Files
ichni_Creator_Studio/Assets/Scripts/DynamicUI/DynamicUIElements/DynamicUIText.cs
SoulliesOfficial 675c571e86 Inspector-2
加入Text,以及一些必要注释
2025-02-12 00:01:23 -05:00

27 lines
767 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
namespace Ichni.Editor
{
public class DynamicUIText : DynamicUIElement
{
public TMP_Text text;
public override void Initialize(string title, string parameterName)
{
base.Initialize(title, parameterName);
text.text = connectedGameElement.GetType().GetField(parameterName).GetValue(connectedGameElement).ToString();
}
private void Update()
{
if (isAlwaysUpdated)
{
text.text = connectedGameElement.GetType().GetField(parameterName).GetValue(connectedGameElement).ToString();
}
}
}
}