This commit is contained in:
SoulliesOfficial
2026-03-31 07:51:40 -04:00
parent e7d717aad5
commit 25b6da25ae
2054 changed files with 6065 additions and 32945 deletions

View File

@@ -7,7 +7,6 @@ namespace Ichni.RhythmGame
public class ChromaticAberrationEffect : EffectBase
{
#region [] Effect Parameters
public float duration;
public float peak;
public AnimationCurve intensityCurve;
@@ -16,10 +15,10 @@ namespace Ichni.RhythmGame
#endregion
#region [] Initialization
public ChromaticAberrationEffect(float duration, float peak, AnimationCurve intensityCurve)
: base(duration) // 【修改1】调用基类含时构造将 effectTime 赋为 duration激活时长逻辑
public ChromaticAberrationEffect(float effectTime, float peak, AnimationCurve intensityCurve)
: base(effectTime) // 【修改1】调用基类含时构造将 effectTime 赋为 duration激活时长逻辑
{
this.duration = duration;
this.effectTime = effectTime;
this.peak = peak;
this.intensityCurve = intensityCurve;
}
@@ -67,3 +66,5 @@ namespace Ichni.RhythmGame
}
}