This commit is contained in:
SoulliesOfficial
2026-03-31 07:51:40 -04:00
parent e7d717aad5
commit 25b6da25ae
2054 changed files with 6065 additions and 32945 deletions

View File

@@ -56,10 +56,10 @@ namespace Ichni.RhythmGame
}
else if (positionX.isSwitchingReturnType || positionY.isSwitchingReturnType || positionZ.isSwitchingReturnType)
{
animationReturnType = FlexibleReturnType.MiddleExecuting;
//animationReturnType = FlexibleReturnType.MiddleExecuting;
//Vector3 currentPosition = new Vector3(positionX.value, positionY.value, positionZ.value);
//targetTransformSubmodule.positionOffset += currentPosition;
targetTransformSubmodule.positionDirtyMark = true;
//targetTransformSubmodule.positionDirtyMark = true;
}
else
{

View File

@@ -59,10 +59,10 @@ namespace Ichni.RhythmGame
}
else if (scaleX.isSwitchingReturnType || scaleY.isSwitchingReturnType || scaleZ.isSwitchingReturnType)
{
animationReturnType = FlexibleReturnType.MiddleExecuting;
//animationReturnType = FlexibleReturnType.MiddleExecuting;
//Vector3 currentScale = new Vector3(scaleX.value, scaleY.value, scaleZ.value);
//targetTransformSubmodule.scaleOffset += currentScale;
targetTransformSubmodule.scaleDirtyMark = true;
//targetTransformSubmodule.scaleDirtyMark = true;
}
else
{

View File

@@ -54,10 +54,11 @@ namespace Ichni.RhythmGame
}
else if (eulerAngleX.isSwitchingReturnType || eulerAngleY.isSwitchingReturnType || eulerAngleZ.isSwitchingReturnType)
{
animationReturnType = FlexibleReturnType.MiddleExecuting;
//animationReturnType = FlexibleReturnType.MiddleExecuting;
//Vector3 currentEulerAngles = new Vector3(eulerAngleX.value, eulerAngleY.value, eulerAngleZ.value);
//targetTransformSubmodule.eulerAnglesOffset += currentEulerAngles;
targetTransformSubmodule.eulerAnglesDirtyMark = true;
//Debug.Break();
//targetTransformSubmodule.eulerAnglesDirtyMark = true;
}
else
{