同步
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@@ -7,7 +7,6 @@ namespace Ichni.RhythmGame
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public class BloomEffect : EffectBase
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{
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#region [效果参数] Effect Parameters
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public float duration;
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public float peak;
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public AnimationCurve intensityCurve;
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@@ -15,10 +14,10 @@ namespace Ichni.RhythmGame
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#endregion
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#region [初始化] Initialization
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public BloomEffect(float duration, float peak, AnimationCurve intensityCurve)
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: base(duration) // 激活时间线
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public BloomEffect(float effectTime, float peak, AnimationCurve intensityCurve)
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: base(effectTime) // 激活时间线
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{
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this.duration = duration;
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this.effectTime = effectTime;
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this.peak = peak;
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this.intensityCurve = intensityCurve;
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}
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@@ -60,3 +59,5 @@ namespace Ichni.RhythmGame
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}
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}
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