add all
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using System.Collections;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Best.HTTP.Examples.Helpers
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{
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static class GUIHelper
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{
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// https://en.wikipedia.org/wiki/Binary_prefix
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private static string[] prefixes = new string[] { " B", " KiB", " MiB", " GiB", " TiB" };
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public static string GetBytesStr(double bytes, byte precision)
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{
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int prefixIdx = 0;
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while (bytes >= 1024)
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{
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bytes = bytes / 1024;
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prefixIdx++;
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}
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return bytes.ToString("F" + precision) + prefixes[prefixIdx];
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}
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public static void RemoveChildren(RectTransform transform, int maxChildCount)
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{
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while (transform.childCount > maxChildCount)
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{
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var child = transform.GetChild(0);
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child.SetParent(null);
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GameObject.Destroy(child.gameObject);
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}
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}
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public static TextListItem AddText(TextListItem prefab, RectTransform contentRoot, string text, int maxEntries, ScrollRect scrollRect)
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{
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if (contentRoot == null)
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return null;
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var listItem = GameObject.Instantiate<TextListItem>(prefab, contentRoot, false);
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listItem.SetText(text);
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GUIHelper.RemoveChildren(contentRoot, maxEntries);
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if (scrollRect != null && scrollRect.isActiveAndEnabled)
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scrollRect.StartCoroutine(ScrollToBottom(scrollRect));
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return listItem;
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}
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public static IEnumerator ScrollToBottom(ScrollRect scrollRect)
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{
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yield return null;
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if (scrollRect != null && scrollRect.isActiveAndEnabled)
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scrollRect.normalizedPosition = new Vector2(0, 0);
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}
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}
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}
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@@ -0,0 +1,25 @@
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using UnityEngine;
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using UnityEngine.UI;
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namespace Best.HTTP.Examples.Helpers
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{
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class MultiTextListItem : TextListItem
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{
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#pragma warning disable 0649
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[SerializeField]
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protected Text _statusText;
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#pragma warning restore
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public new MultiTextListItem SetText(string text)
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{
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this._text.text = text;
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return this;
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}
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public MultiTextListItem SetStatusText(string text)
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{
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this._statusText.text = text;
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return this;
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}
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}
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}
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||||
using Best.HTTP.Examples.Helpers.SelectorUI;
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace Best.HTTP.Examples.Helpers
|
||||
{
|
||||
abstract class SampleBase : MonoBehaviour
|
||||
{
|
||||
#pragma warning disable 0649, 0169
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||||
[Header("Common Properties")]
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||||
public string Category;
|
||||
public string DisplayName;
|
||||
|
||||
[TextArea]
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||||
public string Description;
|
||||
#pragma warning restore
|
||||
|
||||
public RuntimePlatform[] BannedPlatforms = new RuntimePlatform[0];
|
||||
|
||||
protected SampleSelectorUI sampleSelector;
|
||||
|
||||
protected virtual void Start()
|
||||
{
|
||||
#if UNITY_2023_1_OR_NEWER
|
||||
this.sampleSelector = FindAnyObjectByType<SampleSelectorUI>();
|
||||
#else
|
||||
this.sampleSelector = FindObjectOfType<SampleSelectorUI>();
|
||||
#endif
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}
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}
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using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Best.HTTP.Examples.Helpers.SelectorUI
|
||||
{
|
||||
sealed class Category : MonoBehaviour
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{
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#pragma warning disable 0649
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[SerializeField]
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private Text _text;
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#pragma warning restore
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public void SetLabel(string category)
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{
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this._text.text = category;
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}
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}
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}
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||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Best.HTTP.Examples.Helpers.SelectorUI
|
||||
{
|
||||
sealed class ExampleInfo : MonoBehaviour
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||||
{
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#pragma warning disable 0649
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[SerializeField]
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||||
private Text _header;
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[SerializeField]
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private Text _description;
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#pragma warning restore
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||||
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||||
private SampleSelectorUI _parentUI;
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||||
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||||
private SampleBase _example;
|
||||
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||||
public void Setup(SampleSelectorUI parentUI, SampleBase example)
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||||
{
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||||
this._parentUI = parentUI;
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||||
this._example = example;
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||||
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||||
this._header.text = this._example.name;
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||||
this._description.text = this._example.Description;
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||||
}
|
||||
|
||||
public void OnExecuteExample()
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||||
{
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||||
this._parentUI.ExecuteExample(this._example);
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}
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}
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}
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@@ -0,0 +1,32 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Best.HTTP.Examples.Helpers.SelectorUI
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{
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sealed class ExampleListItem : MonoBehaviour
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{
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#pragma warning disable 0649
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[SerializeField]
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private Text _text;
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#pragma warning restore
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public SampleSelectorUI ParentUI { get; private set; }
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|
||||
public SampleBase ExamplePrefab { get; private set; }
|
||||
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||||
public void Setup(SampleSelectorUI parentUI, SampleBase prefab)
|
||||
{
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||||
this.ParentUI = parentUI;
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this.ExamplePrefab = prefab;
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}
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public void OnButton()
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{
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||||
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}
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}
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}
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||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Best.HTTP.Examples.Helpers.SelectorUI
|
||||
{
|
||||
class SampleSelectorUI : MonoBehaviour
|
||||
{
|
||||
#pragma warning disable 0649, 0169
|
||||
public string BaseURL = "https://besthttpwebgldemo.azurewebsites.net";
|
||||
|
||||
[HideInInspector]
|
||||
public SampleBase selectedExamplePrefab;
|
||||
|
||||
[SerializeField]
|
||||
private Category _categoryListItemPrefab;
|
||||
|
||||
[SerializeField]
|
||||
private ExampleListItem _exampleListItemPrefab;
|
||||
|
||||
[SerializeField]
|
||||
private ExampleInfo _exampleInfoPrefab;
|
||||
|
||||
[SerializeField]
|
||||
private RectTransform _listRoot;
|
||||
|
||||
[SerializeField]
|
||||
private RectTransform _dyncamicContentRoot;
|
||||
|
||||
[SerializeField]
|
||||
private List<SampleBase> _samples = new List<SampleBase>();
|
||||
|
||||
private ExampleListItem selectedSample;
|
||||
private GameObject dynamicContent;
|
||||
|
||||
#pragma warning restore
|
||||
|
||||
private void Start()
|
||||
{
|
||||
DisplayExamples();
|
||||
}
|
||||
|
||||
private void DisplayExamples()
|
||||
{
|
||||
// Sort examples by category
|
||||
this._samples.Sort((a, b) => {
|
||||
if (a == null || b == null)
|
||||
return 0;
|
||||
|
||||
int result = a.Category.CompareTo(b.Category);
|
||||
if (result == 0)
|
||||
result = a.DisplayName.CompareTo(b.DisplayName);
|
||||
return result;
|
||||
});
|
||||
|
||||
string currentCategory = null;
|
||||
|
||||
for (int i = 0; i < this._samples.Count; ++i)
|
||||
{
|
||||
var examplePrefab = this._samples[i];
|
||||
|
||||
if (examplePrefab == null)
|
||||
continue;
|
||||
|
||||
if (examplePrefab.BannedPlatforms.Contains(UnityEngine.Application.platform))
|
||||
continue;
|
||||
|
||||
if (currentCategory != examplePrefab.Category)
|
||||
{
|
||||
var category = Instantiate<Category>(this._categoryListItemPrefab, this._listRoot, false);
|
||||
category.SetLabel(examplePrefab.Category);
|
||||
|
||||
currentCategory = examplePrefab.Category;
|
||||
}
|
||||
|
||||
var listItem = Instantiate<ExampleListItem>(this._exampleListItemPrefab, this._listRoot, false);
|
||||
listItem.Setup(this, examplePrefab);
|
||||
|
||||
if (this.selectedExamplePrefab == null)
|
||||
{
|
||||
SelectSample(listItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SelectSample(ExampleListItem item)
|
||||
{
|
||||
this.selectedExamplePrefab = item.ExamplePrefab;
|
||||
if (this.dynamicContent != null)
|
||||
Destroy(this.dynamicContent);
|
||||
|
||||
var example = Instantiate<ExampleInfo>(this._exampleInfoPrefab, this._dyncamicContentRoot, false);
|
||||
example.Setup(this, item.ExamplePrefab);
|
||||
this.dynamicContent = example.gameObject;
|
||||
}
|
||||
|
||||
public void ExecuteExample(SampleBase example)
|
||||
{
|
||||
if (this.dynamicContent != null)
|
||||
Destroy(this.dynamicContent);
|
||||
this.dynamicContent = Instantiate(example, this._dyncamicContentRoot, false).gameObject;
|
||||
}
|
||||
}
|
||||
}
|
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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defaultReferences: []
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userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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@@ -0,0 +1,25 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Best.HTTP.Examples.Helpers
|
||||
{
|
||||
class TextListItem : MonoBehaviour
|
||||
{
|
||||
#pragma warning disable 0649
|
||||
[SerializeField]
|
||||
protected Text _text;
|
||||
#pragma warning restore
|
||||
|
||||
public TextListItem SetText(string text)
|
||||
{
|
||||
this._text.text = text;
|
||||
return this;
|
||||
}
|
||||
|
||||
public TextListItem AddLeftPadding(int padding)
|
||||
{
|
||||
this.GetComponent<LayoutGroup>().padding.left += padding;
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
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@@ -0,0 +1,206 @@
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%YAML 1.1
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using Best.HTTP.Examples.Helpers;
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Reference in New Issue
Block a user