scene update
6
.vsconfig
Normal file
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{
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||||||
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"version": "1.0",
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||||||
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"components": [
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||||||
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"Microsoft.VisualStudio.Workload.ManagedGame"
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||||||
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]
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||||||
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}
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||||||
642
Assets/000_assets/material/NBshader/M_line_01.mat
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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--- !u!114 &1324594833827866266
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- _Distortion_Choraticaberrat_WithNoise_Toggle: 1
|
||||||
|
- _Dst: 1
|
||||||
|
- _DstBlend: 10
|
||||||
|
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||||||
|
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||||||
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||||||
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||||||
|
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||||||
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||||||
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||||||
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||||||
|
- _EnvironmentReflections: 1
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||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
|
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||||||
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||||||
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|
||||||
|
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||||||
|
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||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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- _IfAddTexColor: 1
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||||||
|
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||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
|
- _IntersectRadius: 0.3
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||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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|
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|
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- _Reference: 0
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||||||
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||||||
|
- _SceenTex: 0
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
- _Smoothness: 0.5
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||||||
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||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
|
- _StencilWithoutPlayerToggle: 0
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||||||
|
- _StencilWriteMask: 255
|
||||||
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- _Surface: 0
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||||||
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||||||
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- _TexDistortion_intensity: 0.5
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||||||
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- _TextureUScale: 1
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- _TextureVScale: 1
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||||||
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||||||
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||||||
|
- _UIEffect_Toggle: 0
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||||||
|
- _UTwirlEnabled: 0
|
||||||
|
- _UVPolar: 0
|
||||||
|
- _UseUV1_Toggle: 0
|
||||||
|
- _VTOAR: 1
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||||||
|
- _VTOC: 0
|
||||||
|
- _VTOCV: 0
|
||||||
|
- _VTOFactor: 0
|
||||||
|
- _VTOFactorC1: 1
|
||||||
|
- _VTOFactorCustom: 0
|
||||||
|
- _VTOR: 0
|
||||||
|
- _VTORemap: 0
|
||||||
|
- _VTOTex_Uspeed: 0
|
||||||
|
- _VTOTex_Vspeed: 0
|
||||||
|
- _VertexOffset_Mask_Toggle: 0
|
||||||
|
- _VertexOffset_NormalDir_Toggle: 0
|
||||||
|
- _VertexOffset_StartFromZero: 0
|
||||||
|
- _VertexOffset_Toggle: 0
|
||||||
|
- _WorkflowMode: 1
|
||||||
|
- _XianXingCH_UVRota: 0
|
||||||
|
- _ZOffset_Toggle: 0
|
||||||
|
- _ZTest: 4
|
||||||
|
- _ZWrite: 0
|
||||||
|
- _Ztest: 4
|
||||||
|
- _Zwrite: 0
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||||||
|
- __dirty: 1
|
||||||
|
- _fnl_power: 1
|
||||||
|
- _fnl_sacle: 0
|
||||||
|
- _fogintensity: 1
|
||||||
|
- _fresnelEnabled: 0
|
||||||
|
- _jingxiangCH_dire: 0
|
||||||
|
- _noiseMaskMap_Toggle: 0
|
||||||
|
- _noisemapEnabled: 0
|
||||||
|
- _offsetFactor: 0
|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
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m_Colors:
|
||||||
|
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||||||
|
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
|
||||||
|
- Dissolve2XRangeVec: {r: 0, g: 1, b: 0, a: 0}
|
||||||
|
- Dissolve2YRangeVec: {r: 0, g: 1, b: 0, a: 0}
|
||||||
|
- DissolveXRangeVec: {r: -1, g: 2, b: 0, a: 0}
|
||||||
|
- EmiDistortionIntensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
|
||||||
|
- MaskDistortionIntensityRangeVec: {r: -2, g: 2, b: 0, a: 0}
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||||||
|
- SaturabilityRangeVec: {r: 0, g: 1, b: 0, a: 0}
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||||||
|
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|
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|
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||||||
|
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||||||
|
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|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
- _ColorBlendVec: {r: 0, g: 0, b: 1, a: 0}
|
||||||
|
- _ContrastMidColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||||
|
- _CylinderMatrix0: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _CylinderMatrix1: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _CylinderMatrix2: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _CylinderMatrix3: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _CylinderUVPosOffset: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _CylinderUVRotate: {r: 0, g: 0, b: 90, a: 0}
|
||||||
|
- _DIssloveColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DepthOutline_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DepthOutline_Vec: {r: 0, g: 0.5, b: 0, a: 0}
|
||||||
|
- _Dir: {r: 0, g: 0, b: 0, a: 0}
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||||||
|
- _Dissolve: {r: 0.5, g: 1, b: 0, a: 0.1}
|
||||||
|
- _DissolveFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
|
||||||
|
- _DissolveLineColor: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
- _DissolveOffsetRotateDistort: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _DissolveOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
- _DissolveOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
|
||||||
|
- _DissolveRampAlpha0: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _DissolveRampAlpha1: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _DissolveRampAlpha2: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _DissolveRampColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DissolveRampColor0: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
- _DissolveRampColor1: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _DissolveRampColor2: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DissolveRampColor3: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DissolveRampColor4: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DissolveRampColor5: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DissolveVoronoi_Vec: {r: 1, g: 1, b: 2, a: 2}
|
||||||
|
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|
||||||
|
- _DissolveVoronoi_Vec3: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _DissolveVoronoi_Vec4: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _Dissolve_Vec2: {r: 0.2, g: 0.1, b: 0, a: 0}
|
||||||
|
- _DistortFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
|
||||||
|
- _DistortionDirection: {r: 1, g: 1, b: 0, a: 0}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _EmissionMapColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _EmissionMapUVOffset: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _Fade: {r: 2, g: 4, b: 0, a: 0}
|
||||||
|
- _FresnelColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _FresnelRotation: {r: 0, g: 0, b: 0, a: 0.5}
|
||||||
|
- _FresnelUnit: {r: 0, g: 0.5, b: 1, a: 0.5}
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||||||
|
- _InspectorData: {r: 1, g: 1, b: 0, a: 0}
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||||||
|
- _IntersectColor: {r: 1, g: 1, b: 1, a: 1}
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||||||
|
- _MainColor: {r: 383.49808, g: 383.49808, b: 383.49808, a: 1}
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||||||
|
- _MainOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
- _MainOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
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||||||
|
- _MainTex_Reverse_ST: {r: 1, g: 1, b: 0, a: 0}
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||||||
|
- _MaskMap2GradientFloat0: {r: 0, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMap2GradientFloat1: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMap2GradientFloat2: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMap3GradientFloat0: {r: 0, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMap3GradientFloat1: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMap3GradientFloat2: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMap3OffsetAnition: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _MaskMapGradientFloat0: {r: 0, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMapGradientFloat1: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMapGradientFloat2: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _MaskMapOffsetAnition: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _MaskMapVec: {r: 1, g: 0, b: 0, a: 0}
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||||||
|
- _MaskOffsetUC2Vec4: {r: 0, g: 0, b: 1, a: 0}
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||||||
|
- _MaskOffsetVC2Vec4: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _MaskRefineVec: {r: 1, g: 1, b: 0, a: 0}
|
||||||
|
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
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||||||
|
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
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||||||
|
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
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||||||
|
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
|
||||||
|
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
|
||||||
|
- _RampColor0: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _RampColor1: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
- _RampColor2: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RampColor3: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RampColor4: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RampColor5: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RampColorAlpha0: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _RampColorAlpha1: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
|
||||||
|
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
|
||||||
|
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
|
||||||
|
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
|
||||||
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _TWParameter: {r: 0.5, g: 0.5, b: 0, a: 0}
|
||||||
|
- _UI_MainTex_ST: {r: 1, g: 1, b: 0, a: 0}
|
||||||
|
- _VTOFactorC2Vec4: {r: 0, g: 0, b: 0, a: 1}
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||||||
|
- _VertexOffset_CustomDir: {r: 1, g: 1, b: 1, a: 0}
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||||||
|
- _VertexOffset_MaskMap_Vec: {r: 0, g: 0, b: 1, a: 0}
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||||||
|
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
|
||||||
|
- _fnl_color: {r: 1, g: 1, b: 1, a: 0}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
|
--- !u!114 &1324594833827866266
|
||||||
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||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 2
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 560e66173bbc7184c94b7b738bfaf066
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1475835190
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ff059c04a3ea50a4399a35cc7df90bda
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1475593892
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,243 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
[CustomEditor(typeof(ReadmeLite))]
|
||||||
|
[InitializeOnLoad]
|
||||||
|
public class ReadmeEditorLite : Editor
|
||||||
|
{
|
||||||
|
static string s_ShowedReadmeSessionStateName = "ReadmeEditorLite.showedReadme";
|
||||||
|
|
||||||
|
// Changed to remove RETROWAVE SKIES Readme Assets instead
|
||||||
|
static string s_ReadmeSourceDirectory = "Assets/Suggo Creations/RETROWAVE SKIES Lite/Readme Assets";
|
||||||
|
|
||||||
|
const float k_Space = 16f;
|
||||||
|
|
||||||
|
static ReadmeEditorLite()
|
||||||
|
{
|
||||||
|
EditorApplication.delayCall += SelectReadmeAutomatically;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RemoveTutorial()
|
||||||
|
{
|
||||||
|
if (EditorUtility.DisplayDialog("Remove Readme Assets",
|
||||||
|
|
||||||
|
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
|
||||||
|
"Proceed",
|
||||||
|
"Cancel"))
|
||||||
|
{
|
||||||
|
if (Directory.Exists(s_ReadmeSourceDirectory))
|
||||||
|
{
|
||||||
|
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
|
||||||
|
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
|
||||||
|
}
|
||||||
|
|
||||||
|
var readmeAsset = SelectReadme();
|
||||||
|
if (readmeAsset != null)
|
||||||
|
{
|
||||||
|
var path = AssetDatabase.GetAssetPath(readmeAsset);
|
||||||
|
FileUtil.DeleteFileOrDirectory(path + ".meta");
|
||||||
|
FileUtil.DeleteFileOrDirectory(path);
|
||||||
|
}
|
||||||
|
|
||||||
|
AssetDatabase.Refresh();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SelectReadmeAutomatically()
|
||||||
|
{
|
||||||
|
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
|
||||||
|
{
|
||||||
|
var readme = SelectReadme();
|
||||||
|
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
|
||||||
|
|
||||||
|
if (readme && !readme.loadedLayout)
|
||||||
|
{
|
||||||
|
LoadLayout();
|
||||||
|
readme.loadedLayout = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void LoadLayout()
|
||||||
|
{
|
||||||
|
var assembly = typeof(EditorApplication).Assembly;
|
||||||
|
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
|
||||||
|
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
|
||||||
|
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
|
||||||
|
}
|
||||||
|
|
||||||
|
static ReadmeLite SelectReadme()
|
||||||
|
{
|
||||||
|
var ids = AssetDatabase.FindAssets("ReadmeLite t:Readme");
|
||||||
|
if (ids.Length == 1)
|
||||||
|
{
|
||||||
|
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
|
||||||
|
|
||||||
|
Selection.objects = new UnityEngine.Object[] { readmeObject };
|
||||||
|
|
||||||
|
return (ReadmeLite)readmeObject;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Debug.Log("Couldn't find a readme");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHeaderGUI()
|
||||||
|
{
|
||||||
|
var readme = (ReadmeLite)target;
|
||||||
|
Init();
|
||||||
|
|
||||||
|
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
|
||||||
|
|
||||||
|
GUILayout.BeginHorizontal("In BigTitle");
|
||||||
|
{
|
||||||
|
if (readme.icon != null)
|
||||||
|
{
|
||||||
|
GUILayout.Space(k_Space);
|
||||||
|
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
|
||||||
|
}
|
||||||
|
GUILayout.Space(k_Space);
|
||||||
|
GUILayout.BeginVertical();
|
||||||
|
{
|
||||||
|
|
||||||
|
GUILayout.FlexibleSpace();
|
||||||
|
GUILayout.Label(readme.title, TitleStyle);
|
||||||
|
GUILayout.FlexibleSpace();
|
||||||
|
}
|
||||||
|
GUILayout.EndVertical();
|
||||||
|
GUILayout.FlexibleSpace();
|
||||||
|
}
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnInspectorGUI()
|
||||||
|
{
|
||||||
|
var readme = (ReadmeLite)target;
|
||||||
|
Init();
|
||||||
|
|
||||||
|
foreach (var section in readme.sections)
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrEmpty(section.heading))
|
||||||
|
{
|
||||||
|
GUILayout.Label(section.heading, HeadingStyle);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(section.text))
|
||||||
|
{
|
||||||
|
GUILayout.Label(section.text, BodyStyle);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(section.linkText))
|
||||||
|
{
|
||||||
|
if (LinkLabel(new GUIContent(section.linkText)))
|
||||||
|
{
|
||||||
|
Application.OpenURL(section.url);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GUILayout.Space(k_Space);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
|
||||||
|
{
|
||||||
|
RemoveTutorial();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool m_Initialized;
|
||||||
|
|
||||||
|
GUIStyle LinkStyle
|
||||||
|
{
|
||||||
|
get { return m_LinkStyle; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
GUIStyle m_LinkStyle;
|
||||||
|
|
||||||
|
GUIStyle TitleStyle
|
||||||
|
{
|
||||||
|
get { return m_TitleStyle; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
GUIStyle m_TitleStyle;
|
||||||
|
|
||||||
|
GUIStyle HeadingStyle
|
||||||
|
{
|
||||||
|
get { return m_HeadingStyle; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
GUIStyle m_HeadingStyle;
|
||||||
|
|
||||||
|
GUIStyle BodyStyle
|
||||||
|
{
|
||||||
|
get { return m_BodyStyle; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
GUIStyle m_BodyStyle;
|
||||||
|
|
||||||
|
GUIStyle ButtonStyle
|
||||||
|
{
|
||||||
|
get { return m_ButtonStyle; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
GUIStyle m_ButtonStyle;
|
||||||
|
|
||||||
|
void Init()
|
||||||
|
{
|
||||||
|
if (m_Initialized)
|
||||||
|
return;
|
||||||
|
m_BodyStyle = new GUIStyle(EditorStyles.label);
|
||||||
|
m_BodyStyle.wordWrap = true;
|
||||||
|
m_BodyStyle.fontSize = 14;
|
||||||
|
m_BodyStyle.richText = true;
|
||||||
|
|
||||||
|
m_TitleStyle = new GUIStyle(m_BodyStyle);
|
||||||
|
m_TitleStyle.fontSize = 26;
|
||||||
|
|
||||||
|
m_HeadingStyle = new GUIStyle(m_BodyStyle);
|
||||||
|
m_HeadingStyle.fontStyle = FontStyle.Bold;
|
||||||
|
m_HeadingStyle.fontSize = 18;
|
||||||
|
|
||||||
|
m_LinkStyle = new GUIStyle(m_BodyStyle);
|
||||||
|
m_LinkStyle.wordWrap = false;
|
||||||
|
|
||||||
|
// Match selection color which works nicely for both light and dark skins
|
||||||
|
m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
|
||||||
|
m_LinkStyle.stretchWidth = false;
|
||||||
|
|
||||||
|
m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
|
||||||
|
m_ButtonStyle.fontStyle = FontStyle.Bold;
|
||||||
|
|
||||||
|
m_Initialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
|
||||||
|
{
|
||||||
|
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
|
||||||
|
|
||||||
|
Handles.BeginGUI();
|
||||||
|
Handles.color = LinkStyle.normal.textColor;
|
||||||
|
Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
|
||||||
|
Handles.color = Color.white;
|
||||||
|
Handles.EndGUI();
|
||||||
|
|
||||||
|
EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
|
||||||
|
|
||||||
|
return GUI.Button(position, label, LinkStyle);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3d98d784cba47a74e8fdb5d607c743c2
|
||||||
|
timeCreated: 1484146680
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ReadmeLite : ScriptableObject
|
||||||
|
{
|
||||||
|
public Texture2D icon;
|
||||||
|
public string title;
|
||||||
|
public SectionLite[] sections;
|
||||||
|
public bool loadedLayout;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class SectionLite
|
||||||
|
{
|
||||||
|
public string heading, text, linkText, url;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7e7c1a769b973414a8f6d1259e07df92
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences:
|
||||||
|
- icon: {instanceID: 0}
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Suggo Creations/RETROWAVE SKIES Lite/Scripts.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e7b2d11b5aaa3a642875984707d57e17
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[ExecuteAlways]
|
||||||
|
|
||||||
|
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void CalculateMainLight_float(float3 WorldPos, out float3 Direction, out float3 Color) {
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