同步
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@@ -1,4 +1,4 @@
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using I2.Loc;
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//using I2.Loc;
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using UnityEngine;
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namespace SLSUtilities.General
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@@ -7,10 +7,10 @@ namespace SLSUtilities.General
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{
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public static string Localize(this string original)
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{
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if (LocalizationManager.TryGetTranslation(original, out string translated))
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/*if (LocalizationManager.TryGetTranslation(original, out string translated))
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{
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return translated;
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}
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}*/
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return original;
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}
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