79 lines
2.9 KiB
C#
79 lines
2.9 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Ichni.RhythmGame
|
|
{
|
|
public class TrackTimeSubmodule : TrackSubmodule
|
|
{
|
|
public float headPercent, tailPercent;
|
|
|
|
public TrackTimeSubmodule(Track track) : base(track)
|
|
{
|
|
this.track = track;
|
|
this.track.trackTimeSubmodule = this;
|
|
}
|
|
}
|
|
|
|
public class TrackTimeSubmoduleMovable : TrackTimeSubmodule
|
|
{
|
|
public float trackStartTime;
|
|
public float trackEndTime;
|
|
public float trackTotalTime;
|
|
public float visibleTrackTimeLength;
|
|
public AnimationCurveType animationCurveType;
|
|
|
|
public TrackTimeSubmoduleMovable(Track track, float trackStartTime, float trackEndTime,
|
|
float visibleTrackTimeLength, AnimationCurveType animationCurveType) : base(track)
|
|
{
|
|
this.track.trackTimeSubmodule = this;
|
|
this.trackStartTime = trackStartTime;
|
|
this.trackEndTime = trackEndTime;
|
|
this.trackTotalTime = trackEndTime - trackStartTime;
|
|
this.visibleTrackTimeLength = visibleTrackTimeLength;
|
|
this.animationCurveType = animationCurveType;
|
|
|
|
track.timeDurationSubmodule.startTime = trackStartTime;
|
|
track.timeDurationSubmodule.endTime = trackEndTime + visibleTrackTimeLength;
|
|
}
|
|
|
|
public void UpdateTrackPart()
|
|
{
|
|
float songTime = EditorManager.instance.songModule.songTime;
|
|
|
|
headPercent = GetTrackPercent(songTime);
|
|
tailPercent = GetTrackPercent(songTime - visibleTrackTimeLength);
|
|
|
|
if (track.trackRendererSubmodule != null)
|
|
{
|
|
track.trackRendererSubmodule.meshGenerator.clipFrom = tailPercent;
|
|
track.trackRendererSubmodule.meshGenerator.clipTo = headPercent;
|
|
}
|
|
}
|
|
|
|
public float GetTrackPercent(float songTimeInTime)
|
|
{
|
|
float per = AnimationCurveEvaluator.Evaluate(animationCurveType, (songTimeInTime - trackStartTime) / trackTotalTime);
|
|
return Mathf.Clamp01(per);
|
|
}
|
|
}
|
|
|
|
public class TrackTimeSubmoduleStatic : TrackTimeSubmodule
|
|
{
|
|
public float trackTotalTime;
|
|
public AnimationCurveType animationCurveType;
|
|
|
|
public TrackTimeSubmoduleStatic(Track track, float trackTotalTime, AnimationCurveType animationCurveType) : base(track)
|
|
{
|
|
this.trackTotalTime = trackTotalTime;
|
|
this.animationCurveType = animationCurveType;
|
|
this.headPercent = 0;
|
|
this.tailPercent = 1;
|
|
|
|
track.timeDurationSubmodule.startTime = -999;
|
|
track.timeDurationSubmodule.endTime = 999;
|
|
//timeDurationSubmodule 根据下辖Note的时间来设置
|
|
}
|
|
}
|
|
|
|
} |