新谱
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@@ -71,8 +71,8 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
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base.WhenStart();
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trailRenderer.emitting = true;
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trailRenderer.Clear();
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headPoint.gameObject.SetActive(false);
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headCircle.gameObject.SetActive(false);
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//headPoint.gameObject.SetActive(false);
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//headCircle.gameObject.SetActive(false);
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}
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public override void Refresh()
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@@ -129,8 +129,8 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
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enableHeadSequence.Join(headCircle.transform.DOScale(headSize, enableProcessTime).SetEase(Ease.OutQuad));
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enableHeadSequence.OnStart(() =>
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{
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headPoint.gameObject.SetActive(true);
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headCircle.gameObject.SetActive(true);
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//headPoint.gameObject.SetActive(true);
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//headCircle.gameObject.SetActive(true);
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});
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enableHeadSequence.Play();
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}
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@@ -145,8 +145,8 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
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disableHeadSequence.Join(headCircle.transform.DOScale(0, enableProcessTime).SetEase(Ease.OutQuad));
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disableHeadSequence.OnComplete(() =>
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{
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headPoint.gameObject.SetActive(false);
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headCircle.gameObject.SetActive(false);
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//headPoint.gameObject.SetActive(false);
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//headCircle.gameObject.SetActive(false);
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});
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disableHeadSequence.Play();
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}
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