Files
ichni_Creator_Studio/Assets/Scripts/Manager/OperationManager.cs
TRAfoer 4d9694db60 细化一些UI
我觉得TimelineCanvas可以利用一下
比如把note放在上面?
2025-02-20 15:25:42 +08:00

89 lines
2.9 KiB
C#

using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
namespace Ichni.Editor
{
public class OperationManager
{
public GameElement currentSelectedElement { get; private set; }
public CopyPasteDeleteModule CopyPasteDeleteModule;
public OperationManager()
{
CopyPasteDeleteModule = new CopyPasteDeleteModule();
}
public void SelectElement(GameElement gameElement)
{
if(currentSelectedElement != null)
{
currentSelectedElement.connectedTab.isSelected = false;
currentSelectedElement.connectedTab.BgImage.color = new Color(0.5f, 0.5f, 0.5f, 0);
}
currentSelectedElement = gameElement;
currentSelectedElement.connectedTab.isSelected = true;
currentSelectedElement.connectedTab.BgImage.color = new Color(0.5f,0.5f, 0.5f, 0.2f);
}
}
public class CopyPasteDeleteModule
{
public GameElement copiedElement;
public void CopyElement(GameElement gameElement)
{
LogWindow.Log("Copied element: " + gameElement.elementName);
copiedElement = gameElement;
}
public void PasteElement(GameElement parentElement)
{
if (copiedElement == null)
{
LogWindow.Log("No element copied.");
return;
}
LogWindow.Log("Pasted element: " + copiedElement.elementName + " to " + parentElement.elementName);
AffiliatedPaste(copiedElement, parentElement);
}
public void DeleteElement(GameElement gameElement)
{
LogWindow.Log("Deleted element: " + gameElement.elementName + " and all its children.");
if (gameElement.parentElement != null)
{
gameElement.parentElement.childElementList.Remove(gameElement);
}
gameElement.Delete();
}
private GameElement AffiliatedPaste(GameElement gameElement, GameElement parent)
{
gameElement.SaveBM();
GameElement pastedElement = (gameElement.matchedBM as GameElement_BM).DuplicateBM(parent);
gameElement.submoduleList.ForEach(submodule =>
{
submodule.SaveBM();
(submodule.matchedBM as Submodule_BM).DuplicateBM(pastedElement);
});
if (gameElement.childElementList != null)
{
for (int i = 0; i < gameElement.childElementList.Count; i++)
{
AffiliatedPaste(gameElement.childElementList[i], pastedElement);
}
}
return pastedElement;
}
}
}