27 lines
913 B
C#
27 lines
913 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Lean.Pool;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class ElementFolder : BaseElement
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{
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public static ElementFolder GenerateElement(string name, BaseElement parentElement)
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{
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ElementFolder elementFolder = Instantiate(EditorManager.instance.basePrefabs.elementFolder).GetComponent<ElementFolder>();
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elementFolder.Initialize(name);
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elementFolder.SetParent(parentElement);
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elementFolder.transformSubmodule = new TransformSubmodule(elementFolder);
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elementFolder.timeDurationSubmodule = new TimeDurationSubmodule(elementFolder);
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//elementFolder.GenerateTab(parentElement);
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elementFolder.SetTransformObserver();
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return elementFolder;
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}
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}
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} |