Merge remote-tracking branch 'refs/remotes/origin/taptap'

# Conflicts:
#	Assets/000_assets/material/M_SquareFrame 1.mat
#	Assets/FR2_Cache.asset
#	Assets/Plugins/Easy Save 3/Resources/ES3/ES3Defaults.asset
#	Packages/packages-lock.json
#	ProjectSettings/PackageManagerSettings.asset
#	ProjectSettings/ProjectSettings.asset
#	UserSettings/Layouts/CurrentMaximizeLayout.dwlt
#	UserSettings/Layouts/default-6000.dwlt
#	ichni Official_WwiseProject/.cache/SoundBankInfoCache.dat
#	ichni_Official.slnx
This commit is contained in:
2026-06-15 12:44:31 +08:00
79 changed files with 720 additions and 378 deletions

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 8cd5753e721a43d49cb651f2c5479bac
timeCreated: 1777005537

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a90bb157de744750b0c7ca5b7f8b21ba
timeCreated: 1777007121

View File

@@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Ichni.RhythmGame;
using Sirenix.OdinInspector;
using TapSDK.Core;
using TapSDK.Login;
using UnityEngine;
namespace Online.Logic
{
public class ThirdPartyServiceManager:SerializedMonoBehaviour
{
public static ThirdPartyServiceManager Instance { get; private set; } = null!;
private void Awake()
{
if (Instance != null)
{
Destroy(gameObject);
return;
}
Instance = this;
DontDestroyOnLoad(gameObject);
}
private void Start()
{
// 核心配置 详细参数见 [TapTapSDK]
TapTapSdkOptions coreOptions = new TapTapSdkOptions()
{
clientId = "hkbfpbh2jv2kbxupmo",
clientToken = "Cry8OrA9EmfAetgu1RduPrWntgba2Qt44uC5tfEB",
region = TapTapRegionType.Overseas,
preferredLanguage = TapTapLanguageType.en,
enableLog = true
};
// TapSDK 初始化
TapTapSDK.Init(coreOptions);
TapTapLoginTest();
}
async Task TapTapLoginTest()
{
try
{
// 定义授权范围
List<string> scopes = new List<string>
{
TapTapLogin.TAP_LOGIN_SCOPE_PUBLIC_PROFILE,
TapTapLogin.TAP_LOGIN_SCOPE_EMAIL
};
// 发起 Tap 登录
var userInfo = await TapTapLogin.Instance.LoginWithScopes(scopes.ToArray());
Debug.Log($"登录成功,当前用户 ID{JsonUtility.ToJson(userInfo.accessToken)}");
}
catch (TaskCanceledException)
{
Debug.Log("用户取消登录");
}
catch (Exception exception)
{
Debug.Log($"登录失败,出现异常:{exception}");
}
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 656278590545491483e2e888078b504e
timeCreated: 1777007160

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: bac26c98fb9d45778f0a351adbbb33e8
timeCreated: 1777005546

View File

@@ -0,0 +1,48 @@
namespace Online.Models
{
public enum UserPermission
{
Guest = 0,
Player = 1,
Admin = 2
}
public enum BeatmapStatus
{
/// <summary>
/// 已发布并且可用
/// </summary>
Public = 0,
/// <summary>
/// 未发布
/// </summary>
Private = 1,
/// <summary>
/// 定时发布
/// </summary>
Scheduled = 2,
}
/// <summary>
/// 游戏将要发布的平台
/// </summary>
public enum GamePublishPlatform
{
TapTapInternational = 0,
GooglePlay = 1,
AppStore = 2,
Steam = 3
}
public enum ThirdPartyDataStatus
{
/// <summary>
/// 等待用户注册或绑定账号/用户删除等情况
/// </summary>
Unavailable = 0,
/// <summary>
/// 正常可用
/// </summary>
Available = 1
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 861c1de6a1154e3fa51b1d28f79ff932
timeCreated: 1777005936