Files
ichni_Creator_Studio/Assets/Scripts/Base/Manager/BasePrefabsCollection.cs
SoulliesOfficial efca87e9cd 基础内容-7
Trail
完整Note
2025-02-02 08:34:54 -05:00

38 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
[CreateAssetMenu(fileName = "BasePrefabsCollection", menuName = "Ichni/BasePrefabsCollection", order = 0)]
public class BasePrefabsCollection : SerializedScriptableObject
{
[Title("基础预制体")]
public GameObject emptyObject;
public GameObject elementFolder;
public GameObject gameCamera;
[Title("Track相关")]
public GameObject track;
public GameObject pathNode;
public Material defaultTrackMaterial;
[Title("Trail相关")]
public GameObject trail;
public Material defaultTrailMaterial;
[Title("Note 相关")]
public GameObject tapNote;
public GameObject stayNote;
public GameObject holdNote;
public GameObject flickNote;
public AudioClip tapNoteSound;
public AudioClip stayNoteSound;
public AudioClip holdNoteStartSound;
public AudioClip holdNoteLoopSound;
public AudioClip holdNoteEndSound;
public AudioClip flickNoteSound;
[Title("Effect相关")]
public GameObject bloomShake;
}