This commit is contained in:
2026-06-15 18:18:16 +08:00
parent 97c9fba14e
commit 2b9f134e5f
4164 changed files with 386922 additions and 79 deletions

View File

@@ -1,6 +1,6 @@
using System;
using IchniOnline.Online.Logic;
using TapSDK.Login;
using IchniOnline.Online.Network.Models;
using UnityEngine;
using UnityEngine.UI;
@@ -58,46 +58,43 @@ namespace Ichni.UI
Debug.LogWarning("[LoginPage] tapTapButton 未赋值");
}
// 在 Start 中订阅事件(确保 ThirdPartyServiceManager.Instance 已初始化)
SubscribeThirdPartyEvents();
// 在 Start 中订阅 AuthService 事件
SubscribeAuthEvents();
}
private void OnDestroy()
{
UnsubscribeThirdPartyEvents();
UnsubscribeAuthEvents();
}
private void OnEnable()
{
// 每次启用时重新订阅(处理 DontDestroyOnLoad 场景切换等情况)
SubscribeThirdPartyEvents();
SubscribeAuthEvents();
}
private void OnDisable()
{
UnsubscribeThirdPartyEvents();
UnsubscribeAuthEvents();
}
#region ThirdPartyServiceManager Event Subscription
#region IchniOnlineAuthService Event Subscription
private void SubscribeThirdPartyEvents()
private void SubscribeAuthEvents()
{
if (ThirdPartyServiceManager.Instance == null) return;
ThirdPartyServiceManager.Instance.OnLoginSuccess -= OnTapTapLoginSuccess;
ThirdPartyServiceManager.Instance.OnLoginCanceled -= OnTapTapLoginCanceled;
ThirdPartyServiceManager.Instance.OnLoginFailed -= OnTapTapLoginFailed;
IchniOnlineAuthService.OnLoginSuccess -= OnAuthLoginSuccess;
IchniOnlineAuthService.OnLoginFailed -= OnAuthLoginFailed;
IchniOnlineAuthService.OnLoginCanceled -= OnAuthLoginCanceled;
ThirdPartyServiceManager.Instance.OnLoginSuccess += OnTapTapLoginSuccess;
ThirdPartyServiceManager.Instance.OnLoginCanceled += OnTapTapLoginCanceled;
ThirdPartyServiceManager.Instance.OnLoginFailed += OnTapTapLoginFailed;
IchniOnlineAuthService.OnLoginSuccess += OnAuthLoginSuccess;
IchniOnlineAuthService.OnLoginFailed += OnAuthLoginFailed;
IchniOnlineAuthService.OnLoginCanceled += OnAuthLoginCanceled;
}
private void UnsubscribeThirdPartyEvents()
private void UnsubscribeAuthEvents()
{
if (ThirdPartyServiceManager.Instance == null) return;
ThirdPartyServiceManager.Instance.OnLoginSuccess -= OnTapTapLoginSuccess;
ThirdPartyServiceManager.Instance.OnLoginCanceled -= OnTapTapLoginCanceled;
ThirdPartyServiceManager.Instance.OnLoginFailed -= OnTapTapLoginFailed;
IchniOnlineAuthService.OnLoginSuccess -= OnAuthLoginSuccess;
IchniOnlineAuthService.OnLoginFailed -= OnAuthLoginFailed;
IchniOnlineAuthService.OnLoginCanceled -= OnAuthLoginCanceled;
}
#endregion
@@ -111,7 +108,7 @@ namespace Ichni.UI
}
/// <summary>
/// 点击 TapTap 按钮:发起 TapTap 登录
/// 点击 TapTap 按钮:通过 AuthService 发起 TapTap 登录
/// </summary>
private void OnTapTapClicked()
{
@@ -121,39 +118,48 @@ namespace Ichni.UI
tapTapButton.interactable = false;
if (closeButton != null) closeButton.interactable = false;
ThirdPartyServiceManager.Instance?.StartTapTapLogin();
Debug.Log("[LoginPage] 正在登录...");
IchniOnlineAuthService.LoginWithTapTap();
}
/// <summary>
/// TapTap 登录成功回调
/// AuthService 登录成功回调
/// </summary>
private void OnTapTapLoginSuccess(TapTapAccount account)
private void OnAuthLoginSuccess(LoginResponseDto response)
{
_isLoggingIn = false;
Debug.Log($"[LoginPage] TapTap 登录成功,用户:{account.name}");
if (response == null || response.User == null)
{
Debug.Log("[LoginPage] 登录成功(无用户详情)");
FadeOut(0.5f, false, RestoreStartPage);
return;
}
Debug.Log($"[LoginPage] 登录成功,用户:{response.User.DisplayName}ID: {response.User.UserId}");
// 登录成功后淡出登录页
FadeOut(0.5f, false, RestoreStartPage);
}
/// <summary>
/// TapTap 登录取消回调
/// AuthService 登录失败回调
/// </summary>
private void OnTapTapLoginCanceled()
private void OnAuthLoginFailed(string error)
{
_isLoggingIn = false;
RestoreButtons();
Debug.Log("[LoginPage] 用户取消了 TapTap 登录");
Debug.LogError($"[LoginPage] 登录失败:{error}");
}
/// <summary>
/// TapTap 登录失败回调
/// AuthService 登录取消回调
/// </summary>
private void OnTapTapLoginFailed(string error)
private void OnAuthLoginCanceled()
{
_isLoggingIn = false;
RestoreButtons();
Debug.LogError($"[LoginPage] TapTap 登录失败:{error}");
Debug.Log("[LoginPage] 用户取消了登录");
}
private void RestoreButtons()

View File

@@ -44,7 +44,7 @@ namespace Ichni.UI
AudioManager.Post(AK.EVENTS.TOUCHTOSTART);
// 已有登录缓存 → 跳过 LoginPage直接进入章节选择
if (LoginCacheManager.HasCachedLogin)
if (LoginCacheManager.HasValidSession)
{
FadeOut();
floatingParticles.GetComponent<Renderer>().material.DOColor(Color.clear, "_BaseColor", 0.5f).Play();