using UnityEngine; namespace SkyboxBlenderSpace { public class SpacebarClick3 : MonoBehaviour { public SkyboxBlender skyboxScript; bool isStopped; void Update() { if (Input.GetKeyDown(KeyCode.Space)) { skyboxScript.Blend(2); isStopped = false; } // stop blending if (Input.GetKeyDown(KeyCode.E)) { if (isStopped) { skyboxScript.Blend(2); isStopped = false; } else { skyboxScript.Stop(); isStopped = true; } } } } }