Files
ichni_Creator_Studio/IchniCreatorStudio.slnx
2026-05-23 21:05:16 +08:00

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<Solution>
<Project Path="Assembly-CSharp-firstpass.csproj" />
<Project Path="Assembly-CSharp.csproj" />
<Project Path="UnityUIExtensions.csproj" />
<Project Path="UniRx.csproj" />
<Project Path="AmplifyShaderEditor.csproj" />
<Project Path="Boxophobic.Utils.Scripts.csproj" />
<Project Path="LeanCommon.csproj" />
<Project Path="Boxophobic.Utils.Editor.csproj" />
<Project Path="Assembly-CSharp-Editor.csproj" />
<Project Path="IngameDebugConsole.Runtime.csproj" />
<Project Path="FR2.csproj" />
<Project Path="Boxophobic.AtmosphericHeightFog.Editor.csproj" />
<Project Path="com.xuanxuan.nb.postprocessing.csproj" />
<Project Path="UnityUIExtensions.editor.csproj" />
<Project Path="UniRx.Examples.csproj" />
<Project Path="CW.Common.csproj" />
<Project Path="Assembly-CSharp-Editor-firstpass.csproj" />
<Project Path="Boxophobic.AtmosphericHeightFog.Runtime.csproj" />
<Project Path="com.xuanxuan.nb.postprocessing.Editor.csproj" />
<Project Path="com.xuanxuan.nb.shaders.Editor.csproj" />
<Project Path="com.xuanxuan.render.utility.Editor.csproj" />
<Project Path="LeanPool.csproj" />
<Project Path="Sirenix.OdinInspector.Modules.UnityMathematics.csproj" />
<Project Path="IngameDebugConsole.Editor.csproj" />
<Project Path="com.xuanxuan.render.utility.csproj" />
<Project Path="com.xuanxuan.nb.shaders.csproj" />
</Solution>