Files
ichni_Creator_Studio/Assets/Scripts/DynamicUI/Hierarchy/Hierarchy.cs
TRAfoer 30653e133b 偷看Hierarchy
试图做一点优化但是失败了(
在下面控制台输loopg("track名字",int)可以在某个track下生成一大堆pathnode来测试Hierarchy的性能
目前超过5000就卡了
2025-02-10 15:56:10 +08:00

26 lines
706 B
C#

using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame;
using UnityEngine;
using UnityEngine.UI;
namespace Ichni.Editor
{
public class Hierarchy : StaticWindow
{
public GameObject hierarchyTabPrefab;
public RectTransform tabContainer;
public List<HierarchyTab> tabList;
public void GenerateTab(GameElement targetElement, GameElement parentElement)
{
HierarchyTab tab = Instantiate(hierarchyTabPrefab, tabContainer).GetComponent<HierarchyTab>();
tab.SetTab(targetElement, parentElement);
tabList.Add(tab);
}
}
}