Files
ichni_Creator_Studio/Assets/Scripts/DynamicUI/DynamicUIElements/Composite/DynamicUIStringUnit.cs
2025-02-13 14:26:37 -05:00

30 lines
912 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Ichni.Editor
{
public class DynamicUIStringUnit : DynamicUICompositeUnit
{
public TMP_InputField stringInputField;
public override void SetUnit(CompositeParameterWindow window, object itemContent)
{
compositeParameterWindow = window;
stringInputField.text = (string)itemContent;
stringInputField.onEndEdit.AddListener(_ => compositeParameterWindow.ApplyParameters());
removeButton.onClick.AddListener(() =>
{
compositeParameterWindow.RemoveUnit(this);
compositeParameterWindow.ApplyParameters();
});
}
public string GetValue()
{
return stringInputField.text;
}
}
}