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116
Packages/com.tivadar.best.http/Runtime/3rdParty/BouncyCastle/crypto/StreamBlockCipher.cs
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116
Packages/com.tivadar.best.http/Runtime/3rdParty/BouncyCastle/crypto/StreamBlockCipher.cs
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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#pragma warning disable
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using System;
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using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Modes;
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namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto
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{
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/**
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* a wrapper for block ciphers with a single byte block size, so that they
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* can be treated like stream ciphers.
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*/
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public class StreamBlockCipher
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: IStreamCipher
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{
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private readonly IBlockCipherMode m_cipherMode;
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private readonly byte[] oneByte = new byte[1];
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/**
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* basic constructor.
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*
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* @param cipher the block cipher to be wrapped.
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* @exception ArgumentException if the cipher has a block size other than
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* one.
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*/
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public StreamBlockCipher(IBlockCipherMode cipherMode)
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{
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if (cipherMode == null)
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throw new ArgumentNullException(nameof(cipherMode));
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if (cipherMode.GetBlockSize() != 1)
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throw new ArgumentException("block cipher block size != 1.", nameof(cipherMode));
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m_cipherMode = cipherMode;
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}
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/**
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* initialise the underlying cipher.
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*
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* @param forEncryption true if we are setting up for encryption, false otherwise.
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* @param param the necessary parameters for the underlying cipher to be initialised.
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*/
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public void Init(bool forEncryption, ICipherParameters parameters)
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{
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m_cipherMode.Init(forEncryption, parameters);
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}
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/**
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* return the name of the algorithm we are wrapping.
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*
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* @return the name of the algorithm we are wrapping.
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*/
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public string AlgorithmName
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{
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get { return m_cipherMode.AlgorithmName; }
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}
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/**
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* encrypt/decrypt a single byte returning the result.
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*
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* @param in the byte to be processed.
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* @return the result of processing the input byte.
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*/
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public byte ReturnByte(byte input)
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{
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oneByte[0] = input;
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m_cipherMode.ProcessBlock(oneByte, 0, oneByte, 0);
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return oneByte[0];
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}
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/**
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* process a block of bytes from in putting the result into out.
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*
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* @param in the input byte array.
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* @param inOff the offset into the in array where the data to be processed starts.
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* @param len the number of bytes to be processed.
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* @param out the output buffer the processed bytes go into.
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* @param outOff the offset into the output byte array the processed data stars at.
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* @exception DataLengthException if the output buffer is too small.
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*/
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public void ProcessBytes(byte[] input, int inOff, int length, byte[] output, int outOff)
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{
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Check.DataLength(input, inOff, length, "input buffer too short");
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Check.OutputLength(output, outOff, length, "output buffer too short");
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for (int i = 0; i != length; i++)
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{
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m_cipherMode.ProcessBlock(input, inOff + i, output, outOff + i);
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}
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}
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#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
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public virtual void ProcessBytes(ReadOnlySpan<byte> input, Span<byte> output)
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{
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Check.OutputLength(output, input.Length, "output buffer too short");
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for (int i = 0; i != input.Length; i++)
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{
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m_cipherMode.ProcessBlock(input[i..], output[i..]);
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}
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}
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#endif
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/**
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* reset the underlying cipher. This leaves it in the same state
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* it was at after the last init (if there was one).
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*/
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public void Reset()
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{
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m_cipherMode.Reset();
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}
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}
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}
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#pragma warning restore
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#endif
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