Files
ichni_Creator_Studio/Assets/Scripts/DynamicUI/DynamicUIElements/Composite/DynamicUIInputFieldUnit.cs
2025-03-20 19:30:42 -04:00

32 lines
976 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace Ichni.Editor
{
public class DynamicUIInputFieldUnit : DynamicUICompositeUnit
{
public TMP_InputField inputField;
public override void SetUnit(CompositeParameterWindow window, object itemContent)
{
compositeParameterWindow = window;
inputField.text = itemContent.ToString();
inputField.onEndEdit.AddListener(_ => compositeParameterWindow.ApplyParameters());
removeButton.onClick.AddListener(() =>
{
compositeParameterWindow.RemoveUnit(this);
compositeParameterWindow.ApplyParameters();
});
}
public T GetValue<T>()
{
return (T)Convert.ChangeType(inputField.text, typeof(T));
}
}
}