同步
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@@ -7,7 +7,6 @@ namespace Ichni.RhythmGame
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public class VignetteEffect : EffectBase
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{
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#region [效果参数] Effect Parameters
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public float duration;
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public float peak;
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public float smoothness;
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public Color color;
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@@ -17,10 +16,10 @@ namespace Ichni.RhythmGame
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#endregion
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#region [初始化] Initialization
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public VignetteEffect(float duration, float peak, float smoothness, Color color, AnimationCurve intensityCurve)
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: base(duration)
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public VignetteEffect(float effectTime, float peak, float smoothness, Color color, AnimationCurve intensityCurve)
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: base(effectTime)
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{
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this.duration = duration;
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this.effectTime = effectTime;
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this.peak = peak;
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this.smoothness = smoothness;
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this.color = color;
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@@ -70,3 +69,5 @@ namespace Ichni.RhythmGame
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}
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}
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