Files
ichni_Creator_Studio/Assets/Scripts/GameElements/ElementFolder.cs
SoulliesOfficial 5f64c4faf8 基础内容-6
技术性调整;
Note效果;
2025-01-30 22:45:33 -05:00

27 lines
913 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Lean.Pool;
using UnityEngine;
namespace Ichni.RhythmGame
{
public class ElementFolder : BaseElement
{
public static ElementFolder GenerateElement(string name, BaseElement parentElement)
{
ElementFolder elementFolder = Instantiate(EditorManager.instance.basePrefabs.elementFolder).GetComponent<ElementFolder>();
elementFolder.Initialize(name);
elementFolder.SetParent(parentElement);
elementFolder.transformSubmodule = new TransformSubmodule(elementFolder);
elementFolder.timeDurationSubmodule = new TimeDurationSubmodule(elementFolder);
//elementFolder.GenerateTab(parentElement);
elementFolder.SetTransformObserver();
return elementFolder;
}
}
}