update
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@@ -70,8 +70,14 @@ public class GameInputManager : SerializedMonoBehaviour
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private void Update()
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{
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if (!GameManager.instance.audioManager.isUpdating)
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{
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return;
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}
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// 使用预处理指令区分平台
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#if UNITY_EDITOR || UNITY_STANDALONE
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ProcessMouseInput();
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HandleHolding();
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#else
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ProcessRealTouchInput();
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