37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Sirenix.OdinInspector;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Ichni.Editor
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{
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public partial class ToolBar : StaticWindow
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{
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[Title("Buttons")]
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public Button projectInfoButton;
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public Button songInfoButton;
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public Button saveButton;
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public Button exportButton;
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public Button clipSaveButton;
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public Button clipLoadButton;
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[Title("Windows")]
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public ClipManagementWindow clipManagementWindow;
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protected override void Start()
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{
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base.Start();
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saveButton.onClick.AddListener(EditorManager.instance.projectManager.saveManager.Save);
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exportButton.onClick.AddListener(EditorManager.instance.projectManager.exportManager.Export);
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clipSaveButton.onClick.AddListener(clipManagementWindow.InitializeAsSaveClip);
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clipLoadButton.onClick.AddListener(clipManagementWindow.InitializeAsLoadClip);
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}
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}
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public partial class ToolBar
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{
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}
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} |