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#if UNITY_WEBGL && !UNITY_EDITOR
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using System;
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using System.Runtime.InteropServices;
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namespace Best.HTTP.Hosts.Connections.WebGL
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{
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delegate void OnWebGLXHRRequestHandlerDelegate(int nativeId, [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 2)] byte[] pBuffer, int length);
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delegate void OnWebGLXHRBufferDelegate(int nativeId, [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 2)] byte[] pBuffer, int length);
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delegate void OnWebGLXHRProgressDelegate(int nativeId, int downloaded, int total);
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delegate void OnWebGLXHRErrorDelegate(int nativeId, string error);
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delegate void OnWebGLXHRTimeoutDelegate(int nativeId);
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delegate void OnWebGLXHRAbortedDelegate(int nativeId);
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delegate IntPtr OnWebGLXHRAllocArray(int nativeId, int size);
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internal static class WebGLXHRNativeInterface
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{
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[DllImport("__Internal")]
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public static extern int XHR_Create(string method, string url, string userName, string passwd, int withCredentials);
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/// <summary>
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/// Is an unsigned long representing the number of milliseconds a request can take before automatically being terminated. A value of 0 (which is the default) means there is no timeout.
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/// </summary>
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[DllImport("__Internal")]
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public static extern void XHR_SetTimeout(int nativeId, uint timeout);
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[DllImport("__Internal")]
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public static extern void XHR_SetRequestHeader(int nativeId, string header, string value);
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[DllImport("__Internal")]
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public static extern void XHR_SetResponseHandler(int nativeId,
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OnWebGLXHRRequestHandlerDelegate onresponse,
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OnWebGLXHRErrorDelegate onerror,
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OnWebGLXHRTimeoutDelegate ontimeout,
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OnWebGLXHRAbortedDelegate onabort,
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OnWebGLXHRBufferDelegate onbuffer,
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OnWebGLXHRAllocArray onallocArray);
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[DllImport("__Internal")]
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public static extern void XHR_SetProgressHandler(int nativeId, OnWebGLXHRProgressDelegate onDownloadProgress, OnWebGLXHRProgressDelegate onUploadProgress);
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[DllImport("__Internal")]
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public static extern void XHR_Send(int nativeId, [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 2)] byte[] body, int length);
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[DllImport("__Internal")]
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public static extern void XHR_Abort(int nativeId);
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[DllImport("__Internal")]
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public static extern void XHR_Release(int nativeId);
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[DllImport("__Internal")]
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public static extern void XHR_SetLoglevel(int logLevel);
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}
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}
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#endif
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