17 lines
399 B
C#
17 lines
399 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class NoteVisualBase : SubstantialObject
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{
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public NoteBase note;
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public GameObject noteMain;
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public GameObject judgeEffect;
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public List<GameObject> notePartList;
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public List<GameObject> effectPartList;
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}
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} |