This commit is contained in:
SoulliesOfficial
2026-06-09 11:21:59 -04:00
parent 7c60c40d6b
commit 021e76efe7
493 changed files with 50500 additions and 2211 deletions

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/*
Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
*/
using System.Linq;
using UnityEditor;
using UnityEngine;
using Yarn.Unity;
namespace Yarn.Unity.Editor
{
public static class ActionSourceCodeGenerator
{
/// <summary>
/// Get a path in the current project that can be used for storing
/// manually-generated Yarn Action registration code.
/// </summary>
/// <remarks>
/// This property checks to see if a file exists in the Assets folder
/// that is both named "YarnActionRegistration.cs", and contains a
/// marker indicating that it was generated by Yarn Spinner's code
/// generation systems. If this is found, the path to the file is
/// returned. Otherwise, the path
/// <c>Assets/YarnActionRegistration.cs</c> is returned.
/// </remarks>
public static string GeneratedSourcePath
{
get
{
const string YarnRegistrationFileName = "YarnActionRegistration.cs";
const string DefaultOutputFilePath = "Assets/" + YarnRegistrationFileName;
// Note the lack of a closing parenthesis in this string - we
// only want to check to see if it was generated by
// "YarnActionAnalyzer", not any specific version of that
// analyzer
const string YarnGeneratedCodeSignature = "GeneratedCode(\"YarnActionAnalyzer\"";
var existingFile = System.IO.Directory.EnumerateFiles(System.Environment.CurrentDirectory, YarnRegistrationFileName, System.IO.SearchOption.AllDirectories).FirstOrDefault();
if (existingFile == null)
{
return DefaultOutputFilePath;
}
else
{
try
{
var text = System.IO.File.ReadAllText(existingFile);
return text.Contains(YarnGeneratedCodeSignature)
? existingFile
: DefaultOutputFilePath;
}
catch (System.Exception e)
{
// Something happened while checking the file. Return
// our default, and log that we encountered a problem.
Debug.LogWarning($"Can't check to see if {existingFile} is a valid action registration script, using {DefaultOutputFilePath} instead: {e}");
return DefaultOutputFilePath;
}
}
}
}
/// <summary>
/// Generates and imports a C# source code file in the project
/// containing Yarn Action registration code at the path indicated by
/// <see cref="GeneratedSourcePath"/>.
/// </summary>
/// <remarks>
/// This method should not be called in projects where Unity has support
/// for source generators (i.e. Unity 2021.2 and later).
/// </remarks>
public static void GenerateYarnActionSourceCode()
{
var analysis = new Yarn.Unity.ActionAnalyser.Analyser("Assets");
try
{
var actions = analysis.GetActions();
var source = Yarn.Unity.ActionAnalyser.Analyser.GenerateRegistrationFileSource(actions);
var path = GeneratedSourcePath;
System.IO.File.WriteAllText(path, source);
UnityEditor.AssetDatabase.ImportAsset(path);
Debug.Log($"Generated Yarn command and function registration code at {path}");
}
catch (Yarn.Unity.ActionAnalyser.AnalyserException e)
{
Debug.LogError($"Error generating source code: " + e.InnerException.ToString());
}
}
}
}

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/*
Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Text;
using Yarn.Unity.ActionAnalyser;
using YarnAction = Yarn.Unity.ActionAnalyser.Action;
#nullable enable
[Generator]
public class ActionRegistrationSourceGenerator : ISourceGenerator
{
const string YarnSpinnerUnityAssemblyName = "YarnSpinner.Unity";
const string DebugLoggingPreprocessorSymbol = "YARN_SOURCE_GENERATION_DEBUG_LOGGING";
const string IncludeTestCommands = "YARN_INCLUDE_TEST_COMMANDS";
const string MinimumUnityVersionPreprocessorSymbol = "UNITY_2021_2_OR_NEWER";
public static string? GetProjectRoot(GeneratorExecutionContext context)
{
// We need to know if the settings are configured to not perform codegen
// to link attributed methods. This is kinda annoying because the path
// root of the project settings and the root path of this process are
// *very* different. So, what we do is we use the included Compilation
// Assembly additional file that Unity gives us. This file, if opened,
// has the path of the Unity project, which we can then use to get the
// settings. If any stage of this fails, then we bail out and assume
// that codegen is desired.
// Try and find any additional files passed to the context
if (!context.AdditionalFiles.Any())
{
return null;
}
// One of those files is (AssemblyName).[Unity]AdditionalFile.txt, and it
// contains the path to the project
var relevantFiles = context.AdditionalFiles.Where(
i => i.Path.Contains($"{context.Compilation.AssemblyName}.AdditionalFile.txt")
|| i.Path.Contains($"{context.Compilation.AssemblyName}.UnityAdditionalFile.txt")
);
if (!relevantFiles.Any())
{
return null;
}
var assemblyRelevantFile = relevantFiles.First();
// The file needs to exist on disk
if (!File.Exists(assemblyRelevantFile.Path))
{
return null;
}
try
{
// Attempt to read it - it should contain the path to the project directory
var projectPath = File.ReadAllText(assemblyRelevantFile.Path);
if (Directory.Exists(projectPath))
{
// If this directory exists, we're done
return projectPath;
}
else
{
return null;
}
}
catch (IOException)
{
// We encountered a problem while testing
return null;
}
}
public void Execute(GeneratorExecutionContext context)
{
using var output = GetOutput(context);
var stopwatch = System.Diagnostics.Stopwatch.StartNew();
output.WriteLine(DateTime.Now);
Yarn.Unity.Editor.YarnSpinnerProjectSettings? settings = null;
var projectPath = GetProjectRoot(context);
if (projectPath != null)
{
try
{
var fullPath = Path.Combine(projectPath, Yarn.Unity.Editor.YarnSpinnerProjectSettings.YarnSpinnerProjectSettingsPath);
output.WriteLine($"Attempting to read settings file at {fullPath}");
settings = Yarn.Unity.Editor.YarnSpinnerProjectSettings.GetOrCreateSettings(projectPath, output);
if (!settings.automaticallyLinkAttributedYarnCommandsAndFunctions)
{
output.WriteLine("Skipping codegen due to settings.");
return;
}
}
catch (Exception e)
{
output.WriteLine($"Unable to determine Yarn settings, settings values will be ignored and codegen will occur: {e.Message}");
}
}
else
{
output.WriteLine($"Unable to determine project location on disk. Settings values will be ignored and codegen will occur");
}
bool hasCriticalActionErrors = false;
try
{
output.WriteLine("Source code generation for assembly " + context.Compilation.AssemblyName);
if (context.AdditionalFiles.Any())
{
output.WriteLine($"Additional files:");
foreach (var item in context.AdditionalFiles)
{
output.WriteLine(" " + item.Path);
}
}
output.WriteLine("Referenced assemblies for this compilation:");
foreach (var referencedAssembly in context.Compilation.ReferencedAssemblyNames)
{
output.WriteLine(" - " + referencedAssembly.Name);
}
bool compilationReferencesYarnSpinner = context.Compilation.ReferencedAssemblyNames
.Any(name => name.Name == YarnSpinnerUnityAssemblyName);
if (compilationReferencesYarnSpinner == false)
{
// This compilation doesn't reference YarnSpinner.Unity. Any
// code that we generate that references symbols in that
// assembly won't work.
output.WriteLine($"Assembly {context.Compilation.AssemblyName} doesn't reference {YarnSpinnerUnityAssemblyName}. Not generating any code for it.");
return;
}
output.WriteLine("Preprocessor Symbols: ");
foreach (var symbol in context.ParseOptions.PreprocessorSymbolNames)
{
output.WriteLine("- " + symbol);
}
// Don't generate source code if we're not targeting at least Unity
// 2021.2. (Unity will not invoke this DLL as a source code
// generator until at least this version, but other tools like
// OmniSharp might.)
if (!context.ParseOptions.PreprocessorSymbolNames.Contains(MinimumUnityVersionPreprocessorSymbol))
{
output.WriteLine($"Not generating code for assembly {context.Compilation.AssemblyName} because this assembly is not being built for Unity 2021.2 or newer");
return;
}
// Don't generate source code for certain Yarn Spinner provided
// assemblies - these always manually register any actions in them.
var prefixesToIgnore = new List<string>()
{
"YarnSpinner.Unity",
"YarnSpinner.Editor",
};
// But DO generate source code for the Samples assembly and the Test assembly
var prefixesToKeep = new List<string>()
{
"YarnSpinner.Unity.Samples",
};
// Additionally, if we're building for unit tests, include the Yarn
// Spinner unit tests assembly.
if (context.ParseOptions.PreprocessorSymbolNames.Contains(IncludeTestCommands))
{
prefixesToKeep.Add("YarnSpinner.Unity.Tests");
}
if (context.Compilation.AssemblyName == null)
{
output.WriteLine("Not generating registration code, because the provided AssemblyName is null");
return;
}
if (prefixesToIgnore.Any(prefix => context.Compilation.AssemblyName.StartsWith(prefix)) && !prefixesToKeep.Any(prefix => context.Compilation.AssemblyName.StartsWith(prefix)))
{
output.WriteLine($"Not generating registration code for {context.Compilation.AssemblyName}: we've been told to exclude it, because its name begins with one of these prefixes: {string.Join(", ", prefixesToIgnore)}");
return;
}
if (!(context.Compilation is CSharpCompilation compilation))
{
// This is not a C# compilation, so we can't do analysis.
output.WriteLine($"Stopping code generation because compilation is not a {nameof(CSharpCompilation)}.");
return;
}
var actions = new List<YarnAction>();
foreach (var tree in compilation.SyntaxTrees)
{
actions.AddRange(Analyser.GetActions(compilation, tree, output));
}
if (actions.Count() == 0)
{
output.WriteLine($"Didn't find any Yarn Actions in {context.Compilation.AssemblyName}. Not generating any source code for it.");
return;
}
// validating and logging all the actions
foreach (var action in actions)
{
if (action == null)
{
output.WriteLine($"Action is null??");
continue;
}
var diagnostics = action.Validate(compilation, output);
foreach (var diagnostic in diagnostics)
{
context.ReportDiagnostic(diagnostic);
if (diagnostic.Severity == DiagnosticSeverity.Warning || diagnostic.Severity == DiagnosticSeverity.Error)
{
output.WriteLine($"Flagging '{action.Name}' ({action.MethodName}): {diagnostic}");
action.ContainsErrors = true;
if (diagnostic.Severity == DiagnosticSeverity.Error)
{
hasCriticalActionErrors = true;
}
}
}
// Commands are parsed as whitespace, so spaces in the command name
// would render the command un-callable.
if (action.Name.Any(x => Char.IsWhiteSpace(x)))
{
var descriptor = new DiagnosticDescriptor(
"YS1002",
$"Yarn {action.Type} methods must have a valid name",
"YarnCommand and YarnFunction methods follow existing ID rules for Yarn. \"{0}\" is invalid.",
"Yarn Spinner",
DiagnosticSeverity.Warning,
true,
"[YarnCommand] and [YarnFunction] attributed methods must follow Yarn ID rules so that Yarn scripts can reference them.",
"https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
context.ReportDiagnostic(Microsoft.CodeAnalysis.Diagnostic.Create(
descriptor,
action.Declaration?.GetLocation(),
action.Name
));
action.ContainsErrors = true;
output.WriteLine($"Action {action.MethodIdentifierName} will be flagged due to it's name {action.Name}");
continue;
}
output.WriteLine($"Action {action.Name}: {action.SourceFileName}:{action.Declaration?.GetLocation()?.GetLineSpan().StartLinePosition.Line} ({action.Type})");
}
if (hasCriticalActionErrors)
{
stopwatch.Stop();
output.WriteLine($"Critical issues were encountered in the actions, aborting code generation, stopping analysis after {stopwatch.Elapsed.TotalMilliseconds}ms");
return;
}
output.Write($"Generating source code...");
var source = Analyser.GenerateRegistrationFileSource(actions);
output.WriteLine($"Done.");
SourceText sourceText = SourceText.From(source, Encoding.UTF8);
output.Write($"Writing generated source...");
DumpGeneratedFile(context, source);
output.WriteLine($"Done.");
context.AddSource($"YarnActionRegistration-{compilation.AssemblyName}.Generated.cs", sourceText);
if (settings != null)
{
if (settings.generateYSLSFile)
{
output.Write($"Generating ysls...");
// generating the ysls
IEnumerable<string> commandJSON = actions.Where(a => a.Type == ActionType.Command).Select(a => a.ToJSON());
IEnumerable<string> functionJSON = actions.Where(a => a.Type == ActionType.Function).Select(a => a.ToJSON());
var ysls = "{" +
@"""version"":2," +
$@"""commands"":[{string.Join(",", commandJSON)}]," +
$@"""functions"":[{string.Join(",", functionJSON)}]" +
"}";
output.WriteLine($"Done.");
if (!string.IsNullOrEmpty(projectPath))
{
output.Write($"Writing generated ysls...");
var fullPath = Path.Combine(projectPath, Yarn.Unity.Editor.YarnSpinnerProjectSettings.YarnSpinnerAssemblyGeneratedYSLSPath(compilation.AssemblyName));
try
{
System.IO.File.WriteAllText(fullPath, ysls);
output.WriteLine($"Done.");
}
catch (Exception e)
{
output.WriteLine($"Unable to write ysls to disk: {e.Message}");
}
}
else
{
output.WriteLine("unable to identify project path, ysls will not be written to disk");
}
}
else
{
output.WriteLine($"skipping ysls generation due to settings");
}
}
else
{
output.WriteLine($"skipping ysls generation due to settings not being found");
}
stopwatch.Stop();
output.WriteLine($"Source code generation completed in {stopwatch.Elapsed.TotalMilliseconds}ms");
return;
}
catch (Exception e)
{
output.WriteLine($"{e}");
}
}
private MethodDeclarationSyntax GenerateLoggingMethod(string methodName, string sourceExpression, string prefix)
{
return SyntaxFactory.MethodDeclaration(
SyntaxFactory.PredefinedType(
SyntaxFactory.Token(SyntaxKind.VoidKeyword)),
SyntaxFactory.Identifier(methodName))
.WithModifiers(
SyntaxFactory.TokenList(
new[]{
SyntaxFactory.Token(SyntaxKind.PublicKeyword),
SyntaxFactory.Token(SyntaxKind.StaticKeyword)}))
.WithBody(
SyntaxFactory.Block(
SyntaxFactory.LocalDeclarationStatement(
SyntaxFactory.VariableDeclaration(
SyntaxFactory.GenericName(
SyntaxFactory.Identifier("IEnumerable"))
.WithTypeArgumentList(
SyntaxFactory.TypeArgumentList(
SyntaxFactory.SingletonSeparatedList<TypeSyntax>(
SyntaxFactory.PredefinedType(
SyntaxFactory.Token(SyntaxKind.StringKeyword))))))
.WithVariables(
SyntaxFactory.SingletonSeparatedList<VariableDeclaratorSyntax>(
SyntaxFactory.VariableDeclarator(
SyntaxFactory.Identifier("source"))
.WithInitializer(
SyntaxFactory.EqualsValueClause(
SyntaxFactory.ParseExpression(sourceExpression)))))),
SyntaxFactory.LocalDeclarationStatement(
SyntaxFactory.VariableDeclaration(
SyntaxFactory.IdentifierName(
SyntaxFactory.Identifier(
SyntaxFactory.TriviaList(),
SyntaxKind.VarKeyword,
"var",
"var",
SyntaxFactory.TriviaList())))
.WithVariables(
SyntaxFactory.SingletonSeparatedList<VariableDeclaratorSyntax>(
SyntaxFactory.VariableDeclarator(
SyntaxFactory.Identifier("prefix"))
.WithInitializer(
SyntaxFactory.EqualsValueClause(
SyntaxFactory.LiteralExpression(
SyntaxKind.StringLiteralExpression,
SyntaxFactory.Literal(prefix))))))),
SyntaxFactory.ExpressionStatement(
SyntaxFactory.InvocationExpression(
SyntaxFactory.MemberAccessExpression(
SyntaxKind.SimpleMemberAccessExpression,
SyntaxFactory.IdentifierName("Debug"),
SyntaxFactory.IdentifierName("Log")
)
)
.WithArgumentList(
SyntaxFactory.ArgumentList(
SyntaxFactory.SingletonSeparatedList<ArgumentSyntax>(
SyntaxFactory.Argument(
SyntaxFactory.InterpolatedStringExpression(
SyntaxFactory.Token(SyntaxKind.InterpolatedVerbatimStringStartToken)
)
.WithContents(
SyntaxFactory.List<InterpolatedStringContentSyntax>(
new InterpolatedStringContentSyntax[]{
SyntaxFactory.Interpolation(
SyntaxFactory.IdentifierName("prefix")
),
SyntaxFactory.InterpolatedStringText()
.WithTextToken(
SyntaxFactory.Token(
SyntaxFactory.TriviaList(),
SyntaxKind.InterpolatedStringTextToken,
" ",
" ",
SyntaxFactory.TriviaList()
)
),
SyntaxFactory.Interpolation(
SyntaxFactory.InvocationExpression(
SyntaxFactory.MemberAccessExpression(
SyntaxKind.SimpleMemberAccessExpression,
SyntaxFactory.PredefinedType(
SyntaxFactory.Token(SyntaxKind.StringKeyword)
),
SyntaxFactory.IdentifierName("Join")
)
)
.WithArgumentList(
SyntaxFactory.ArgumentList(
SyntaxFactory.SeparatedList<ArgumentSyntax>(
new SyntaxNodeOrToken[]{
SyntaxFactory.Argument(
SyntaxFactory.LiteralExpression(
SyntaxKind.CharacterLiteralExpression,
SyntaxFactory.Literal(';')
)
),
SyntaxFactory.Token(SyntaxKind.CommaToken),
SyntaxFactory.Argument(
SyntaxFactory.IdentifierName("source")
)
}
)
)
)
)
}
)
)
)
)
)
)
)
)
)
.NormalizeWhitespace();
}
public static MethodDeclarationSyntax GenerateSingleLogMethod(string methodName, string text, string prefix)
{
return SyntaxFactory.MethodDeclaration(
SyntaxFactory.PredefinedType(
SyntaxFactory.Token(SyntaxKind.VoidKeyword)
),
SyntaxFactory.Identifier(methodName)
)
.WithModifiers(
SyntaxFactory.TokenList(
new[]{
SyntaxFactory.Token(SyntaxKind.PublicKeyword),
SyntaxFactory.Token(SyntaxKind.StaticKeyword)
}
)
)
.WithBody(
SyntaxFactory.Block(
SyntaxFactory.SingletonList<StatementSyntax>(
SyntaxFactory.ExpressionStatement(
SyntaxFactory.InvocationExpression(
SyntaxFactory.MemberAccessExpression(
SyntaxKind.SimpleMemberAccessExpression,
SyntaxFactory.IdentifierName("Debug"),
SyntaxFactory.IdentifierName("Log")
)
)
.WithArgumentList(
SyntaxFactory.ArgumentList(
SyntaxFactory.SingletonSeparatedList<ArgumentSyntax>(
SyntaxFactory.Argument(
SyntaxFactory.InterpolatedStringExpression(
SyntaxFactory.Token(SyntaxKind.InterpolatedStringStartToken)
)
.WithContents(
SyntaxFactory.List<InterpolatedStringContentSyntax>(
new InterpolatedStringContentSyntax[]{
SyntaxFactory.Interpolation(
SyntaxFactory.LiteralExpression(
SyntaxKind.StringLiteralExpression,
SyntaxFactory.Literal(prefix)
)
),
SyntaxFactory.InterpolatedStringText()
.WithTextToken(
SyntaxFactory.Token(
SyntaxFactory.TriviaList(),
SyntaxKind.InterpolatedStringTextToken,
" ",
" ",
SyntaxFactory.TriviaList()
)
),
SyntaxFactory.Interpolation(
SyntaxFactory.LiteralExpression(
SyntaxKind.StringLiteralExpression,
SyntaxFactory.Literal(text)
)
)
}
)
)
)
)
)
)
)
)
)
)
.NormalizeWhitespace();
}
public void Initialize(GeneratorInitializationContext context)
{
context.RegisterForSyntaxNotifications(() => new ClassDeclarationSyntaxReceiver());
}
static string GetTemporaryPath(GeneratorExecutionContext context)
{
string tempPath;
var rootPath = GetProjectRoot(context);
if (rootPath != null)
{
tempPath = Path.Combine(rootPath, "Logs", "Packages", "dev.yarnspinner.unity");
}
else
{
tempPath = System.IO.Path.Combine(System.IO.Path.GetTempPath(), "dev.yarnspinner.logs");
}
// we need to make the logs folder, but this can potentially fail
// if it does fail then we will just chuck the logs inside the tmp folder
try
{
if (!Directory.Exists(tempPath))
{
Directory.CreateDirectory(tempPath);
}
}
catch
{
tempPath = System.IO.Path.GetTempPath();
}
return tempPath;
}
public Yarn.Unity.ILogger GetOutput(GeneratorExecutionContext context)
{
if (GetShouldLogToFile(context))
{
var tempPath = ActionRegistrationSourceGenerator.GetTemporaryPath(context);
var path = System.IO.Path.Combine(tempPath, $"{nameof(ActionRegistrationSourceGenerator)}-{context.Compilation.AssemblyName}.txt");
var outFile = System.IO.File.Open(path, System.IO.FileMode.Create);
return new Yarn.Unity.FileLogger(new System.IO.StreamWriter(outFile));
}
else
{
return new Yarn.Unity.NullLogger();
}
}
private static bool GetShouldLogToFile(GeneratorExecutionContext context)
{
return context.ParseOptions.PreprocessorSymbolNames.Contains(DebugLoggingPreprocessorSymbol);
}
public void DumpGeneratedFile(GeneratorExecutionContext context, string text)
{
if (GetShouldLogToFile(context))
{
var tempPath = ActionRegistrationSourceGenerator.GetTemporaryPath(context);
var path = System.IO.Path.Combine(tempPath, $"{nameof(ActionRegistrationSourceGenerator)}-{context.Compilation.AssemblyName}.cs");
System.IO.File.WriteAllText(path, text);
}
}
}
internal class ClassDeclarationSyntaxReceiver : ISyntaxReceiver
{
public List<ClassDeclarationSyntax> Classes { get; private set; } = new List<ClassDeclarationSyntax>();
public void OnVisitSyntaxNode(SyntaxNode syntaxNode)
{
// Business logic to decide what we're interested in goes here
if (syntaxNode is ClassDeclarationSyntax cds)
{
Classes.Add(cds);
}
}
}

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# Actions Registration Generator for Yarn Spinner
This folder contains the source code for the [source generator](https://learn.microsoft.com/en-us/dotnet/csharp/roslyn-sdk/source-generators-overview) that produces registration code for Yarn Spinner actions (for example, `YarnCommand` and `YarnAction`).
This folder ends with a tilde `~` to make Unity not aware of it. To build the source code generator, install the .NET SDK and use `dotnet-build`. The built DLL will be placed at the following path:
```
(path to Yarn Spinner)/SourceGenerator/YarnSpinner.Unity.SourceCodeGenerator.dll
```

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/*
Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
*/
using System.Collections.Generic;
namespace Yarn.Unity.ActionAnalyser
{
[System.Serializable]
public class AnalyserException : System.Exception
{
public AnalyserException() { }
public AnalyserException(string message) : base(message) { }
public AnalyserException(string message, System.Exception inner) : base(message, inner) { }
public AnalyserException(string message, System.Exception inner, IEnumerable<Microsoft.CodeAnalysis.Diagnostic> diagnostics) : base(message, inner)
{
this.Diagnostics = diagnostics;
}
protected AnalyserException(
System.Runtime.Serialization.SerializationInfo info,
System.Runtime.Serialization.StreamingContext context) : base(info, context) { }
public IEnumerable<Microsoft.CodeAnalysis.Diagnostic> Diagnostics { get; } = new List<Microsoft.CodeAnalysis.Diagnostic>();
}
}

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using Microsoft.CodeAnalysis;
public static class Diagnostics
{
public static readonly DiagnosticDescriptor YS1000UnknownError = new DiagnosticDescriptor(
"YS0000",
title: $"Internal unknown error",
messageFormat: "An internal error was encountered while processing this action: {0}",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Warning,
isEnabledByDefault: true);
public static readonly DiagnosticDescriptor YS1001ActionMethodsMustBePublic = new DiagnosticDescriptor(
"YS1001",
title: $"Yarn action methods must be public",
messageFormat: "YarnCommand and YarnFunction methods must be public. \"{0}\" is {1}.",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Error,
isEnabledByDefault: true,
description: "[YarnCommand] and [YarnFunction] attributed methods must be public so that the codegen can reference them.",
helpLinkUri: "https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1002ActionMethodsMustHaveAValidName = new DiagnosticDescriptor(
"YS1002",
title: $"Yarn action methods must have a valid name",
messageFormat: "YarnCommand and YarnFunction methods must follow existing ID rules for Yarn. \"{0}\" is invalid.",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Warning,
isEnabledByDefault: true,
description: "[YarnCommand] and [YarnFunction] attributed methods must follow Yarn ID rules so that Yarn scripts can reference them.",
helpLinkUri: "https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1003CommandMethodsMustHaveAValidReturnType = new DiagnosticDescriptor(
"YS1003",
title: $"YarnCommand methods must return a valid type",
messageFormat: $"YarnCommand methods must return a valid type (either void, a coroutine, or a task). \"{{0}}\"'s return type is {{1}}.",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Error,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1004FunctionMethodsMustHaveAValidReturnType = new DiagnosticDescriptor(
"YS1004",
title: $"YarnFunction methods must return a valid type",
messageFormat: $"YarnFunction methods must return a valid type (either bool, string, or a numeric type). \"{{0}}\"'s return type is {{1}}.",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Error,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1005ActionMethodsMustHaveOneActionAttribute = new DiagnosticDescriptor(
"YS1005",
title: $"Yarn action methods must have a single YarnCommand or YarnAction attribute",
messageFormat: $"YarnCommand and YarnFunction methods must have a single attribute. \"{{0}}\" has {{1}}.",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Warning,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1006YarnFunctionsMustBeStatic = new DiagnosticDescriptor(
"YS1006",
title: $"YarnFunction methods be static",
messageFormat: $"YarnFunction methods are required to be static.",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Error,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1008ActionsParamsArraysMustBeOfYarnTypes = new DiagnosticDescriptor(
"YS1008",
title: "Params arrays must be of a Yarn compatible type",
messageFormat: "Params arrays must be of a Yarn compatible type, but {0} is of type \"{1}\"",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Warning,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/yarn-spinner-for-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1009ActionsEnumAttributedParameterIsOfIncompatibleType = new DiagnosticDescriptor(
"YS1009",
title: "Yarn Enum attributed parameters must be of a Yarn compatible type",
messageFormat: "Yarn Enum attributed parameters must be of a Yarn compatible type, but {0} is of type \"{1}\"",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Warning,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/yarn-spinner-for-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1010ActionsNodeAttributedParameterIsOfIncompatibleType = new DiagnosticDescriptor(
"YS1010",
title: "Yarn Node attributed parameters must be a string",
messageFormat: "Yarn Node attributed parameters must be a string, but {0} is of type \"{1}\"",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Warning,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/yarn-spinner-for-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1011ActionsParameterIsAnIncompatibleType = new DiagnosticDescriptor(
"YS1011",
title: "Yarn action parameters must be of a Yarn compatible type",
messageFormat: "Yarn action parameters must be of a Yarn compatible type, but {0} is of type \"{1}\"",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Warning,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/yarn-spinner-for-unity/creating-commands-functions");
public static readonly DiagnosticDescriptor YS1012ActionIsALambda = new DiagnosticDescriptor(
"YS1012",
title: "Yarn actions can be lambdas but this generally isn't recommended",
messageFormat: "Yarn actions can be lambdas but this generally isn't recommended. Lambda based actions cannot be unregistered and are more difficult to debug",
category: "Yarn Spinner",
defaultSeverity: DiagnosticSeverity.Info,
isEnabledByDefault: true,
helpLinkUri: "https://docs.yarnspinner.dev/yarn-spinner-for-unity/creating-commands-functions");
}

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/*
Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
*/
using System;
using System.Collections.Generic;
#nullable enable
static class EnumerableExtensions
{
public static IEnumerable<T> NonNull<T>(this IEnumerable<T?> collection, bool throwIfAnyNull = false) where T : class
{
foreach (var item in collection)
{
if (item != null)
{
yield return item;
}
else
{
if (throwIfAnyNull)
{
throw new NullReferenceException("Collection contains a null item");
}
}
}
}
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/*
Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
*/
using System;
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
#endif
namespace Yarn.Unity
{
#nullable enable
public interface ILogger : IDisposable
{
void Write(object obj);
void WriteLine(object obj);
void WriteException(System.Exception ex, string? message = null);
void Inc();
void Dec();
void SetDepth(int depth);
}
public class FileLogger : ILogger
{
System.IO.TextWriter writer;
private int depth = 0;
public FileLogger(System.IO.TextWriter writer)
{
this.writer = writer;
}
public void Dispose()
{
writer.Flush();
writer.Dispose();
}
public void Write(object text)
{
var tabs = new String('\t', depth);
writer.Write(tabs + text);
}
public void WriteLine(object text)
{
var tabs = new String('\t', depth);
writer.WriteLine(tabs + text);
}
public void WriteException(System.Exception ex, string? message)
{
var tabs = new String('\t', depth);
if (message == null)
{
writer.WriteLine($"{tabs}Exception: {ex.Message}");
}
else
{
writer.WriteLine($"{tabs}{message}: {ex.Message}");
}
}
public void Inc()
{
depth +=1 ;
}
public void Dec()
{
depth = Math.Max(depth - 1, 0);
}
public void SetDepth(int depth)
{
this.depth = Math.Max(depth, 0);
}
}
public class UnityLogger : ILogger
{
public void Dispose() { }
public void Write(object text)
{
WriteLine(text);
}
public void WriteLine(object text)
{
var tabs = new String('\t', depth);
#if UNITY_EDITOR
Debug.LogWarning(tabs + text.ToString());
#endif
}
public void WriteException(System.Exception ex, string? message = null)
{
#if UNITY_EDITOR
Debug.LogException(ex);
#endif
}
private int depth = 0;
public void Inc()
{
depth +=1 ;
}
public void Dec()
{
depth = Math.Max(depth - 1, 0);
}
public void SetDepth(int depth)
{
this.depth = Math.Max(depth, 0);
}
}
public class NullLogger : ILogger
{
public void Dispose() { }
public void Write(object text) { }
public void WriteLine(object text) { }
public void WriteException(System.Exception ex, string? message = null) { }
public void Inc(){}
public void Dec(){}
public void SetDepth(int depth) {}
}
}

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/*
Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
*/
using Microsoft.CodeAnalysis;
using System.Linq;
#nullable enable
static class SymbolExtensions
{
/// <summary>
/// If the <paramref name="symbol"/> is a method symbol, returns <see langword="true"/> if the method's return type is "awaitable", but not if it's <see langword="dynamic"/>.
/// If the <paramref name="symbol"/> is a type symbol, returns <see langword="true"/> if that type is "awaitable".
/// An "awaitable" is any type that exposes a GetAwaiter method which returns a valid "awaiter". This GetAwaiter method may be an instance method or an extension method.
/// </summary>
public static bool IsAwaitableNonDynamic(this ISymbol symbol, SemanticModel semanticModel, int position)
{
IMethodSymbol? methodSymbol = symbol as IMethodSymbol;
ITypeSymbol? typeSymbol = null;
if (methodSymbol == null)
{
typeSymbol = symbol as ITypeSymbol;
if (typeSymbol == null)
{
return false;
}
}
else
{
if (methodSymbol.ReturnType == null)
{
return false;
}
}
// otherwise: needs valid GetAwaiter
var potentialGetAwaiters = semanticModel.LookupSymbols(position,
container: typeSymbol ?? methodSymbol?.ReturnType.OriginalDefinition,
name: WellKnownMemberNames.GetAwaiter,
includeReducedExtensionMethods: true);
var getAwaiters = potentialGetAwaiters.OfType<IMethodSymbol>().Where(x => !x.Parameters.Any());
return getAwaiters.Any(VerifyGetAwaiter);
}
private static bool VerifyGetAwaiter(IMethodSymbol getAwaiter)
{
var returnType = getAwaiter.ReturnType;
if (returnType == null)
{
return false;
}
// bool IsCompleted { get }
if (!returnType.GetMembers().OfType<IPropertySymbol>().Any(p => p.Name == WellKnownMemberNames.IsCompleted && p.Type.SpecialType == SpecialType.System_Boolean && p.GetMethod != null))
{
return false;
}
var methods = returnType.GetMembers().OfType<IMethodSymbol>();
// NOTE: (vladres) The current version of C# Spec, §7.7.7.3 'Runtime evaluation of await expressions', requires that
// NOTE: the interface method INotifyCompletion.OnCompleted or ICriticalNotifyCompletion.UnsafeOnCompleted is invoked
// NOTE: (rather than any OnCompleted method conforming to a certain pattern).
// NOTE: Should this code be updated to match the spec?
// void OnCompleted(Action)
// Actions are delegates, so we'll just check for delegates.
if (!methods.Any(x => x.Name == WellKnownMemberNames.OnCompleted && x.ReturnsVoid && x.Parameters.Length == 1 && x.Parameters.First().Type.TypeKind == TypeKind.Delegate))
{
return false;
}
// void GetResult() || T GetResult()
return methods.Any(m => m.Name == WellKnownMemberNames.GetResult && !m.Parameters.Any());
}
}

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