This commit is contained in:
2026-06-15 18:18:16 +08:00
parent 97c9fba14e
commit 2b9f134e5f
4164 changed files with 386922 additions and 79 deletions

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System.Diagnostics;
#if NETSTANDARD1_0_OR_GREATER || NETCOREAPP1_0_OR_GREATER || UNITY_2021_2_OR_NEWER
using System.Runtime.CompilerServices;
#endif
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal static class Bits
{
#if NETSTANDARD1_0_OR_GREATER || NETCOREAPP1_0_OR_GREATER || UNITY_2021_2_OR_NEWER
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#endif
internal static uint BitPermuteStep(uint x, uint m, int s)
{
Debug.Assert((m & (m << s)) == 0U);
Debug.Assert((m << s) >> s == m);
uint t = (x ^ (x >> s)) & m;
return t ^ (t << s) ^ x;
}
#if NETSTANDARD1_0_OR_GREATER || NETCOREAPP1_0_OR_GREATER || UNITY_2021_2_OR_NEWER
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#endif
internal static ulong BitPermuteStep(ulong x, ulong m, int s)
{
Debug.Assert((m & (m << s)) == 0UL);
Debug.Assert((m << s) >> s == m);
ulong t = (x ^ (x >> s)) & m;
return t ^ (t << s) ^ x;
}
#if NETSTANDARD1_0_OR_GREATER || NETCOREAPP1_0_OR_GREATER || UNITY_2021_2_OR_NEWER
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#endif
internal static void BitPermuteStep2(ref uint hi, ref uint lo, uint m, int s)
{
#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP1_1_OR_GREATER || UNITY_2021_2_OR_NEWER
//Debug.Assert(!Unsafe.AreSame(ref hi, ref lo) || (m & (m << s)) == 0U);
#endif
Debug.Assert((m << s) >> s == m);
uint t = ((lo >> s) ^ hi) & m;
lo ^= t << s;
hi ^= t;
}
#if NETSTANDARD1_0_OR_GREATER || NETCOREAPP1_0_OR_GREATER || UNITY_2021_2_OR_NEWER
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#endif
internal static void BitPermuteStep2(ref ulong hi, ref ulong lo, ulong m, int s)
{
#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP1_1_OR_GREATER || UNITY_2021_2_OR_NEWER
//Debug.Assert(!Unsafe.AreSame(ref hi, ref lo) || (m & (m << s)) == 0UL);
#endif
Debug.Assert((m << s) >> s == m);
ulong t = ((lo >> s) ^ hi) & m;
lo ^= t << s;
hi ^= t;
}
#if NETSTANDARD1_0_OR_GREATER || NETCOREAPP1_0_OR_GREATER || UNITY_2021_2_OR_NEWER
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#endif
internal static uint BitPermuteStepSimple(uint x, uint m, int s)
{
Debug.Assert((m & (m << s)) == 0U);
Debug.Assert((m << s) >> s == m);
return ((x & m) << s) | ((x >> s) & m);
}
#if NETSTANDARD1_0_OR_GREATER || NETCOREAPP1_0_OR_GREATER || UNITY_2021_2_OR_NEWER
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#endif
internal static ulong BitPermuteStepSimple(ulong x, ulong m, int s)
{
Debug.Assert((m & (m << s)) == 0UL);
Debug.Assert((m << s) >> s == m);
return ((x & m) << s) | ((x >> s) & m);
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
#if NETCOREAPP3_0_OR_GREATER
using System.Runtime.Intrinsics.X86;
#endif
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Interleave
{
private const ulong M32 = 0x55555555UL;
private const ulong M64 = 0x5555555555555555UL;
private const ulong M64R = 0xAAAAAAAAAAAAAAAAUL;
internal static uint Expand8to16(uint x)
{
x &= 0xFFU;
x = (x | (x << 4)) & 0x0F0FU;
x = (x | (x << 2)) & 0x3333U;
x = (x | (x << 1)) & 0x5555U;
return x;
}
internal static uint Expand16to32(uint x)
{
x &= 0xFFFFU;
x = (x | (x << 8)) & 0x00FF00FFU;
x = (x | (x << 4)) & 0x0F0F0F0FU;
x = (x | (x << 2)) & 0x33333333U;
x = (x | (x << 1)) & 0x55555555U;
return x;
}
internal static ulong Expand32to64(uint x)
{
#if NETCOREAPP3_0_OR_GREATER
if (Bmi2.IsSupported)
{
return (ulong)Bmi2.ParallelBitDeposit(x >> 16, 0x55555555U) << 32
| Bmi2.ParallelBitDeposit(x , 0x55555555U);
}
#endif
// "shuffle" low half to even bits and high half to odd bits
x = Bits.BitPermuteStep(x, 0x0000FF00U, 8);
x = Bits.BitPermuteStep(x, 0x00F000F0U, 4);
x = Bits.BitPermuteStep(x, 0x0C0C0C0CU, 2);
x = Bits.BitPermuteStep(x, 0x22222222U, 1);
return ((x >> 1) & M32) << 32 | (x & M32);
}
internal static void Expand64To128(ulong x, ulong[] z, int zOff)
{
#if NETCOREAPP3_0_OR_GREATER
if (Bmi2.X64.IsSupported)
{
z[zOff ] = Bmi2.X64.ParallelBitDeposit(x , 0x5555555555555555UL);
z[zOff + 1] = Bmi2.X64.ParallelBitDeposit(x >> 32, 0x5555555555555555UL);
return;
}
#endif
// "shuffle" low half to even bits and high half to odd bits
x = Bits.BitPermuteStep(x, 0x00000000FFFF0000UL, 16);
x = Bits.BitPermuteStep(x, 0x0000FF000000FF00UL, 8);
x = Bits.BitPermuteStep(x, 0x00F000F000F000F0UL, 4);
x = Bits.BitPermuteStep(x, 0x0C0C0C0C0C0C0C0CUL, 2);
x = Bits.BitPermuteStep(x, 0x2222222222222222UL, 1);
z[zOff ] = (x ) & M64;
z[zOff + 1] = (x >> 1) & M64;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
internal static void Expand64To128(ulong x, Span<ulong> z)
{
#if NETCOREAPP3_0_OR_GREATER
if (Bmi2.X64.IsSupported)
{
z[0] = Bmi2.X64.ParallelBitDeposit(x , 0x5555555555555555UL);
z[1] = Bmi2.X64.ParallelBitDeposit(x >> 32, 0x5555555555555555UL);
return;
}
#endif
// "shuffle" low half to even bits and high half to odd bits
x = Bits.BitPermuteStep(x, 0x00000000FFFF0000UL, 16);
x = Bits.BitPermuteStep(x, 0x0000FF000000FF00UL, 8);
x = Bits.BitPermuteStep(x, 0x00F000F000F000F0UL, 4);
x = Bits.BitPermuteStep(x, 0x0C0C0C0C0C0C0C0CUL, 2);
x = Bits.BitPermuteStep(x, 0x2222222222222222UL, 1);
z[0] = (x ) & M64;
z[1] = (x >> 1) & M64;
}
#endif
internal static void Expand64To128(ulong[] xs, int xsOff, int xsLen, ulong[] zs, int zsOff)
{
int xsPos = xsLen, zsPos = zsOff + (xsLen << 1);
while (--xsPos >= 0)
{
zsPos -= 2;
Expand64To128(xs[xsOff + xsPos], zs, zsPos);
}
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
internal static void Expand64To128(ReadOnlySpan<ulong> xs, Span<ulong> zs)
{
int xsPos = xs.Length, zsPos = xs.Length << 1;
Debug.Assert(!zs[xsPos..zsPos].Overlaps(xs));
while (--xsPos >= 0)
{
zsPos -= 2;
Expand64To128(xs[xsPos], zs[zsPos..]);
}
}
#endif
internal static ulong Expand64To128Rev(ulong x, out ulong low)
{
#if NETCOREAPP3_0_OR_GREATER
if (Bmi2.X64.IsSupported)
{
low = Bmi2.X64.ParallelBitDeposit(x >> 32, 0xAAAAAAAAAAAAAAAAUL);
return Bmi2.X64.ParallelBitDeposit(x , 0xAAAAAAAAAAAAAAAAUL);
}
#endif
// "shuffle" low half to even bits and high half to odd bits
x = Bits.BitPermuteStep(x, 0x00000000FFFF0000UL, 16);
x = Bits.BitPermuteStep(x, 0x0000FF000000FF00UL, 8);
x = Bits.BitPermuteStep(x, 0x00F000F000F000F0UL, 4);
x = Bits.BitPermuteStep(x, 0x0C0C0C0C0C0C0C0CUL, 2);
x = Bits.BitPermuteStep(x, 0x2222222222222222UL, 1);
low = (x ) & M64R;
return (x << 1) & M64R;
}
internal static uint Shuffle(uint x)
{
// "shuffle" low half to even bits and high half to odd bits
x = Bits.BitPermuteStep(x, 0x0000FF00U, 8);
x = Bits.BitPermuteStep(x, 0x00F000F0U, 4);
x = Bits.BitPermuteStep(x, 0x0C0C0C0CU, 2);
x = Bits.BitPermuteStep(x, 0x22222222U, 1);
return x;
}
internal static ulong Shuffle(ulong x)
{
// "shuffle" low half to even bits and high half to odd bits
x = Bits.BitPermuteStep(x, 0x00000000FFFF0000UL, 16);
x = Bits.BitPermuteStep(x, 0x0000FF000000FF00UL, 8);
x = Bits.BitPermuteStep(x, 0x00F000F000F000F0UL, 4);
x = Bits.BitPermuteStep(x, 0x0C0C0C0C0C0C0C0CUL, 2);
x = Bits.BitPermuteStep(x, 0x2222222222222222UL, 1);
return x;
}
internal static uint Shuffle2(uint x)
{
// "shuffle" (twice) low half to even bits and high half to odd bits
x = Bits.BitPermuteStep(x, 0x00AA00AAU, 7);
x = Bits.BitPermuteStep(x, 0x0000CCCCU, 14);
x = Bits.BitPermuteStep(x, 0x00F000F0U, 4);
x = Bits.BitPermuteStep(x, 0x0000FF00U, 8);
return x;
}
internal static uint Unshuffle(uint x)
{
// "unshuffle" even bits to low half and odd bits to high half
x = Bits.BitPermuteStep(x, 0x22222222U, 1);
x = Bits.BitPermuteStep(x, 0x0C0C0C0CU, 2);
x = Bits.BitPermuteStep(x, 0x00F000F0U, 4);
x = Bits.BitPermuteStep(x, 0x0000FF00U, 8);
return x;
}
internal static ulong Unshuffle(ulong x)
{
#if NETCOREAPP3_0_OR_GREATER
if (Bmi2.X64.IsSupported)
{
return Bmi2.X64.ParallelBitExtract(x, 0xAAAAAAAAAAAAAAAAUL) << 32
| Bmi2.X64.ParallelBitExtract(x, 0x5555555555555555UL);
}
#endif
// "unshuffle" even bits to low half and odd bits to high half
x = Bits.BitPermuteStep(x, 0x2222222222222222UL, 1);
x = Bits.BitPermuteStep(x, 0x0C0C0C0C0C0C0C0CUL, 2);
x = Bits.BitPermuteStep(x, 0x00F000F000F000F0UL, 4);
x = Bits.BitPermuteStep(x, 0x0000FF000000FF00UL, 8);
x = Bits.BitPermuteStep(x, 0x00000000FFFF0000UL, 16);
return x;
}
internal static ulong Unshuffle(ulong x, out ulong even)
{
#if NETCOREAPP3_0_OR_GREATER
if (Bmi2.X64.IsSupported)
{
even = Bmi2.X64.ParallelBitExtract(x, 0x5555555555555555UL);
return Bmi2.X64.ParallelBitExtract(x, 0xAAAAAAAAAAAAAAAAUL);
}
#endif
ulong u0 = Unshuffle(x);
even = u0 & 0x00000000FFFFFFFFUL;
return u0 >> 32;
}
internal static ulong Unshuffle(ulong x0, ulong x1, out ulong even)
{
#if NETCOREAPP3_0_OR_GREATER
if (Bmi2.X64.IsSupported)
{
even = Bmi2.X64.ParallelBitExtract(x0, 0x5555555555555555UL)
| Bmi2.X64.ParallelBitExtract(x1, 0x5555555555555555UL) << 32;
return Bmi2.X64.ParallelBitExtract(x0, 0xAAAAAAAAAAAAAAAAUL)
| Bmi2.X64.ParallelBitExtract(x1, 0xAAAAAAAAAAAAAAAAUL) << 32;
}
#endif
ulong u0 = Unshuffle(x0);
ulong u1 = Unshuffle(x1);
even = (u1 << 32) | (u0 & 0x00000000FFFFFFFFUL);
return (u0 >> 32) | (u1 & 0xFFFFFFFF00000000UL);
}
internal static uint Unshuffle2(uint x)
{
// "unshuffle" (twice) even bits to low half and odd bits to high half
x = Bits.BitPermuteStep(x, 0x0000FF00U, 8);
x = Bits.BitPermuteStep(x, 0x00F000F0U, 4);
x = Bits.BitPermuteStep(x, 0x0000CCCCU, 14);
x = Bits.BitPermuteStep(x, 0x00AA00AAU, 7);
return x;
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Security;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Utilities;
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
/*
* Modular inversion as implemented in this class is based on the paper "Fast constant-time gcd
* computation and modular inversion" by Daniel J. Bernstein and Bo-Yin Yang.
*/
internal static class Mod
{
private const int M30 = 0x3FFFFFFF;
private const ulong M32UL = 0xFFFFFFFFUL;
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static void CheckedModOddInverse(ReadOnlySpan<uint> m, ReadOnlySpan<uint> x, Span<uint> z)
#else
public static void CheckedModOddInverse(uint[] m, uint[] x, uint[] z)
#endif
{
if (0 == ModOddInverse(m, x, z))
throw new ArithmeticException("Inverse does not exist.");
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static void CheckedModOddInverseVar(ReadOnlySpan<uint> m, ReadOnlySpan<uint> x, Span<uint> z)
#else
public static void CheckedModOddInverseVar(uint[] m, uint[] x, uint[] z)
#endif
{
if (!ModOddInverseVar(m, x, z))
throw new ArithmeticException("Inverse does not exist.");
}
public static uint Inverse32(uint d)
{
Debug.Assert((d & 1U) == 1U);
//int x = d + (((d + 1) & 4) << 1); // d.x == 1 mod 2**4
uint x = d; // d.x == 1 mod 2**3
x *= 2 - d * x; // d.x == 1 mod 2**6
x *= 2 - d * x; // d.x == 1 mod 2**12
x *= 2 - d * x; // d.x == 1 mod 2**24
x *= 2 - d * x; // d.x == 1 mod 2**48
Debug.Assert(d * x == 1U);
return x;
}
public static ulong Inverse64(ulong d)
{
Debug.Assert((d & 1UL) == 1UL);
//ulong x = d + (((d + 1) & 4) << 1); // d.x == 1 mod 2**4
ulong x = d; // d.x == 1 mod 2**3
x *= 2 - d * x; // d.x == 1 mod 2**6
x *= 2 - d * x; // d.x == 1 mod 2**12
x *= 2 - d * x; // d.x == 1 mod 2**24
x *= 2 - d * x; // d.x == 1 mod 2**48
x *= 2 - d * x; // d.x == 1 mod 2**96
Debug.Assert(d * x == 1UL);
return x;
}
public static uint ModOddInverse(uint[] m, uint[] x, uint[] z)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
return ModOddInverse(m.AsSpan(), x.AsSpan(), z.AsSpan());
#else
int len32 = m.Length;
Debug.Assert(len32 > 0);
Debug.Assert((m[0] & 1) != 0);
Debug.Assert(m[len32 - 1] != 0);
int bits = (len32 << 5) - Integers.NumberOfLeadingZeros((int)m[len32 - 1]);
int len30 = (bits + 29) / 30;
int[] t = new int[4];
int[] D = new int[len30];
int[] E = new int[len30];
int[] F = new int[len30];
int[] G = new int[len30];
int[] M = new int[len30];
E[0] = 1;
Encode30(bits, x, 0, G, 0);
Encode30(bits, m, 0, M, 0);
Array.Copy(M, 0, F, 0, len30);
int delta = 0;
int m0Inv32 = (int)Inverse32((uint)M[0]);
int maxDivsteps = GetMaximumDivsteps(bits);
for (int divSteps = 0; divSteps < maxDivsteps; divSteps += 30)
{
delta = Divsteps30(delta, F[0], G[0], t);
UpdateDE30(len30, D, E, t, m0Inv32, M);
UpdateFG30(len30, F, G, t);
}
int signF = F[len30 - 1] >> 31;
CNegate30(len30, signF, F);
/*
* D is in the range (-2.M, M). First, conditionally add M if D is negative, to bring it
* into the range (-M, M). Then normalize by conditionally negating (according to signF)
* and/or then adding M, to bring it into the range [0, M).
*/
CNormalize30(len30, signF, D, M);
Decode30(bits, D, 0, z, 0);
Debug.Assert(0 != Nat.LessThan(m.Length, z, m));
return (uint)(EqualTo(len30, F, 1) & EqualToZero(len30, G));
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static uint ModOddInverse(ReadOnlySpan<uint> m, ReadOnlySpan<uint> x, Span<uint> z)
{
int len32 = m.Length;
Debug.Assert(len32 > 0);
Debug.Assert((m[0] & 1) != 0);
Debug.Assert(m[len32 - 1] != 0);
int bits = (len32 << 5) - Integers.NumberOfLeadingZeros((int)m[len32 - 1]);
int len30 = (bits + 29) / 30;
Span<int> alloc = len30 <= 50
? stackalloc int[len30 * 5]
: new int[len30 * 5];
Span<int> t = stackalloc int[4];
Span<int> D = alloc[..len30]; alloc = alloc[len30..];
Span<int> E = alloc[..len30]; alloc = alloc[len30..];
Span<int> F = alloc[..len30]; alloc = alloc[len30..];
Span<int> G = alloc[..len30]; alloc = alloc[len30..];
Span<int> M = alloc[..len30];
E[0] = 1;
Encode30(bits, x, G);
Encode30(bits, m, M);
M.CopyTo(F);
int delta = 0;
int m0Inv32 = (int)Inverse32((uint)M[0]);
int maxDivsteps = GetMaximumDivsteps(bits);
for (int divSteps = 0; divSteps < maxDivsteps; divSteps += 30)
{
delta = Divsteps30(delta, F[0], G[0], t);
UpdateDE30(len30, D, E, t, m0Inv32, M);
UpdateFG30(len30, F, G, t);
}
int signF = F[len30 - 1] >> 31;
CNegate30(len30, signF, F);
/*
* D is in the range (-2.M, M). First, conditionally add M if D is negative, to bring it
* into the range (-M, M). Then normalize by conditionally negating (according to signF)
* and/or then adding M, to bring it into the range [0, M).
*/
CNormalize30(len30, signF, D, M);
Decode30(bits, D, z);
Debug.Assert(0 != Nat.LessThan(m.Length, z, m));
return (uint)(EqualTo(len30, F, 1) & EqualToZero(len30, G));
}
#endif
public static bool ModOddInverseVar(uint[] m, uint[] x, uint[] z)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
return ModOddInverseVar(m.AsSpan(), x.AsSpan(), z.AsSpan());
#else
int len32 = m.Length;
Debug.Assert(len32 > 0);
Debug.Assert((m[0] & 1) != 0);
Debug.Assert(m[len32 - 1] != 0);
int bits = (len32 << 5) - Integers.NumberOfLeadingZeros((int)m[len32 - 1]);
int len30 = (bits + 29) / 30;
int[] t = new int[4];
int[] D = new int[len30];
int[] E = new int[len30];
int[] F = new int[len30];
int[] G = new int[len30];
int[] M = new int[len30];
E[0] = 1;
Encode30(bits, x, 0, G, 0);
Encode30(bits, m, 0, M, 0);
Array.Copy(M, 0, F, 0, len30);
int clzG = Integers.NumberOfLeadingZeros(G[len30 - 1] | 1) - (len30 * 30 + 2 - bits);
int eta = -1 - clzG;
int lenDE = len30, lenFG = len30;
int m0Inv32 = (int)Inverse32((uint)M[0]);
int maxDivsteps = GetMaximumDivsteps(bits);
int divsteps = 0;
while (!IsZero(lenFG, G))
{
if (divsteps >= maxDivsteps)
return false;
divsteps += 30;
eta = Divsteps30Var(eta, F[0], G[0], t);
UpdateDE30(lenDE, D, E, t, m0Inv32, M);
UpdateFG30(lenFG, F, G, t);
int fn = F[lenFG - 1];
int gn = G[lenFG - 1];
int cond = (lenFG - 2) >> 31;
cond |= fn ^ (fn >> 31);
cond |= gn ^ (gn >> 31);
if (cond == 0)
{
F[lenFG - 2] |= fn << 30;
G[lenFG - 2] |= gn << 30;
--lenFG;
}
}
int signF = F[lenFG - 1] >> 31;
/*
* D is in the range (-2.M, M). First, conditionally add M if D is negative, to bring it
* into the range (-M, M). Then normalize by conditionally negating (according to signF)
* and/or then adding M, to bring it into the range [0, M).
*/
int signD = D[lenDE - 1] >> 31;
if (signD < 0)
{
signD = Add30(lenDE, D, M);
}
if (signF < 0)
{
signD = Negate30(lenDE, D);
signF = Negate30(lenFG, F);
}
Debug.Assert(0 == signF);
if (!IsOne(lenFG, F))
return false;
if (signD < 0)
{
signD = Add30(lenDE, D, M);
}
Debug.Assert(0 == signD);
Decode30(bits, D, 0, z, 0);
Debug.Assert(!Nat.Gte(m.Length, z, m));
return true;
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static bool ModOddInverseVar(ReadOnlySpan<uint> m, ReadOnlySpan<uint> x, Span<uint> z)
{
int len32 = m.Length;
Debug.Assert(len32 > 0);
Debug.Assert((m[0] & 1) != 0);
Debug.Assert(m[len32 - 1] != 0);
int bits = (len32 << 5) - Integers.NumberOfLeadingZeros((int)m[len32 - 1]);
int len30 = (bits + 29) / 30;
Span<int> alloc = len30 <= 50
? stackalloc int[len30 * 5]
: new int[len30 * 5];
Span<int> t = stackalloc int[4];
Span<int> D = alloc[..len30]; alloc = alloc[len30..];
Span<int> E = alloc[..len30]; alloc = alloc[len30..];
Span<int> F = alloc[..len30]; alloc = alloc[len30..];
Span<int> G = alloc[..len30]; alloc = alloc[len30..];
Span<int> M = alloc[..len30];
E[0] = 1;
Encode30(bits, x, G);
Encode30(bits, m, M);
M.CopyTo(F);
int clzG = Integers.NumberOfLeadingZeros(G[len30 - 1] | 1) - (len30 * 30 + 2 - bits);
int eta = -1 - clzG;
int lenDE = len30, lenFG = len30;
int m0Inv32 = (int)Inverse32((uint)M[0]);
int maxDivsteps = GetMaximumDivsteps(bits);
int divsteps = 0;
while (!IsZero(lenFG, G))
{
if (divsteps >= maxDivsteps)
return false;
divsteps += 30;
eta = Divsteps30Var(eta, F[0], G[0], t);
UpdateDE30(lenDE, D, E, t, m0Inv32, M);
UpdateFG30(lenFG, F, G, t);
int fn = F[lenFG - 1];
int gn = G[lenFG - 1];
int cond = (lenFG - 2) >> 31;
cond |= fn ^ (fn >> 31);
cond |= gn ^ (gn >> 31);
if (cond == 0)
{
F[lenFG - 2] |= fn << 30;
G[lenFG - 2] |= gn << 30;
--lenFG;
}
}
int signF = F[lenFG - 1] >> 31;
/*
* D is in the range (-2.M, M). First, conditionally add M if D is negative, to bring it
* into the range (-M, M). Then normalize by conditionally negating (according to signF)
* and/or then adding M, to bring it into the range [0, M).
*/
int signD = D[lenDE - 1] >> 31;
if (signD < 0)
{
signD = Add30(lenDE, D, M);
}
if (signF < 0)
{
signD = Negate30(lenDE, D);
signF = Negate30(lenFG, F);
}
Debug.Assert(0 == signF);
if (!IsOne(lenFG, F))
return false;
if (signD < 0)
{
signD = Add30(lenDE, D, M);
}
Debug.Assert(0 == signD);
Decode30(bits, D, z);
Debug.Assert(!Nat.Gte(m.Length, z, m));
return true;
}
#endif
public static uint[] Random(SecureRandom random, uint[] p)
{
int len = p.Length;
uint[] s = Nat.Create(len);
uint m = p[len - 1];
m |= m >> 1;
m |= m >> 2;
m |= m >> 4;
m |= m >> 8;
m |= m >> 16;
byte[] bytes = new byte[len << 2];
do
{
random.NextBytes(bytes);
Pack.BE_To_UInt32(bytes, 0, s);
s[len - 1] &= m;
}
while (Nat.Gte(len, s, p));
return s;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static void Random(SecureRandom random, ReadOnlySpan<uint> p, Span<uint> z)
{
int len = p.Length;
if (z.Length < len)
throw new ArgumentException("insufficient space", nameof(z));
var s = z[..len];
uint m = p[len - 1];
m |= m >> 1;
m |= m >> 2;
m |= m >> 4;
m |= m >> 8;
m |= m >> 16;
Span<byte> bytes = len <= 256
? stackalloc byte[len << 2]
: new byte[len << 2];
do
{
random.NextBytes(bytes);
Pack.BE_To_UInt32(bytes, s);
s[len - 1] &= m;
}
while (Nat.Gte(len, s, p));
}
#endif
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static int Add30(int len30, Span<int> D, ReadOnlySpan<int> M)
#else
private static int Add30(int len30, int[] D, int[] M)
#endif
{
Debug.Assert(len30 > 0);
Debug.Assert(D.Length >= len30);
Debug.Assert(M.Length >= len30);
int c = 0, last = len30 - 1;
for (int i = 0; i < last; ++i)
{
c += D[i] + M[i];
D[i] = c & M30; c >>= 30;
}
c += D[last] + M[last];
D[last] = c; c >>= 30;
return c;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static void CNegate30(int len30, int cond, Span<int> D)
#else
private static void CNegate30(int len30, int cond, int[] D)
#endif
{
Debug.Assert(len30 > 0);
Debug.Assert(D.Length >= len30);
int c = 0, last = len30 - 1;
for (int i = 0; i < last; ++i)
{
c += (D[i] ^ cond) - cond;
D[i] = c & M30; c >>= 30;
}
c += (D[last] ^ cond) - cond;
D[last] = c;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static void CNormalize30(int len30, int condNegate, Span<int> D, ReadOnlySpan<int> M)
#else
private static void CNormalize30(int len30, int condNegate, int[] D, int[] M)
#endif
{
Debug.Assert(len30 > 0);
Debug.Assert(D.Length >= len30);
Debug.Assert(M.Length >= len30);
int last = len30 - 1;
{
int c = 0, condAdd = D[last] >> 31;
for (int i = 0; i < last; ++i)
{
int di = D[i] + (M[i] & condAdd);
di = (di ^ condNegate) - condNegate;
c += di; D[i] = c & M30; c >>= 30;
}
{
int di = D[last] + (M[last] & condAdd);
di = (di ^ condNegate) - condNegate;
c += di; D[last] = c;
}
}
{
int c = 0, condAdd = D[last] >> 31;
for (int i = 0; i < last; ++i)
{
int di = D[i] + (M[i] & condAdd);
c += di; D[i] = c & M30; c >>= 30;
}
{
int di = D[last] + (M[last] & condAdd);
c += di; D[last] = c;
}
Debug.Assert(c >> 30 == 0);
}
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static void Decode30(int bits, ReadOnlySpan<int> x, Span<uint> z)
{
Debug.Assert(bits > 0);
int avail = 0;
ulong data = 0L;
int xOff = 0, zOff = 0;
while (bits > 0)
{
while (avail < System.Math.Min(32, bits))
{
data |= (ulong)x[xOff++] << avail;
avail += 30;
}
z[zOff++] = (uint)data; data >>= 32;
avail -= 32;
bits -= 32;
}
}
#else
private static void Decode30(int bits, int[] x, int xOff, uint[] z, int zOff)
{
Debug.Assert(bits > 0);
int avail = 0;
ulong data = 0L;
while (bits > 0)
{
while (avail < System.Math.Min(32, bits))
{
data |= (ulong)x[xOff++] << avail;
avail += 30;
}
z[zOff++] = (uint)data; data >>= 32;
avail -= 32;
bits -= 32;
}
}
#endif
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static int Divsteps30(int delta, int f0, int g0, Span<int> t)
#else
private static int Divsteps30(int delta, int f0, int g0, int[] t)
#endif
{
int u = 1 << 30, v = 0, q = 0, r = 1 << 30;
int f = f0, g = g0;
for (int i = 0; i < 30; ++i)
{
Debug.Assert((f & 1) == 1);
Debug.Assert(((u >> (30 - i)) * f0 + (v >> (30 - i)) * g0) == f << i);
Debug.Assert(((q >> (30 - i)) * f0 + (r >> (30 - i)) * g0) == g << i);
int c1 = delta >> 31;
int c2 = -(g & 1);
int x = f ^ c1;
int y = u ^ c1;
int z = v ^ c1;
g -= x & c2;
q -= y & c2;
r -= z & c2;
c2 &= ~c1;
delta = (delta ^ c2) - (c2 - 1);
f += g & c2;
u += q & c2;
v += r & c2;
g >>= 1;
q >>= 1;
r >>= 1;
}
t[0] = u;
t[1] = v;
t[2] = q;
t[3] = r;
return delta;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static int Divsteps30Var(int eta, int f0, int g0, Span<int> t)
#else
private static int Divsteps30Var(int eta, int f0, int g0, int[] t)
#endif
{
int u = 1, v = 0, q = 0, r = 1;
int f = f0, g = g0, m, w, x, y, z;
int i = 30, limit, zeros;
for (; ; )
{
// Use a sentinel bit to count zeros only up to i.
zeros = Integers.NumberOfTrailingZeros(g | (-1 << i));
g >>= zeros;
u <<= zeros;
v <<= zeros;
eta -= zeros;
i -= zeros;
if (i <= 0)
break;
Debug.Assert((f & 1) == 1);
Debug.Assert((g & 1) == 1);
Debug.Assert((u * f0 + v * g0) == f << (30 - i));
Debug.Assert((q * f0 + r * g0) == g << (30 - i));
if (eta < 0)
{
eta = -eta;
x = f; f = g; g = -x;
y = u; u = q; q = -y;
z = v; v = r; r = -z;
// Handle up to 6 divsteps at once, subject to eta and i.
limit = (eta + 1) > i ? i : (eta + 1);
m = (int)((uint.MaxValue >> (32 - limit)) & 63U);
w = (f * g * (f * f - 2)) & m;
}
else
{
// Handle up to 4 divsteps at once, subject to eta and i.
limit = (eta + 1) > i ? i : (eta + 1);
m = (int)((uint.MaxValue >> (32 - limit)) & 15U);
w = f + (((f + 1) & 4) << 1);
w = (-w * g) & m;
}
g += f * w;
q += u * w;
r += v * w;
Debug.Assert((g & m) == 0);
}
t[0] = u;
t[1] = v;
t[2] = q;
t[3] = r;
return eta;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static void Encode30(int bits, ReadOnlySpan<uint> x, Span<int> z)
{
Debug.Assert(bits > 0);
int avail = 0;
ulong data = 0UL;
int xOff = 0, zOff = 0;
while (bits > 0)
{
if (avail < System.Math.Min(30, bits))
{
data |= (x[xOff++] & M32UL) << avail;
avail += 32;
}
z[zOff++] = (int)data & M30; data >>= 30;
avail -= 30;
bits -= 30;
}
}
#else
private static void Encode30(int bits, uint[] x, int xOff, int[] z, int zOff)
{
Debug.Assert(bits > 0);
int avail = 0;
ulong data = 0UL;
while (bits > 0)
{
if (avail < System.Math.Min(30, bits))
{
data |= (x[xOff++] & M32UL) << avail;
avail += 32;
}
z[zOff++] = (int)data & M30; data >>= 30;
avail -= 30;
bits -= 30;
}
}
#endif
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static int EqualTo(int len, ReadOnlySpan<int> x, int y)
#else
private static int EqualTo(int len, int[] x, int y)
#endif
{
int d = x[0] ^ y;
for (int i = 1; i < len; ++i)
{
d |= x[i];
}
d = (int)((uint)d >> 1) | (d & 1);
return (d - 1) >> 31;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static int EqualToZero(int len, ReadOnlySpan<int> x)
#else
private static int EqualToZero(int len, int[] x)
#endif
{
int d = 0;
for (int i = 0; i < len; ++i)
{
d |= x[i];
}
d = (int)((uint)d >> 1) | (d & 1);
return (d - 1) >> 31;
}
private static int GetMaximumDivsteps(int bits)
{
return (49 * bits + (bits < 46 ? 80 : 47)) / 17;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static bool IsOne(int len, ReadOnlySpan<int> x)
#else
private static bool IsOne(int len, int[] x)
#endif
{
if (x[0] != 1)
{
return false;
}
for (int i = 1; i < len; ++i)
{
if (x[i] != 0)
{
return false;
}
}
return true;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static bool IsZero(int len, ReadOnlySpan<int> x)
#else
private static bool IsZero(int len, int[] x)
#endif
{
if (x[0] != 0)
{
return false;
}
for (int i = 1; i < len; ++i)
{
if (x[i] != 0)
{
return false;
}
}
return true;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static int Negate30(int len30, Span<int> D)
#else
private static int Negate30(int len30, int[] D)
#endif
{
Debug.Assert(len30 > 0);
Debug.Assert(D.Length >= len30);
int c = 0, last = len30 - 1;
for (int i = 0; i < last; ++i)
{
c -= D[i];
D[i] = c & M30; c >>= 30;
}
c -= D[last];
D[last] = c; c >>= 30;
return c;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static void UpdateDE30(int len30, Span<int> D, Span<int> E, ReadOnlySpan<int> t, int m0Inv32,
ReadOnlySpan<int> M)
#else
private static void UpdateDE30(int len30, int[] D, int[] E, int[] t, int m0Inv32, int[] M)
#endif
{
Debug.Assert(len30 > 0);
Debug.Assert(D.Length >= len30);
Debug.Assert(E.Length >= len30);
Debug.Assert(M.Length >= len30);
Debug.Assert(m0Inv32 * M[0] == 1);
int u = t[0], v = t[1], q = t[2], r = t[3];
int di, ei, i, md, me, mi, sd, se;
long cd, ce;
/*
* We accept D (E) in the range (-2.M, M) and conceptually add the modulus to the input
* value if it is initially negative. Instead of adding it explicitly, we add u and/or v (q
* and/or r) to md (me).
*/
sd = D[len30 - 1] >> 31;
se = E[len30 - 1] >> 31;
md = (u & sd) + (v & se);
me = (q & sd) + (r & se);
mi = M[0];
di = D[0];
ei = E[0];
cd = (long)u * di + (long)v * ei;
ce = (long)q * di + (long)r * ei;
/*
* Subtract from md/me an extra term in the range [0, 2^30) such that the low 30 bits of the
* intermediate D/E values will be 0, allowing clean division by 2^30. The final D/E are
* thus in the range (-2.M, M), consistent with the input constraint.
*/
md -= (m0Inv32 * (int)cd + md) & M30;
me -= (m0Inv32 * (int)ce + me) & M30;
cd += (long)mi * md;
ce += (long)mi * me;
Debug.Assert(((int)cd & M30) == 0);
Debug.Assert(((int)ce & M30) == 0);
cd >>= 30;
ce >>= 30;
for (i = 1; i < len30; ++i)
{
mi = M[i];
di = D[i];
ei = E[i];
cd += (long)u * di + (long)v * ei + (long)mi * md;
ce += (long)q * di + (long)r * ei + (long)mi * me;
D[i - 1] = (int)cd & M30; cd >>= 30;
E[i - 1] = (int)ce & M30; ce >>= 30;
}
D[len30 - 1] = (int)cd;
E[len30 - 1] = (int)ce;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
private static void UpdateFG30(int len30, Span<int> F, Span<int> G, ReadOnlySpan<int> t)
#else
private static void UpdateFG30(int len30, int[] F, int[] G, int[] t)
#endif
{
Debug.Assert(len30 > 0);
Debug.Assert(F.Length >= len30);
Debug.Assert(G.Length >= len30);
int u = t[0], v = t[1], q = t[2], r = t[3];
int fi, gi, i;
long cf, cg;
fi = F[0];
gi = G[0];
cf = (long)u * fi + (long)v * gi;
cg = (long)q * fi + (long)r * gi;
Debug.Assert(((int)cf & M30) == 0);
Debug.Assert(((int)cg & M30) == 0);
cf >>= 30;
cg >>= 30;
for (i = 1; i < len30; ++i)
{
fi = F[i];
gi = G[i];
cf += (long)u * fi + (long)v * gi;
cg += (long)q * fi + (long)r * gi;
F[i - 1] = (int)cf & M30; cf >>= 30;
G[i - 1] = (int)cg & M30; cg >>= 30;
}
F[len30 - 1] = (int)cf;
G[len30 - 1] = (int)cg;
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Nat128
{
private const ulong M = 0xFFFFFFFFUL;
public static uint Add(uint[] x, uint[] y, uint[] z)
{
ulong c = 0;
c += (ulong)x[0] + y[0];
z[0] = (uint)c;
c >>= 32;
c += (ulong)x[1] + y[1];
z[1] = (uint)c;
c >>= 32;
c += (ulong)x[2] + y[2];
z[2] = (uint)c;
c >>= 32;
c += (ulong)x[3] + y[3];
z[3] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint AddBothTo(uint[] x, uint[] y, uint[] z)
{
ulong c = 0;
c += (ulong)x[0] + y[0] + z[0];
z[0] = (uint)c;
c >>= 32;
c += (ulong)x[1] + y[1] + z[1];
z[1] = (uint)c;
c >>= 32;
c += (ulong)x[2] + y[2] + z[2];
z[2] = (uint)c;
c >>= 32;
c += (ulong)x[3] + y[3] + z[3];
z[3] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint AddTo(uint[] x, uint[] z)
{
ulong c = 0;
c += (ulong)x[0] + z[0];
z[0] = (uint)c;
c >>= 32;
c += (ulong)x[1] + z[1];
z[1] = (uint)c;
c >>= 32;
c += (ulong)x[2] + z[2];
z[2] = (uint)c;
c >>= 32;
c += (ulong)x[3] + z[3];
z[3] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint AddTo(uint[] x, int xOff, uint[] z, int zOff, uint cIn)
{
ulong c = cIn;
c += (ulong)x[xOff + 0] + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 1] + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 2] + z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 3] + z[zOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint AddToEachOther(uint[] u, int uOff, uint[] v, int vOff)
{
ulong c = 0;
c += (ulong)u[uOff + 0] + v[vOff + 0];
u[uOff + 0] = (uint)c;
v[vOff + 0] = (uint)c;
c >>= 32;
c += (ulong)u[uOff + 1] + v[vOff + 1];
u[uOff + 1] = (uint)c;
v[vOff + 1] = (uint)c;
c >>= 32;
c += (ulong)u[uOff + 2] + v[vOff + 2];
u[uOff + 2] = (uint)c;
v[vOff + 2] = (uint)c;
c >>= 32;
c += (ulong)u[uOff + 3] + v[vOff + 3];
u[uOff + 3] = (uint)c;
v[vOff + 3] = (uint)c;
c >>= 32;
return (uint)c;
}
public static void Copy(uint[] x, uint[] z)
{
z[0] = x[0];
z[1] = x[1];
z[2] = x[2];
z[3] = x[3];
}
public static void Copy(uint[] x, int xOff, uint[] z, int zOff)
{
z[zOff + 0] = x[xOff + 0];
z[zOff + 1] = x[xOff + 1];
z[zOff + 2] = x[xOff + 2];
z[zOff + 3] = x[xOff + 3];
}
public static void Copy64(ulong[] x, ulong[] z)
{
z[0] = x[0];
z[1] = x[1];
}
public static void Copy64(ulong[] x, int xOff, ulong[] z, int zOff)
{
z[zOff + 0] = x[xOff + 0];
z[zOff + 1] = x[xOff + 1];
}
public static uint[] Create()
{
return new uint[4];
}
public static ulong[] Create64()
{
return new ulong[2];
}
public static uint[] CreateExt()
{
return new uint[8];
}
public static ulong[] CreateExt64()
{
return new ulong[4];
}
public static bool Diff(uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
bool pos = Gte(x, xOff, y, yOff);
if (pos)
{
Sub(x, xOff, y, yOff, z, zOff);
}
else
{
Sub(y, yOff, x, xOff, z, zOff);
}
return pos;
}
public static bool Eq(uint[] x, uint[] y)
{
for (int i = 3; i >= 0; --i)
{
if (x[i] != y[i])
return false;
}
return true;
}
public static bool Eq64(ulong[] x, ulong[] y)
{
for (int i = 1; i >= 0; --i)
{
if (x[i] != y[i])
return false;
}
return true;
}
public static uint GetBit(uint[] x, int bit)
{
if (bit == 0)
{
return x[0] & 1;
}
if ((bit & 127) != bit)
{
return 0;
}
int w = bit >> 5;
int b = bit & 31;
return (x[w] >> b) & 1;
}
public static bool Gte(uint[] x, uint[] y)
{
for (int i = 3; i >= 0; --i)
{
uint x_i = x[i], y_i = y[i];
if (x_i < y_i)
return false;
if (x_i > y_i)
return true;
}
return true;
}
public static bool Gte(uint[] x, int xOff, uint[] y, int yOff)
{
for (int i = 3; i >= 0; --i)
{
uint x_i = x[xOff + i], y_i = y[yOff + i];
if (x_i < y_i)
return false;
if (x_i > y_i)
return true;
}
return true;
}
public static bool IsOne(uint[] x)
{
if (x[0] != 1)
{
return false;
}
for (int i = 1; i < 4; ++i)
{
if (x[i] != 0)
{
return false;
}
}
return true;
}
public static bool IsOne64(ulong[] x)
{
if (x[0] != 1UL)
{
return false;
}
for (int i = 1; i < 2; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static bool IsZero(uint[] x)
{
for (int i = 0; i < 4; ++i)
{
if (x[i] != 0)
{
return false;
}
}
return true;
}
public static bool IsZero64(ulong[] x)
{
for (int i = 0; i < 2; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static void Mul(uint[] x, uint[] y, uint[] zz)
{
ulong y_0 = y[0];
ulong y_1 = y[1];
ulong y_2 = y[2];
ulong y_3 = y[3];
{
ulong c = 0, x_0 = x[0];
c += x_0 * y_0;
zz[0] = (uint)c;
c >>= 32;
c += x_0 * y_1;
zz[1] = (uint)c;
c >>= 32;
c += x_0 * y_2;
zz[2] = (uint)c;
c >>= 32;
c += x_0 * y_3;
zz[3] = (uint)c;
c >>= 32;
zz[4] = (uint)c;
}
for (int i = 1; i < 4; ++i)
{
ulong c = 0, x_i = x[i];
c += x_i * y_0 + zz[i + 0];
zz[i + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[i + 1];
zz[i + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[i + 2];
zz[i + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[i + 3];
zz[i + 3] = (uint)c;
c >>= 32;
zz[i + 4] = (uint)c;
}
}
public static void Mul(uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff)
{
ulong y_0 = y[yOff + 0];
ulong y_1 = y[yOff + 1];
ulong y_2 = y[yOff + 2];
ulong y_3 = y[yOff + 3];
{
ulong c = 0, x_0 = x[xOff + 0];
c += x_0 * y_0;
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += x_0 * y_1;
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += x_0 * y_2;
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += x_0 * y_3;
zz[zzOff + 3] = (uint)c;
c >>= 32;
zz[zzOff + 4] = (uint)c;
}
for (int i = 1; i < 4; ++i)
{
++zzOff;
ulong c = 0, x_i = x[xOff + i];
c += x_i * y_0 + zz[zzOff + 0];
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[zzOff + 1];
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[zzOff + 2];
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[zzOff + 3];
zz[zzOff + 3] = (uint)c;
c >>= 32;
zz[zzOff + 4] = (uint)c;
}
}
public static uint MulAddTo(uint[] x, uint[] y, uint[] zz)
{
ulong y_0 = y[0];
ulong y_1 = y[1];
ulong y_2 = y[2];
ulong y_3 = y[3];
ulong zc = 0;
for (int i = 0; i < 4; ++i)
{
ulong c = 0, x_i = x[i];
c += x_i * y_0 + zz[i + 0];
zz[i + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[i + 1];
zz[i + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[i + 2];
zz[i + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[i + 3];
zz[i + 3] = (uint)c;
c >>= 32;
zc += c + zz[i + 4];
zz[i + 4] = (uint)zc;
zc >>= 32;
}
return (uint)zc;
}
public static uint MulAddTo(uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff)
{
ulong y_0 = y[yOff + 0];
ulong y_1 = y[yOff + 1];
ulong y_2 = y[yOff + 2];
ulong y_3 = y[yOff + 3];
ulong zc = 0;
for (int i = 0; i < 4; ++i)
{
ulong c = 0, x_i = x[xOff + i];
c += x_i * y_0 + zz[zzOff + 0];
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[zzOff + 1];
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[zzOff + 2];
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[zzOff + 3];
zz[zzOff + 3] = (uint)c;
c >>= 32;
zc += c + zz[zzOff + 4];
zz[zzOff + 4] = (uint)zc;
zc >>= 32;
++zzOff;
}
return (uint)zc;
}
public static ulong Mul33Add(uint w, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
Debug.Assert(w >> 31 == 0);
ulong c = 0, wVal = w;
ulong x0 = x[xOff + 0];
c += wVal * x0 + y[yOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
ulong x1 = x[xOff + 1];
c += wVal * x1 + x0 + y[yOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
ulong x2 = x[xOff + 2];
c += wVal * x2 + x1 + y[yOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
ulong x3 = x[xOff + 3];
c += wVal * x3 + x2 + y[yOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
c += x3;
return c;
}
public static uint MulWordAddExt(uint x, uint[] yy, int yyOff, uint[] zz, int zzOff)
{
Debug.Assert(yyOff <= 4);
Debug.Assert(zzOff <= 4);
ulong c = 0, xVal = x;
c += xVal * yy[yyOff + 0] + zz[zzOff + 0];
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += xVal * yy[yyOff + 1] + zz[zzOff + 1];
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += xVal * yy[yyOff + 2] + zz[zzOff + 2];
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += xVal * yy[yyOff + 3] + zz[zzOff + 3];
zz[zzOff + 3] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint Mul33DWordAdd(uint x, ulong y, uint[] z, int zOff)
{
Debug.Assert(x >> 31 == 0);
Debug.Assert(zOff <= 0);
ulong c = 0, xVal = x;
ulong y00 = y & M;
c += xVal * y00 + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
ulong y01 = y >> 32;
c += xVal * y01 + y00 + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += y01 + z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += z[zOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint Mul33WordAdd(uint x, uint y, uint[] z, int zOff)
{
Debug.Assert(x >> 31 == 0);
Debug.Assert(zOff <= 1);
ulong c = 0, yVal = y;
c += yVal * x + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += yVal + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
return c == 0 ? 0 : Nat.IncAt(4, z, zOff, 3);
}
public static uint MulWordDwordAdd(uint x, ulong y, uint[] z, int zOff)
{
Debug.Assert(zOff <= 1);
ulong c = 0, xVal = x;
c += xVal * y + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += xVal * (y >> 32) + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
return c == 0 ? 0 : Nat.IncAt(4, z, zOff, 3);
}
public static uint MulWordsAdd(uint x, uint y, uint[] z, int zOff)
{
Debug.Assert(zOff <= 2);
ulong c = 0, xVal = x, yVal = y;
c += yVal * xVal + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
return c == 0 ? 0 : Nat.IncAt(4, z, zOff, 2);
}
public static uint MulWord(uint x, uint[] y, uint[] z, int zOff)
{
ulong c = 0, xVal = x;
int i = 0;
do
{
c += xVal * y[i];
z[zOff + i] = (uint)c;
c >>= 32;
}
while (++i < 4);
return (uint)c;
}
public static void Square(uint[] x, uint[] zz)
{
ulong x_0 = x[0];
ulong zz_1;
uint c = 0, w;
{
int i = 3, j = 8;
do
{
ulong xVal = x[i--];
ulong p = xVal * xVal;
zz[--j] = (c << 31) | (uint)(p >> 33);
zz[--j] = (uint)(p >> 1);
c = (uint)p;
}
while (i > 0);
{
ulong p = x_0 * x_0;
zz_1 = (ulong)(c << 31) | (p >> 33);
zz[0] = (uint)p;
c = (uint)(p >> 32) & 1;
}
}
ulong x_1 = x[1];
ulong zz_2 = zz[2];
{
zz_1 += x_1 * x_0;
w = (uint)zz_1;
zz[1] = (w << 1) | c;
c = w >> 31;
zz_2 += zz_1 >> 32;
}
ulong x_2 = x[2];
ulong zz_3 = zz[3];
ulong zz_4 = zz[4];
{
zz_2 += x_2 * x_0;
w = (uint)zz_2;
zz[2] = (w << 1) | c;
c = w >> 31;
zz_3 += (zz_2 >> 32) + x_2 * x_1;
zz_4 += zz_3 >> 32;
zz_3 &= M;
}
ulong x_3 = x[3];
ulong zz_5 = zz[5] + (zz_4 >> 32); zz_4 &= M;
ulong zz_6 = zz[6] + (zz_5 >> 32); zz_5 &= M;
{
zz_3 += x_3 * x_0;
w = (uint)zz_3;
zz[3] = (w << 1) | c;
c = w >> 31;
zz_4 += (zz_3 >> 32) + x_3 * x_1;
zz_5 += (zz_4 >> 32) + x_3 * x_2;
zz_6 += zz_5 >> 32;
}
w = (uint)zz_4;
zz[4] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_5;
zz[5] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_6;
zz[6] = (w << 1) | c;
c = w >> 31;
w = zz[7] + (uint)(zz_6 >> 32);
zz[7] = (w << 1) | c;
}
public static void Square(uint[] x, int xOff, uint[] zz, int zzOff)
{
ulong x_0 = x[xOff + 0];
ulong zz_1;
uint c = 0, w;
{
int i = 3, j = 8;
do
{
ulong xVal = x[xOff + i--];
ulong p = xVal * xVal;
zz[zzOff + --j] = (c << 31) | (uint)(p >> 33);
zz[zzOff + --j] = (uint)(p >> 1);
c = (uint)p;
}
while (i > 0);
{
ulong p = x_0 * x_0;
zz_1 = (ulong)(c << 31) | (p >> 33);
zz[zzOff + 0] = (uint)p;
c = (uint)(p >> 32) & 1;
}
}
ulong x_1 = x[xOff + 1];
ulong zz_2 = zz[zzOff + 2];
{
zz_1 += x_1 * x_0;
w = (uint)zz_1;
zz[zzOff + 1] = (w << 1) | c;
c = w >> 31;
zz_2 += zz_1 >> 32;
}
ulong x_2 = x[xOff + 2];
ulong zz_3 = zz[zzOff + 3];
ulong zz_4 = zz[zzOff + 4];
{
zz_2 += x_2 * x_0;
w = (uint)zz_2;
zz[zzOff + 2] = (w << 1) | c;
c = w >> 31;
zz_3 += (zz_2 >> 32) + x_2 * x_1;
zz_4 += zz_3 >> 32;
zz_3 &= M;
}
ulong x_3 = x[xOff + 3];
ulong zz_5 = zz[zzOff + 5] + (zz_4 >> 32); zz_4 &= M;
ulong zz_6 = zz[zzOff + 6] + (zz_5 >> 32); zz_5 &= M;
{
zz_3 += x_3 * x_0;
w = (uint)zz_3;
zz[zzOff + 3] = (w << 1) | c;
c = w >> 31;
zz_4 += (zz_3 >> 32) + x_3 * x_1;
zz_5 += (zz_4 >> 32) + x_3 * x_2;
zz_6 += zz_5 >> 32;
}
w = (uint)zz_4;
zz[zzOff + 4] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_5;
zz[zzOff + 5] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_6;
zz[zzOff + 6] = (w << 1) | c;
c = w >> 31;
w = zz[zzOff + 7] + (uint)(zz_6 >> 32);
zz[zzOff + 7] = (w << 1) | c;
}
public static int Sub(uint[] x, uint[] y, uint[] z)
{
long c = 0;
c += (long)x[0] - y[0];
z[0] = (uint)c;
c >>= 32;
c += (long)x[1] - y[1];
z[1] = (uint)c;
c >>= 32;
c += (long)x[2] - y[2];
z[2] = (uint)c;
c >>= 32;
c += (long)x[3] - y[3];
z[3] = (uint)c;
c >>= 32;
return (int)c;
}
public static int Sub(uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
long c = 0;
c += (long)x[xOff + 0] - y[yOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += (long)x[xOff + 1] - y[yOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += (long)x[xOff + 2] - y[yOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += (long)x[xOff + 3] - y[yOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
return (int)c;
}
public static int SubBothFrom(uint[] x, uint[] y, uint[] z)
{
long c = 0;
c += (long)z[0] - x[0] - y[0];
z[0] = (uint)c;
c >>= 32;
c += (long)z[1] - x[1] - y[1];
z[1] = (uint)c;
c >>= 32;
c += (long)z[2] - x[2] - y[2];
z[2] = (uint)c;
c >>= 32;
c += (long)z[3] - x[3] - y[3];
z[3] = (uint)c;
c >>= 32;
return (int)c;
}
public static int SubFrom(uint[] x, uint[] z)
{
long c = 0;
c += (long)z[0] - x[0];
z[0] = (uint)c;
c >>= 32;
c += (long)z[1] - x[1];
z[1] = (uint)c;
c >>= 32;
c += (long)z[2] - x[2];
z[2] = (uint)c;
c >>= 32;
c += (long)z[3] - x[3];
z[3] = (uint)c;
c >>= 32;
return (int)c;
}
public static int SubFrom(uint[] x, int xOff, uint[] z, int zOff)
{
long c = 0;
c += (long)z[zOff + 0] - x[xOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += (long)z[zOff + 1] - x[xOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += (long)z[zOff + 2] - x[xOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += (long)z[zOff + 3] - x[xOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
return (int)c;
}
public static BigInteger ToBigInteger(uint[] x)
{
byte[] bs = new byte[16];
for (int i = 0; i < 4; ++i)
{
uint x_i = x[i];
if (x_i != 0)
{
Pack.UInt32_To_BE(x_i, bs, (3 - i) << 2);
}
}
return new BigInteger(1, bs);
}
public static BigInteger ToBigInteger64(ulong[] x)
{
byte[] bs = new byte[16];
for (int i = 0; i < 2; ++i)
{
ulong x_i = x[i];
if (x_i != 0UL)
{
Pack.UInt64_To_BE(x_i, bs, (1 - i) << 3);
}
}
return new BigInteger(1, bs);
}
public static void Zero(uint[] z)
{
z[0] = 0;
z[1] = 0;
z[2] = 0;
z[3] = 0;
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Nat160
{
private const ulong M = 0xFFFFFFFFUL;
public static uint Add(uint[] x, uint[] y, uint[] z)
{
ulong c = 0;
c += (ulong)x[0] + y[0];
z[0] = (uint)c;
c >>= 32;
c += (ulong)x[1] + y[1];
z[1] = (uint)c;
c >>= 32;
c += (ulong)x[2] + y[2];
z[2] = (uint)c;
c >>= 32;
c += (ulong)x[3] + y[3];
z[3] = (uint)c;
c >>= 32;
c += (ulong)x[4] + y[4];
z[4] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint AddBothTo(uint[] x, uint[] y, uint[] z)
{
ulong c = 0;
c += (ulong)x[0] + y[0] + z[0];
z[0] = (uint)c;
c >>= 32;
c += (ulong)x[1] + y[1] + z[1];
z[1] = (uint)c;
c >>= 32;
c += (ulong)x[2] + y[2] + z[2];
z[2] = (uint)c;
c >>= 32;
c += (ulong)x[3] + y[3] + z[3];
z[3] = (uint)c;
c >>= 32;
c += (ulong)x[4] + y[4] + z[4];
z[4] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint AddTo(uint[] x, uint[] z)
{
ulong c = 0;
c += (ulong)x[0] + z[0];
z[0] = (uint)c;
c >>= 32;
c += (ulong)x[1] + z[1];
z[1] = (uint)c;
c >>= 32;
c += (ulong)x[2] + z[2];
z[2] = (uint)c;
c >>= 32;
c += (ulong)x[3] + z[3];
z[3] = (uint)c;
c >>= 32;
c += (ulong)x[4] + z[4];
z[4] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint AddTo(uint[] x, int xOff, uint[] z, int zOff, uint cIn)
{
ulong c = cIn;
c += (ulong)x[xOff + 0] + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 1] + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 2] + z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 3] + z[zOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 4] + z[zOff + 4];
z[zOff + 4] = (uint)c;
c >>= 32;
c += (ulong)x[xOff + 5] + z[zOff + 5];
return (uint)c;
}
public static uint AddToEachOther(uint[] u, int uOff, uint[] v, int vOff)
{
ulong c = 0;
c += (ulong)u[uOff + 0] + v[vOff + 0];
u[uOff + 0] = (uint)c;
v[vOff + 0] = (uint)c;
c >>= 32;
c += (ulong)u[uOff + 1] + v[vOff + 1];
u[uOff + 1] = (uint)c;
v[vOff + 1] = (uint)c;
c >>= 32;
c += (ulong)u[uOff + 2] + v[vOff + 2];
u[uOff + 2] = (uint)c;
v[vOff + 2] = (uint)c;
c >>= 32;
c += (ulong)u[uOff + 3] + v[vOff + 3];
u[uOff + 3] = (uint)c;
v[vOff + 3] = (uint)c;
c >>= 32;
c += (ulong)u[uOff + 4] + v[vOff + 4];
u[uOff + 4] = (uint)c;
v[vOff + 4] = (uint)c;
c >>= 32;
return (uint)c;
}
public static void Copy(uint[] x, uint[] z)
{
z[0] = x[0];
z[1] = x[1];
z[2] = x[2];
z[3] = x[3];
z[4] = x[4];
}
public static void Copy(uint[] x, int xOff, uint[] z, int zOff)
{
z[zOff + 0] = x[xOff + 0];
z[zOff + 1] = x[xOff + 1];
z[zOff + 2] = x[xOff + 2];
z[zOff + 3] = x[xOff + 3];
z[zOff + 4] = x[xOff + 4];
}
public static uint[] Create()
{
return new uint[5];
}
public static uint[] CreateExt()
{
return new uint[10];
}
public static bool Diff(uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
bool pos = Gte(x, xOff, y, yOff);
if (pos)
{
Sub(x, xOff, y, yOff, z, zOff);
}
else
{
Sub(y, yOff, x, xOff, z, zOff);
}
return pos;
}
public static bool Eq(uint[] x, uint[] y)
{
for (int i = 4; i >= 0; --i)
{
if (x[i] != y[i])
return false;
}
return true;
}
public static uint GetBit(uint[] x, int bit)
{
if (bit == 0)
{
return x[0] & 1;
}
int w = bit >> 5;
if (w < 0 || w >= 5)
{
return 0;
}
int b = bit & 31;
return (x[w] >> b) & 1;
}
public static bool Gte(uint[] x, uint[] y)
{
for (int i = 4; i >= 0; --i)
{
uint x_i = x[i], y_i = y[i];
if (x_i < y_i)
return false;
if (x_i > y_i)
return true;
}
return true;
}
public static bool Gte(uint[] x, int xOff, uint[] y, int yOff)
{
for (int i = 4; i >= 0; --i)
{
uint x_i = x[xOff + i], y_i = y[yOff + i];
if (x_i < y_i)
return false;
if (x_i > y_i)
return true;
}
return true;
}
public static bool IsOne(uint[] x)
{
if (x[0] != 1)
{
return false;
}
for (int i = 1; i < 5; ++i)
{
if (x[i] != 0)
{
return false;
}
}
return true;
}
public static bool IsZero(uint[] x)
{
for (int i = 0; i < 5; ++i)
{
if (x[i] != 0)
{
return false;
}
}
return true;
}
public static void Mul(uint[] x, uint[] y, uint[] zz)
{
ulong y_0 = y[0];
ulong y_1 = y[1];
ulong y_2 = y[2];
ulong y_3 = y[3];
ulong y_4 = y[4];
{
ulong c = 0, x_0 = x[0];
c += x_0 * y_0;
zz[0] = (uint)c;
c >>= 32;
c += x_0 * y_1;
zz[1] = (uint)c;
c >>= 32;
c += x_0 * y_2;
zz[2] = (uint)c;
c >>= 32;
c += x_0 * y_3;
zz[3] = (uint)c;
c >>= 32;
c += x_0 * y_4;
zz[4] = (uint)c;
c >>= 32;
zz[5] = (uint)c;
}
for (int i = 1; i < 5; ++i)
{
ulong c = 0, x_i = x[i];
c += x_i * y_0 + zz[i + 0];
zz[i + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[i + 1];
zz[i + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[i + 2];
zz[i + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[i + 3];
zz[i + 3] = (uint)c;
c >>= 32;
c += x_i * y_4 + zz[i + 4];
zz[i + 4] = (uint)c;
c >>= 32;
zz[i + 5] = (uint)c;
}
}
public static void Mul(uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff)
{
ulong y_0 = y[yOff + 0];
ulong y_1 = y[yOff + 1];
ulong y_2 = y[yOff + 2];
ulong y_3 = y[yOff + 3];
ulong y_4 = y[yOff + 4];
{
ulong c = 0, x_0 = x[xOff + 0];
c += x_0 * y_0;
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += x_0 * y_1;
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += x_0 * y_2;
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += x_0 * y_3;
zz[zzOff + 3] = (uint)c;
c >>= 32;
c += x_0 * y_4;
zz[zzOff + 4] = (uint)c;
c >>= 32;
zz[zzOff + 5] = (uint)c;
}
for (int i = 1; i < 5; ++i)
{
++zzOff;
ulong c = 0, x_i = x[xOff + i];
c += x_i * y_0 + zz[zzOff + 0];
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[zzOff + 1];
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[zzOff + 2];
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[zzOff + 3];
zz[zzOff + 3] = (uint)c;
c >>= 32;
c += x_i * y_4 + zz[zzOff + 4];
zz[zzOff + 4] = (uint)c;
c >>= 32;
zz[zzOff + 5] = (uint)c;
}
}
public static uint MulAddTo(uint[] x, uint[] y, uint[] zz)
{
ulong y_0 = y[0];
ulong y_1 = y[1];
ulong y_2 = y[2];
ulong y_3 = y[3];
ulong y_4 = y[4];
ulong zc = 0;
for (int i = 0; i < 5; ++i)
{
ulong c = 0, x_i = x[i];
c += x_i * y_0 + zz[i + 0];
zz[i + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[i + 1];
zz[i + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[i + 2];
zz[i + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[i + 3];
zz[i + 3] = (uint)c;
c >>= 32;
c += x_i * y_4 + zz[i + 4];
zz[i + 4] = (uint)c;
c >>= 32;
zc += c + zz[i + 5];
zz[i + 5] = (uint)zc;
zc >>= 32;
}
return (uint)zc;
}
public static uint MulAddTo(uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff)
{
ulong y_0 = y[yOff + 0];
ulong y_1 = y[yOff + 1];
ulong y_2 = y[yOff + 2];
ulong y_3 = y[yOff + 3];
ulong y_4 = y[yOff + 4];
ulong zc = 0;
for (int i = 0; i < 5; ++i)
{
ulong c = 0, x_i = x[xOff + i];
c += x_i * y_0 + zz[zzOff + 0];
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += x_i * y_1 + zz[zzOff + 1];
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += x_i * y_2 + zz[zzOff + 2];
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += x_i * y_3 + zz[zzOff + 3];
zz[zzOff + 3] = (uint)c;
c >>= 32;
c += x_i * y_4 + zz[zzOff + 4];
zz[zzOff + 4] = (uint)c;
c >>= 32;
zc += c + zz[zzOff + 5];
zz[zzOff + 5] = (uint)zc;
zc >>= 32;
++zzOff;
}
return (uint)zc;
}
public static ulong Mul33Add(uint w, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
Debug.Assert(w >> 31 == 0);
ulong c = 0, wVal = w;
ulong x0 = x[xOff + 0];
c += wVal * x0 + y[yOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
ulong x1 = x[xOff + 1];
c += wVal * x1 + x0 + y[yOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
ulong x2 = x[xOff + 2];
c += wVal * x2 + x1 + y[yOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
ulong x3 = x[xOff + 3];
c += wVal * x3 + x2 + y[yOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
ulong x4 = x[xOff + 4];
c += wVal * x4 + x3 + y[yOff + 4];
z[zOff + 4] = (uint)c;
c >>= 32;
c += x4;
return c;
}
public static uint MulWordAddExt(uint x, uint[] yy, int yyOff, uint[] zz, int zzOff)
{
Debug.Assert(yyOff <= 5);
Debug.Assert(zzOff <= 5);
ulong c = 0, xVal = x;
c += xVal * yy[yyOff + 0] + zz[zzOff + 0];
zz[zzOff + 0] = (uint)c;
c >>= 32;
c += xVal * yy[yyOff + 1] + zz[zzOff + 1];
zz[zzOff + 1] = (uint)c;
c >>= 32;
c += xVal * yy[yyOff + 2] + zz[zzOff + 2];
zz[zzOff + 2] = (uint)c;
c >>= 32;
c += xVal * yy[yyOff + 3] + zz[zzOff + 3];
zz[zzOff + 3] = (uint)c;
c >>= 32;
c += xVal * yy[yyOff + 4] + zz[zzOff + 4];
zz[zzOff + 4] = (uint)c;
c >>= 32;
return (uint)c;
}
public static uint Mul33DWordAdd(uint x, ulong y, uint[] z, int zOff)
{
Debug.Assert(x >> 31 == 0);
Debug.Assert(zOff <= 1);
ulong c = 0, xVal = x;
ulong y00 = y & M;
c += xVal * y00 + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
ulong y01 = y >> 32;
c += xVal * y01 + y00 + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += y01 + z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += z[zOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
return c == 0 ? 0 : Nat.IncAt(5, z, zOff, 4);
}
public static uint Mul33WordAdd(uint x, uint y, uint[] z, int zOff)
{
Debug.Assert(x >> 31 == 0);
Debug.Assert(zOff <= 2);
ulong c = 0, yVal = y;
c += yVal * x + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += yVal + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
return c == 0 ? 0 : Nat.IncAt(5, z, zOff, 3);
}
public static uint MulWordDwordAdd(uint x, ulong y, uint[] z, int zOff)
{
Debug.Assert(zOff <= 2);
ulong c = 0, xVal = x;
c += xVal * y + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += xVal * (y >> 32) + z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += z[zOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
return c == 0 ? 0 : Nat.IncAt(5, z, zOff, 3);
}
public static uint MulWordsAdd(uint x, uint y, uint[] z, int zOff)
{
Debug.Assert(zOff <= 3);
ulong c = 0, xVal = x, yVal = y;
c += yVal * xVal + z[zOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += z[zOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
return c == 0 ? 0 : Nat.IncAt(5, z, zOff, 2);
}
public static uint MulWord(uint x, uint[] y, uint[] z, int zOff)
{
ulong c = 0, xVal = x;
int i = 0;
do
{
c += xVal * y[i];
z[zOff + i] = (uint)c;
c >>= 32;
}
while (++i < 5);
return (uint)c;
}
public static void Square(uint[] x, uint[] zz)
{
ulong x_0 = x[0];
ulong zz_1;
uint c = 0, w;
{
int i = 4, j = 10;
do
{
ulong xVal = x[i--];
ulong p = xVal * xVal;
zz[--j] = (c << 31) | (uint)(p >> 33);
zz[--j] = (uint)(p >> 1);
c = (uint)p;
}
while (i > 0);
{
ulong p = x_0 * x_0;
zz_1 = (ulong)(c << 31) | (p >> 33);
zz[0] = (uint)p;
c = (uint)(p >> 32) & 1;
}
}
ulong x_1 = x[1];
ulong zz_2 = zz[2];
{
zz_1 += x_1 * x_0;
w = (uint)zz_1;
zz[1] = (w << 1) | c;
c = w >> 31;
zz_2 += zz_1 >> 32;
}
ulong x_2 = x[2];
ulong zz_3 = zz[3];
ulong zz_4 = zz[4];
{
zz_2 += x_2 * x_0;
w = (uint)zz_2;
zz[2] = (w << 1) | c;
c = w >> 31;
zz_3 += (zz_2 >> 32) + x_2 * x_1;
zz_4 += zz_3 >> 32;
zz_3 &= M;
}
ulong x_3 = x[3];
ulong zz_5 = zz[5] + (zz_4 >> 32); zz_4 &= M;
ulong zz_6 = zz[6] + (zz_5 >> 32); zz_5 &= M;
{
zz_3 += x_3 * x_0;
w = (uint)zz_3;
zz[3] = (w << 1) | c;
c = w >> 31;
zz_4 += (zz_3 >> 32) + x_3 * x_1;
zz_5 += (zz_4 >> 32) + x_3 * x_2;
zz_4 &= M;
zz_6 += zz_5 >> 32;
zz_5 &= M;
}
ulong x_4 = x[4];
ulong zz_7 = zz[7] + (zz_6 >> 32); zz_6 &= M;
ulong zz_8 = zz[8] + (zz_7 >> 32); zz_7 &= M;
{
zz_4 += x_4 * x_0;
w = (uint)zz_4;
zz[4] = (w << 1) | c;
c = w >> 31;
zz_5 += (zz_4 >> 32) + x_4 * x_1;
zz_6 += (zz_5 >> 32) + x_4 * x_2;
zz_7 += (zz_6 >> 32) + x_4 * x_3;
zz_8 += zz_7 >> 32;
}
w = (uint)zz_5;
zz[5] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_6;
zz[6] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_7;
zz[7] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_8;
zz[8] = (w << 1) | c;
c = w >> 31;
w = zz[9] + (uint)(zz_8 >> 32);
zz[9] = (w << 1) | c;
}
public static void Square(uint[] x, int xOff, uint[] zz, int zzOff)
{
ulong x_0 = x[xOff + 0];
ulong zz_1;
uint c = 0, w;
{
int i = 4, j = 10;
do
{
ulong xVal = x[xOff + i--];
ulong p = xVal * xVal;
zz[zzOff + --j] = (c << 31) | (uint)(p >> 33);
zz[zzOff + --j] = (uint)(p >> 1);
c = (uint)p;
}
while (i > 0);
{
ulong p = x_0 * x_0;
zz_1 = (ulong)(c << 31) | (p >> 33);
zz[zzOff + 0] = (uint)p;
c = (uint)(p >> 32) & 1;
}
}
ulong x_1 = x[xOff + 1];
ulong zz_2 = zz[zzOff + 2];
{
zz_1 += x_1 * x_0;
w = (uint)zz_1;
zz[zzOff + 1] = (w << 1) | c;
c = w >> 31;
zz_2 += zz_1 >> 32;
}
ulong x_2 = x[xOff + 2];
ulong zz_3 = zz[zzOff + 3];
ulong zz_4 = zz[zzOff + 4];
{
zz_2 += x_2 * x_0;
w = (uint)zz_2;
zz[zzOff + 2] = (w << 1) | c;
c = w >> 31;
zz_3 += (zz_2 >> 32) + x_2 * x_1;
zz_4 += zz_3 >> 32;
zz_3 &= M;
}
ulong x_3 = x[xOff + 3];
ulong zz_5 = zz[zzOff + 5] + (zz_4 >> 32); zz_4 &= M;
ulong zz_6 = zz[zzOff + 6] + (zz_5 >> 32); zz_5 &= M;
{
zz_3 += x_3 * x_0;
w = (uint)zz_3;
zz[zzOff + 3] = (w << 1) | c;
c = w >> 31;
zz_4 += (zz_3 >> 32) + x_3 * x_1;
zz_5 += (zz_4 >> 32) + x_3 * x_2;
zz_4 &= M;
zz_6 += zz_5 >> 32;
zz_5 &= M;
}
ulong x_4 = x[xOff + 4];
ulong zz_7 = zz[zzOff + 7] + (zz_6 >> 32); zz_6 &= M;
ulong zz_8 = zz[zzOff + 8] + (zz_7 >> 32); zz_7 &= M;
{
zz_4 += x_4 * x_0;
w = (uint)zz_4;
zz[zzOff + 4] = (w << 1) | c;
c = w >> 31;
zz_5 += (zz_4 >> 32) + x_4 * x_1;
zz_6 += (zz_5 >> 32) + x_4 * x_2;
zz_7 += (zz_6 >> 32) + x_4 * x_3;
zz_8 += zz_7 >> 32;
}
w = (uint)zz_5;
zz[zzOff + 5] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_6;
zz[zzOff + 6] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_7;
zz[zzOff + 7] = (w << 1) | c;
c = w >> 31;
w = (uint)zz_8;
zz[zzOff + 8] = (w << 1) | c;
c = w >> 31;
w = zz[zzOff + 9] + (uint)(zz_8 >> 32);
zz[zzOff + 9] = (w << 1) | c;
}
public static int Sub(uint[] x, uint[] y, uint[] z)
{
long c = 0;
c += (long)x[0] - y[0];
z[0] = (uint)c;
c >>= 32;
c += (long)x[1] - y[1];
z[1] = (uint)c;
c >>= 32;
c += (long)x[2] - y[2];
z[2] = (uint)c;
c >>= 32;
c += (long)x[3] - y[3];
z[3] = (uint)c;
c >>= 32;
c += (long)x[4] - y[4];
z[4] = (uint)c;
c >>= 32;
return (int)c;
}
public static int Sub(uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
long c = 0;
c += (long)x[xOff + 0] - y[yOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += (long)x[xOff + 1] - y[yOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += (long)x[xOff + 2] - y[yOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += (long)x[xOff + 3] - y[yOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
c += (long)x[xOff + 4] - y[yOff + 4];
z[zOff + 4] = (uint)c;
c >>= 32;
return (int)c;
}
public static int SubBothFrom(uint[] x, uint[] y, uint[] z)
{
long c = 0;
c += (long)z[0] - x[0] - y[0];
z[0] = (uint)c;
c >>= 32;
c += (long)z[1] - x[1] - y[1];
z[1] = (uint)c;
c >>= 32;
c += (long)z[2] - x[2] - y[2];
z[2] = (uint)c;
c >>= 32;
c += (long)z[3] - x[3] - y[3];
z[3] = (uint)c;
c >>= 32;
c += (long)z[4] - x[4] - y[4];
z[4] = (uint)c;
c >>= 32;
return (int)c;
}
public static int SubFrom(uint[] x, uint[] z)
{
long c = 0;
c += (long)z[0] - x[0];
z[0] = (uint)c;
c >>= 32;
c += (long)z[1] - x[1];
z[1] = (uint)c;
c >>= 32;
c += (long)z[2] - x[2];
z[2] = (uint)c;
c >>= 32;
c += (long)z[3] - x[3];
z[3] = (uint)c;
c >>= 32;
c += (long)z[4] - x[4];
z[4] = (uint)c;
c >>= 32;
return (int)c;
}
public static int SubFrom(uint[] x, int xOff, uint[] z, int zOff)
{
long c = 0;
c += (long)z[zOff + 0] - x[xOff + 0];
z[zOff + 0] = (uint)c;
c >>= 32;
c += (long)z[zOff + 1] - x[xOff + 1];
z[zOff + 1] = (uint)c;
c >>= 32;
c += (long)z[zOff + 2] - x[xOff + 2];
z[zOff + 2] = (uint)c;
c >>= 32;
c += (long)z[zOff + 3] - x[xOff + 3];
z[zOff + 3] = (uint)c;
c >>= 32;
c += (long)z[zOff + 4] - x[xOff + 4];
z[zOff + 4] = (uint)c;
c >>= 32;
return (int)c;
}
public static BigInteger ToBigInteger(uint[] x)
{
byte[] bs = new byte[20];
for (int i = 0; i < 5; ++i)
{
uint x_i = x[i];
if (x_i != 0)
{
Pack.UInt32_To_BE(x_i, bs, (4 - i) << 2);
}
}
return new BigInteger(1, bs);
}
public static void Zero(uint[] z)
{
z[0] = 0;
z[1] = 0;
z[2] = 0;
z[3] = 0;
z[4] = 0;
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Nat320
{
public static void Copy64(ulong[] x, ulong[] z)
{
z[0] = x[0];
z[1] = x[1];
z[2] = x[2];
z[3] = x[3];
z[4] = x[4];
}
public static void Copy64(ulong[] x, int xOff, ulong[] z, int zOff)
{
z[zOff + 0] = x[xOff + 0];
z[zOff + 1] = x[xOff + 1];
z[zOff + 2] = x[xOff + 2];
z[zOff + 3] = x[xOff + 3];
z[zOff + 4] = x[xOff + 4];
}
public static ulong[] Create64()
{
return new ulong[5];
}
public static ulong[] CreateExt64()
{
return new ulong[10];
}
public static bool Eq64(ulong[] x, ulong[] y)
{
for (int i = 4; i >= 0; --i)
{
if (x[i] != y[i])
{
return false;
}
}
return true;
}
public static bool IsOne64(ulong[] x)
{
if (x[0] != 1UL)
{
return false;
}
for (int i = 1; i < 5; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static bool IsZero64(ulong[] x)
{
for (int i = 0; i < 5; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static BigInteger ToBigInteger64(ulong[] x)
{
byte[] bs = new byte[40];
for (int i = 0; i < 5; ++i)
{
ulong x_i = x[i];
if (x_i != 0L)
{
Pack.UInt64_To_BE(x_i, bs, (4 - i) << 3);
}
}
return new BigInteger(1, bs);
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Nat384
{
public static void Mul(uint[] x, uint[] y, uint[] zz)
{
Nat192.Mul(x, y, zz);
Nat192.Mul(x, 6, y, 6, zz, 12);
uint c18 = Nat192.AddToEachOther(zz, 6, zz, 12);
uint c12 = c18 + Nat192.AddTo(zz, 0, zz, 6, 0);
c18 += Nat192.AddTo(zz, 18, zz, 12, c12);
uint[] dx = Nat192.Create(), dy = Nat192.Create();
bool neg = Nat192.Diff(x, 6, x, 0, dx, 0) != Nat192.Diff(y, 6, y, 0, dy, 0);
uint[] tt = Nat192.CreateExt();
Nat192.Mul(dx, dy, tt);
c18 += neg ? Nat.AddTo(12, tt, 0, zz, 6) : (uint)Nat.SubFrom(12, tt, 0, zz, 6);
Nat.AddWordAt(24, c18, zz, 18);
}
public static void Square(uint[] x, uint[] zz)
{
Nat192.Square(x, zz);
Nat192.Square(x, 6, zz, 12);
uint c18 = Nat192.AddToEachOther(zz, 6, zz, 12);
uint c12 = c18 + Nat192.AddTo(zz, 0, zz, 6, 0);
c18 += Nat192.AddTo(zz, 18, zz, 12, c12);
uint[] dx = Nat192.Create();
Nat192.Diff(x, 6, x, 0, dx, 0);
uint[] m = Nat192.CreateExt();
Nat192.Square(dx, m);
c18 += (uint)Nat.SubFrom(12, m, 0, zz, 6);
Nat.AddWordAt(24, c18, zz, 18);
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Nat448
{
public static void Copy64(ulong[] x, ulong[] z)
{
z[0] = x[0];
z[1] = x[1];
z[2] = x[2];
z[3] = x[3];
z[4] = x[4];
z[5] = x[5];
z[6] = x[6];
}
public static void Copy64(ulong[] x, int xOff, ulong[] z, int zOff)
{
z[zOff + 0] = x[xOff + 0];
z[zOff + 1] = x[xOff + 1];
z[zOff + 2] = x[xOff + 2];
z[zOff + 3] = x[xOff + 3];
z[zOff + 4] = x[xOff + 4];
z[zOff + 5] = x[xOff + 5];
z[zOff + 6] = x[xOff + 6];
}
public static ulong[] Create64()
{
return new ulong[7];
}
public static ulong[] CreateExt64()
{
return new ulong[14];
}
public static bool Eq64(ulong[] x, ulong[] y)
{
for (int i = 6; i >= 0; --i)
{
if (x[i] != y[i])
{
return false;
}
}
return true;
}
public static bool IsOne64(ulong[] x)
{
if (x[0] != 1UL)
{
return false;
}
for (int i = 1; i < 7; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static bool IsZero64(ulong[] x)
{
for (int i = 0; i < 7; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static void Mul(uint[] x, uint[] y, uint[] zz)
{
Nat224.Mul(x, y, zz);
Nat224.Mul(x, 7, y, 7, zz, 14);
uint c21 = Nat224.AddToEachOther(zz, 7, zz, 14);
uint c14 = c21 + Nat224.AddTo(zz, 0, zz, 7, 0);
c21 += Nat224.AddTo(zz, 21, zz, 14, c14);
uint[] dx = Nat224.Create(), dy = Nat224.Create();
bool neg = Nat224.Diff(x, 7, x, 0, dx, 0) != Nat224.Diff(y, 7, y, 0, dy, 0);
uint[] tt = Nat224.CreateExt();
Nat224.Mul(dx, dy, tt);
c21 += neg ? Nat.AddTo(14, tt, 0, zz, 7) : (uint)Nat.SubFrom(14, tt, 0, zz, 7);
Nat.AddWordAt(28, c21, zz, 21);
}
public static void Square(uint[] x, uint[] zz)
{
Nat224.Square(x, zz);
Nat224.Square(x, 7, zz, 14);
uint c21 = Nat224.AddToEachOther(zz, 7, zz, 14);
uint c14 = c21 + Nat224.AddTo(zz, 0, zz, 7, 0);
c21 += Nat224.AddTo(zz, 21, zz, 14, c14);
uint[] dx = Nat224.Create();
Nat224.Diff(x, 7, x, 0, dx, 0);
uint[] tt = Nat224.CreateExt();
Nat224.Square(dx, tt);
c21 += (uint)Nat.SubFrom(14, tt, 0, zz, 7);
Nat.AddWordAt(28, c21, zz, 21);
}
public static BigInteger ToBigInteger64(ulong[] x)
{
byte[] bs = new byte[56];
for (int i = 0; i < 7; ++i)
{
ulong x_i = x[i];
if (x_i != 0L)
{
Pack.UInt64_To_BE(x_i, bs, (6 - i) << 3);
}
}
return new BigInteger(1, bs);
}
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
#if NETCOREAPP3_0_OR_GREATER
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
#endif
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Nat512
{
public static void Mul(uint[] x, uint[] y, uint[] zz)
{
Nat256.Mul(x, y, zz);
Nat256.Mul(x, 8, y, 8, zz, 16);
uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16);
uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0);
c24 += Nat256.AddTo(zz, 24, zz, 16, c16);
uint[] dx = Nat256.Create(), dy = Nat256.Create();
bool neg = Nat256.Diff(x, 8, x, 0, dx, 0) != Nat256.Diff(y, 8, y, 0, dy, 0);
uint[] tt = Nat256.CreateExt();
Nat256.Mul(dx, dy, tt);
c24 += neg ? Nat.AddTo(16, tt, 0, zz, 8) : (uint)Nat.SubFrom(16, tt, 0, zz, 8);
Nat.AddWordAt(32, c24, zz, 24);
}
public static void Square(uint[] x, uint[] zz)
{
Nat256.Square(x, zz);
Nat256.Square(x, 8, zz, 16);
uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16);
uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0);
c24 += Nat256.AddTo(zz, 24, zz, 16, c16);
uint[] dx = Nat256.Create();
Nat256.Diff(x, 8, x, 0, dx, 0);
uint[] m = Nat256.CreateExt();
Nat256.Square(dx, m);
c24 += (uint)Nat.SubFrom(16, m, 0, zz, 8);
Nat.AddWordAt(32, c24, zz, 24);
}
public static void Xor(uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
Xor(x.AsSpan(xOff), y.AsSpan(yOff), z.AsSpan(zOff));
#else
for (int i = 0; i < 16; i += 4)
{
z[zOff + i + 0] = x[xOff + i + 0] ^ y[yOff + i + 0];
z[zOff + i + 1] = x[xOff + i + 1] ^ y[yOff + i + 1];
z[zOff + i + 2] = x[xOff + i + 2] ^ y[yOff + i + 2];
z[zOff + i + 3] = x[xOff + i + 3] ^ y[yOff + i + 3];
}
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static void Xor(ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z)
{
#if NETCOREAPP3_0_OR_GREATER
if (Avx2.IsSupported && Unsafe.SizeOf<Vector256<byte>>() == 32)
{
var X = MemoryMarshal.AsBytes(x[..16]);
var Y = MemoryMarshal.AsBytes(y[..16]);
var Z = MemoryMarshal.AsBytes(z[..16]);
var X0 = MemoryMarshal.Read<Vector256<byte>>(X[0x00..0x20]);
var X1 = MemoryMarshal.Read<Vector256<byte>>(X[0x20..0x40]);
var Y0 = MemoryMarshal.Read<Vector256<byte>>(Y[0x00..0x20]);
var Y1 = MemoryMarshal.Read<Vector256<byte>>(Y[0x20..0x40]);
var Z0 = Avx2.Xor(X0, Y0);
var Z1 = Avx2.Xor(X1, Y1);
MemoryMarshal.Write(Z[0x00..0x20], ref Z0);
MemoryMarshal.Write(Z[0x20..0x40], ref Z1);
return;
}
if (Sse2.IsSupported && Unsafe.SizeOf<Vector128<byte>>() == 16)
{
var X = MemoryMarshal.AsBytes(x[..16]);
var Y = MemoryMarshal.AsBytes(y[..16]);
var Z = MemoryMarshal.AsBytes(z[..16]);
var X0 = MemoryMarshal.Read<Vector128<byte>>(X[0x00..0x10]);
var X1 = MemoryMarshal.Read<Vector128<byte>>(X[0x10..0x20]);
var X2 = MemoryMarshal.Read<Vector128<byte>>(X[0x20..0x30]);
var X3 = MemoryMarshal.Read<Vector128<byte>>(X[0x30..0x40]);
var Y0 = MemoryMarshal.Read<Vector128<byte>>(Y[0x00..0x10]);
var Y1 = MemoryMarshal.Read<Vector128<byte>>(Y[0x10..0x20]);
var Y2 = MemoryMarshal.Read<Vector128<byte>>(Y[0x20..0x30]);
var Y3 = MemoryMarshal.Read<Vector128<byte>>(Y[0x30..0x40]);
var Z0 = Sse2.Xor(X0, Y0);
var Z1 = Sse2.Xor(X1, Y1);
var Z2 = Sse2.Xor(X2, Y2);
var Z3 = Sse2.Xor(X3, Y3);
MemoryMarshal.Write(Z[0x00..0x10], ref Z0);
MemoryMarshal.Write(Z[0x10..0x20], ref Z1);
MemoryMarshal.Write(Z[0x20..0x30], ref Z2);
MemoryMarshal.Write(Z[0x30..0x40], ref Z3);
return;
}
#endif
for (int i = 0; i < 16; i += 4)
{
z[i + 0] = x[i + 0] ^ y[i + 0];
z[i + 1] = x[i + 1] ^ y[i + 1];
z[i + 2] = x[i + 2] ^ y[i + 2];
z[i + 3] = x[i + 3] ^ y[i + 3];
}
}
#endif
public static void XorTo(uint[] x, int xOff, uint[] z, int zOff)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
XorTo(x.AsSpan(xOff), z.AsSpan(zOff));
#else
for (int i = 0; i < 16; i += 4)
{
z[zOff + i + 0] ^= x[xOff + i + 0];
z[zOff + i + 1] ^= x[xOff + i + 1];
z[zOff + i + 2] ^= x[xOff + i + 2];
z[zOff + i + 3] ^= x[xOff + i + 3];
}
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static void XorTo(ReadOnlySpan<uint> x, Span<uint> z)
{
#if NETCOREAPP3_0_OR_GREATER
if (Avx2.IsSupported && Unsafe.SizeOf<Vector256<byte>>() == 32)
{
var X = MemoryMarshal.AsBytes(x[..16]);
var Z = MemoryMarshal.AsBytes(z[..16]);
var X0 = MemoryMarshal.Read<Vector256<byte>>(X[0x00..0x20]);
var X1 = MemoryMarshal.Read<Vector256<byte>>(X[0x20..0x40]);
var Y0 = MemoryMarshal.Read<Vector256<byte>>(Z[0x00..0x20]);
var Y1 = MemoryMarshal.Read<Vector256<byte>>(Z[0x20..0x40]);
var Z0 = Avx2.Xor(X0, Y0);
var Z1 = Avx2.Xor(X1, Y1);
MemoryMarshal.Write(Z[0x00..0x20], ref Z0);
MemoryMarshal.Write(Z[0x20..0x40], ref Z1);
return;
}
if (Sse2.IsSupported && Unsafe.SizeOf<Vector128<byte>>() == 16)
{
var X = MemoryMarshal.AsBytes(x[..16]);
var Z = MemoryMarshal.AsBytes(z[..16]);
var X0 = MemoryMarshal.Read<Vector128<byte>>(X[0x00..0x10]);
var X1 = MemoryMarshal.Read<Vector128<byte>>(X[0x10..0x20]);
var X2 = MemoryMarshal.Read<Vector128<byte>>(X[0x20..0x30]);
var X3 = MemoryMarshal.Read<Vector128<byte>>(X[0x30..0x40]);
var Y0 = MemoryMarshal.Read<Vector128<byte>>(Z[0x00..0x10]);
var Y1 = MemoryMarshal.Read<Vector128<byte>>(Z[0x10..0x20]);
var Y2 = MemoryMarshal.Read<Vector128<byte>>(Z[0x20..0x30]);
var Y3 = MemoryMarshal.Read<Vector128<byte>>(Z[0x30..0x40]);
var Z0 = Sse2.Xor(X0, Y0);
var Z1 = Sse2.Xor(X1, Y1);
var Z2 = Sse2.Xor(X2, Y2);
var Z3 = Sse2.Xor(X3, Y3);
MemoryMarshal.Write(Z[0x00..0x10], ref Z0);
MemoryMarshal.Write(Z[0x10..0x20], ref Z1);
MemoryMarshal.Write(Z[0x20..0x30], ref Z2);
MemoryMarshal.Write(Z[0x30..0x40], ref Z3);
return;
}
#endif
for (int i = 0; i < 16; i += 4)
{
z[i + 0] ^= x[i + 0];
z[i + 1] ^= x[i + 1];
z[i + 2] ^= x[i + 2];
z[i + 3] ^= x[i + 3];
}
}
#endif
public static void Xor64(ulong[] x, int xOff, ulong[] y, int yOff, ulong[] z, int zOff)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
Xor64(x.AsSpan(xOff), y.AsSpan(yOff), z.AsSpan(zOff));
#else
for (int i = 0; i < 8; i += 4)
{
z[zOff + i + 0] = x[xOff + i + 0] ^ y[yOff + i + 0];
z[zOff + i + 1] = x[xOff + i + 1] ^ y[yOff + i + 1];
z[zOff + i + 2] = x[xOff + i + 2] ^ y[yOff + i + 2];
z[zOff + i + 3] = x[xOff + i + 3] ^ y[yOff + i + 3];
}
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static void Xor64(ReadOnlySpan<ulong> x, ReadOnlySpan<ulong> y, Span<ulong> z)
{
#if NETCOREAPP3_0_OR_GREATER
if (Avx2.IsSupported && Unsafe.SizeOf<Vector256<byte>>() == 32)
{
var X = MemoryMarshal.AsBytes(x[..8]);
var Y = MemoryMarshal.AsBytes(y[..8]);
var Z = MemoryMarshal.AsBytes(z[..8]);
var X0 = MemoryMarshal.Read<Vector256<byte>>(X[0x00..0x20]);
var X1 = MemoryMarshal.Read<Vector256<byte>>(X[0x20..0x40]);
var Y0 = MemoryMarshal.Read<Vector256<byte>>(Y[0x00..0x20]);
var Y1 = MemoryMarshal.Read<Vector256<byte>>(Y[0x20..0x40]);
var Z0 = Avx2.Xor(X0, Y0);
var Z1 = Avx2.Xor(X1, Y1);
MemoryMarshal.Write(Z[0x00..0x20], ref Z0);
MemoryMarshal.Write(Z[0x20..0x40], ref Z1);
return;
}
if (Sse2.IsSupported && Unsafe.SizeOf<Vector128<byte>>() == 16)
{
var X = MemoryMarshal.AsBytes(x[..8]);
var Y = MemoryMarshal.AsBytes(y[..8]);
var Z = MemoryMarshal.AsBytes(z[..8]);
var X0 = MemoryMarshal.Read<Vector128<byte>>(X[0x00..0x10]);
var X1 = MemoryMarshal.Read<Vector128<byte>>(X[0x10..0x20]);
var X2 = MemoryMarshal.Read<Vector128<byte>>(X[0x20..0x30]);
var X3 = MemoryMarshal.Read<Vector128<byte>>(X[0x30..0x40]);
var Y0 = MemoryMarshal.Read<Vector128<byte>>(Y[0x00..0x10]);
var Y1 = MemoryMarshal.Read<Vector128<byte>>(Y[0x10..0x20]);
var Y2 = MemoryMarshal.Read<Vector128<byte>>(Y[0x20..0x30]);
var Y3 = MemoryMarshal.Read<Vector128<byte>>(Y[0x30..0x40]);
var Z0 = Sse2.Xor(X0, Y0);
var Z1 = Sse2.Xor(X1, Y1);
var Z2 = Sse2.Xor(X2, Y2);
var Z3 = Sse2.Xor(X3, Y3);
MemoryMarshal.Write(Z[0x00..0x10], ref Z0);
MemoryMarshal.Write(Z[0x10..0x20], ref Z1);
MemoryMarshal.Write(Z[0x20..0x30], ref Z2);
MemoryMarshal.Write(Z[0x30..0x40], ref Z3);
return;
}
#endif
for (int i = 0; i < 8; i += 4)
{
z[i + 0] = x[i + 0] ^ y[i + 0];
z[i + 1] = x[i + 1] ^ y[i + 1];
z[i + 2] = x[i + 2] ^ y[i + 2];
z[i + 3] = x[i + 3] ^ y[i + 3];
}
}
#endif
public static void XorTo64(ulong[] x, int xOff, ulong[] z, int zOff)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
XorTo64(x.AsSpan(xOff), z.AsSpan(zOff));
#else
for (int i = 0; i < 8; i += 4)
{
z[zOff + i + 0] ^= x[xOff + i + 0];
z[zOff + i + 1] ^= x[xOff + i + 1];
z[zOff + i + 2] ^= x[xOff + i + 2];
z[zOff + i + 3] ^= x[xOff + i + 3];
}
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
public static void XorTo64(ReadOnlySpan<ulong> x, Span<ulong> z)
{
#if NETCOREAPP3_0_OR_GREATER
if (Avx2.IsSupported && Unsafe.SizeOf<Vector256<byte>>() == 32)
{
var X = MemoryMarshal.AsBytes(x[..8]);
var Z = MemoryMarshal.AsBytes(z[..8]);
var X0 = MemoryMarshal.Read<Vector256<byte>>(X[0x00..0x20]);
var X1 = MemoryMarshal.Read<Vector256<byte>>(X[0x20..0x40]);
var Y0 = MemoryMarshal.Read<Vector256<byte>>(Z[0x00..0x20]);
var Y1 = MemoryMarshal.Read<Vector256<byte>>(Z[0x20..0x40]);
var Z0 = Avx2.Xor(X0, Y0);
var Z1 = Avx2.Xor(X1, Y1);
MemoryMarshal.Write(Z[0x00..0x20], ref Z0);
MemoryMarshal.Write(Z[0x20..0x40], ref Z1);
return;
}
if (Sse2.IsSupported && Unsafe.SizeOf<Vector128<byte>>() == 16)
{
var X = MemoryMarshal.AsBytes(x[..8]);
var Z = MemoryMarshal.AsBytes(z[..8]);
var X0 = MemoryMarshal.Read<Vector128<byte>>(X[0x00..0x10]);
var X1 = MemoryMarshal.Read<Vector128<byte>>(X[0x10..0x20]);
var X2 = MemoryMarshal.Read<Vector128<byte>>(X[0x20..0x30]);
var X3 = MemoryMarshal.Read<Vector128<byte>>(X[0x30..0x40]);
var Y0 = MemoryMarshal.Read<Vector128<byte>>(Z[0x00..0x10]);
var Y1 = MemoryMarshal.Read<Vector128<byte>>(Z[0x10..0x20]);
var Y2 = MemoryMarshal.Read<Vector128<byte>>(Z[0x20..0x30]);
var Y3 = MemoryMarshal.Read<Vector128<byte>>(Z[0x30..0x40]);
var Z0 = Sse2.Xor(X0, Y0);
var Z1 = Sse2.Xor(X1, Y1);
var Z2 = Sse2.Xor(X2, Y2);
var Z3 = Sse2.Xor(X3, Y3);
MemoryMarshal.Write(Z[0x00..0x10], ref Z0);
MemoryMarshal.Write(Z[0x10..0x20], ref Z1);
MemoryMarshal.Write(Z[0x20..0x30], ref Z2);
MemoryMarshal.Write(Z[0x30..0x40], ref Z3);
return;
}
#endif
for (int i = 0; i < 8; i += 4)
{
z[i + 0] ^= x[i + 0];
z[i + 1] ^= x[i + 1];
z[i + 2] ^= x[i + 2];
z[i + 3] ^= x[i + 3];
}
}
#endif
}
}
#pragma warning restore
#endif

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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.Diagnostics;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
{
internal abstract class Nat576
{
public static void Copy64(ulong[] x, ulong[] z)
{
z[0] = x[0];
z[1] = x[1];
z[2] = x[2];
z[3] = x[3];
z[4] = x[4];
z[5] = x[5];
z[6] = x[6];
z[7] = x[7];
z[8] = x[8];
}
public static void Copy64(ulong[] x, int xOff, ulong[] z, int zOff)
{
z[zOff + 0] = x[xOff + 0];
z[zOff + 1] = x[xOff + 1];
z[zOff + 2] = x[xOff + 2];
z[zOff + 3] = x[xOff + 3];
z[zOff + 4] = x[xOff + 4];
z[zOff + 5] = x[xOff + 5];
z[zOff + 6] = x[xOff + 6];
z[zOff + 7] = x[xOff + 7];
z[zOff + 8] = x[xOff + 8];
}
public static ulong[] Create64()
{
return new ulong[9];
}
public static ulong[] CreateExt64()
{
return new ulong[18];
}
public static bool Eq64(ulong[] x, ulong[] y)
{
for (int i = 8; i >= 0; --i)
{
if (x[i] != y[i])
{
return false;
}
}
return true;
}
public static bool IsOne64(ulong[] x)
{
if (x[0] != 1UL)
{
return false;
}
for (int i = 1; i < 9; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static bool IsZero64(ulong[] x)
{
for (int i = 0; i < 9; ++i)
{
if (x[i] != 0UL)
{
return false;
}
}
return true;
}
public static BigInteger ToBigInteger64(ulong[] x)
{
byte[] bs = new byte[72];
for (int i = 0; i < 9; ++i)
{
ulong x_i = x[i];
if (x_i != 0L)
{
Pack.UInt64_To_BE(x_i, bs, (8 - i) << 3);
}
}
return new BigInteger(1, bs);
}
}
}
#pragma warning restore
#endif

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