RenderingLayerMask: 1
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m_Materials:
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@@ -4887,7 +4894,6 @@ ParticleSystemRenderer:
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m_MeshWeighting3: 1
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GameObject:
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@@ -4996,7 +5002,7 @@ ParticleSystem:
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moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
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randomSeed: 0
InitialModule:
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@@ -9740,7 +9746,7 @@ ParticleSystem:
vectorLabel1_3: W
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ParticleSystemRenderer:
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serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -9756,6 +9762,11 @@ ParticleSystemRenderer:
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m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -9777,9 +9788,11 @@ ParticleSystemRenderer:
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m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 1
m_MeshDistribution: 0
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@@ -9811,7 +9824,6 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &987757201259740425
GameObject:
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@@ -9920,7 +9932,7 @@ ParticleSystem:
m_RotationOrder: 4
moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
scalingMode: 0
randomSeed: 0
InitialModule:
serializedVersion: 3
@@ -14664,7 +14676,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &7698517573709736333
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -14680,6 +14692,11 @@ ParticleSystemRenderer:
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m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
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m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -14701,9 +14718,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 4
m_MeshDistribution: 0
m_SortMode: 0
@@ -14735,7 +14754,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &2649872400038691757
GameObject:
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@@ -14844,7 +14862,7 @@ ParticleSystem:
m_RotationOrder: 4
moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
scalingMode: 0
randomSeed: 0
InitialModule:
serializedVersion: 3
@@ -19561,7 +19579,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &3804338172303829356
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -19577,6 +19595,11 @@ ParticleSystemRenderer:
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m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -19598,9 +19621,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_RenderMode: 0
m_MeshDistribution: 0
m_SortMode: 0
@@ -19632,7 +19657,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &4315719500094685406
GameObject:
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@@ -19741,7 +19765,7 @@ ParticleSystem:
m_RotationOrder: 4
moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
scalingMode: 0
randomSeed: 0
InitialModule:
serializedVersion: 3
@@ -24574,7 +24598,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &3349403536436963533
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -24590,6 +24614,11 @@ ParticleSystemRenderer:
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m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -24611,9 +24640,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
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m_MaskInteraction: 0
m_RenderMode: 1
m_MeshDistribution: 0
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@@ -24645,7 +24676,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &6152325990999234384
GameObject:
m_ObjectHideFlags: 0
@@ -24754,7 +24784,7 @@ ParticleSystem:
m_RotationOrder: 4
moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
scalingMode: 0
randomSeed: 0
InitialModule:
serializedVersion: 3
@@ -29498,7 +29528,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &6804594070940386649
ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -29514,6 +29544,11 @@ ParticleSystemRenderer:
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m_RayTracingAccelStructBuildFlags: 1
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m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -29535,9 +29570,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
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m_RenderMode: 1
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@@ -29569,7 +29606,6 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &7653901243468862591
GameObject:
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@@ -29678,7 +29714,7 @@ ParticleSystem:
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moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
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randomSeed: 0
InitialModule:
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@@ -34511,7 +34547,7 @@ ParticleSystem:
vectorLabel1_3: W
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ParticleSystemRenderer:
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serializedVersion: 7
m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
@@ -34527,6 +34563,11 @@ ParticleSystemRenderer:
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m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -34548,9 +34589,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
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m_RenderMode: 1
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@@ -34582,7 +34625,6 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &7916584198410465453
GameObject:
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@@ -34698,7 +34740,7 @@ ParticleSystem:
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moveWithTransform: 0
moveWithCustomTransform: {fileID: 0}
scalingMode: 1
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randomSeed: 0
InitialModule:
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@@ -39348,7 +39390,7 @@ ParticleSystem:
vectorLabel1_3: W
--- !u!199 &6411650891525449585
ParticleSystemRenderer:
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serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -39364,6 +39406,11 @@ ParticleSystemRenderer:
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m_Materials:
@@ -39385,9 +39432,11 @@ ParticleSystemRenderer:
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@@ -39419,4 +39468,3 @@ ParticleSystemRenderer:
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m_MeshWeighting3: 1
m_MaskInteraction: 0