Files
ichni_Creator_Studio/Assets/Scripts/GameElements/EnvironmentObjects/EnvironmentObject.cs
SoulliesOfficial bc1c5d65ef 基础内容-8
添加BM存档类
2025-02-02 21:59:43 -05:00

74 lines
2.7 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Lean.Pool;
using UnityEngine;
namespace Ichni.RhythmGame
{
public partial class EnvironmentObject : SubstantialObject
{
public bool isStatic;
public static SubstantialObject GenerateElement(string elementName, Guid id, List<string> tags,
string themeBundleName, string objectName, BaseElement parent,
Vector3 position, Vector3 eulerAngles, Vector3 scale,
bool isStatic, bool isFirstGenerated = true)
{
EnvironmentObject themeBundleObject =
ThemeBundleManager.instance.GetObject<EnvironmentObject>(themeBundleName, objectName);
EnvironmentObject environmentObject =
Instantiate(themeBundleObject, parent.transform).GetComponent<EnvironmentObject>();
environmentObject.Initialize(elementName, id, tags);
environmentObject.isStatic = isStatic;
return environmentObject;
}
}
public partial class EnvironmentObject
{
public override void SaveBM()
{
matchedBM = new Beatmap.EnvironmentObject_BM(elementName, elementGuid, tags, parentElement.matchedBM,
themeBundleName, objectName, isStatic);
}
}
namespace Beatmap
{
public class EnvironmentObject_BM : BaseElement_BM
{
public string themeBundleName;
public string objectName;
public bool isStatic;
public EnvironmentObject_BM()
{
}
public EnvironmentObject_BM(string elementName, Guid elementGuid, List<string> tags,
BaseElement_BM attachedElement, string themeBundleName, string objectName, bool isStatic)
: base(elementName, elementGuid, tags, attachedElement)
{
this.themeBundleName = themeBundleName;
this.objectName = objectName;
this.isStatic = isStatic;
}
public override void ExecuteBM()
{
matchedElement = EnvironmentObject.GenerateElement(elementName, elementGuid, tags,
themeBundleName, objectName, GetElement(attachedElementGuid),
Vector3.zero, Vector3.zero, Vector3.one, isStatic, false);
}
public override BaseElement DuplicateBM(BaseElement parent)
{
return EnvironmentObject.GenerateElement(elementName, elementGuid, tags,
themeBundleName, objectName, parent,
Vector3.zero, Vector3.zero, Vector3.one, isStatic, false);
}
}
}
}