%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4718363974630876385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6133423928317663284} - component: {fileID: 4419373029870813976} - component: {fileID: 466442562606768818} - component: {fileID: 1090375219705033731} - component: {fileID: 2971356753947631934} - component: {fileID: 8876091283221430739} m_Layer: 9 m_Name: Strip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6133423928317663284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718363974630876385} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2236104322558172231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4419373029870813976 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718363974630876385} m_Mesh: {fileID: 0} --- !u!23 &466442562606768818 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718363974630876385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2424431729f1047c4b42f971c2cdd2b6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &1090375219705033731 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718363974630876385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e1690bb01d509a439fc991a10f8278f, type: 3} m_Name: m_EditorClassIdentifier: updateMethod: 0 _spline: {fileID: 0} _autoUpdate: 1 _rotationModifier: blend: 1 useClippedPercent: 0 keys: [] _offsetModifier: blend: 1 useClippedPercent: 0 keys: [] _colorModifier: blend: 1 useClippedPercent: 0 keys: [] _sizeModifier: blend: 1 useClippedPercent: 0 keys: [] _clipFromSample: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: 0} forward: {x: 0, y: 0, z: 0} color: {r: 0, g: 0, b: 0, a: 0} size: 0 percent: 0 _clipToSample: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: 0} forward: {x: 0, y: 0, z: 0} color: {r: 0, g: 0, b: 0, a: 0} size: 0 percent: 0 _loopSamples: 0 _clipFrom: 0 _clipTo: 1 animClipFrom: 0 animClipTo: 1 multithreaded: 0 buildOnAwake: 1 buildOnEnable: 0 _baked: 0 _markDynamic: 1 _size: 1 _color: {r: 1, g: 1, b: 1, a: 1} _offset: {x: 0, y: 0, z: 0} _normalMethod: 1 _calculateTangents: 1 _useSplineSize: 1 _useSplineColor: 1 _rotation: 0 _flipFaces: 0 _doubleSided: 0 _uvMode: 0 _uvScale: {x: 1, y: 1} _uvOffset: {x: 0, y: 0} _uvRotation: 0 _meshIndexFormat: 0 _bakedMesh: {fileID: 0} colliderUpdateRate: 0.2 _slices: 1 _compensateCorners: 0 _useShapeCurve: 0 _shape: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 _lastShape: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 _shapeExposure: 1 --- !u!64 &2971356753947631934 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718363974630876385} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 0} --- !u!114 &8876091283221430739 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718363974630876385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b37c44f04f3075045aef6be2c0506551, type: 3} m_Name: m_EditorClassIdentifier: connectedGameElement: {fileID: 1017732945410167678} --- !u!1 &6759562726529963496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8577101396104971865} - component: {fileID: 1652441339443578052} m_Layer: 9 m_Name: JudgeEffect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8577101396104971865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6759562726529963496} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 4303129164719886000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1652441339443578052 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6759562726529963496} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 0ab11be59df835d4099df401d7420c44, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 1 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &6971801465093075595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6151001625554078598} - component: {fileID: 9089737222488076669} - component: {fileID: 1773068845366186070} - component: {fileID: 6156702432362452020} - component: {fileID: 6317868314846977129} - component: {fileID: 757833848761629952} m_Layer: 9 m_Name: Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6151001625554078598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6971801465093075595} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2236104322558172231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9089737222488076669 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6971801465093075595} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1773068845366186070 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6971801465093075595} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b39306d2c39754d0aafabe8570b8e640, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &6156702432362452020 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6971801465093075595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0def5156137c6d14082064fa7b5d5247, type: 3} m_Name: m_EditorClassIdentifier: updateMethod: 0 _spline: {fileID: 0} _autoUpdate: 1 _rotationModifier: blend: 1 useClippedPercent: 0 keys: [] _offsetModifier: blend: 1 useClippedPercent: 0 keys: [] _colorModifier: blend: 1 useClippedPercent: 0 keys: [] _sizeModifier: blend: 1 useClippedPercent: 0 keys: [] _clipFromSample: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: -1} forward: {x: 0.9284767, y: 0.37139067, z: 0} color: {r: 1, g: 1, b: 1, a: 1} size: 1 percent: 0 _clipToSample: position: {x: 10, y: 0, z: 0} up: {x: 0, y: 0, z: -1} forward: {x: 0.9284767, y: -0.37139067, z: 0} color: {r: 1, g: 1, b: 1, a: 1} size: 1 percent: 1 _loopSamples: 0 _clipFrom: 0 _clipTo: 1 animClipFrom: 0 animClipTo: 1 multithreaded: 0 buildOnAwake: 1 buildOnEnable: 0 applyDirectionRotation: 1 useTriggers: 0 triggerGroup: 0 _direction: 1 _dontLerpDirection: 0 _physicsMode: 0 _motion: _hasOffset: 0 _hasRotationOffset: 0 _offset: {x: 0, y: 0} _rotationOffset: {x: 0, y: 0, z: 0} _baseScale: {x: 1, y: 1, z: 1} _2dMode: 0 velocityHandleMode: 0 applyPositionX: 1 applyPositionY: 1 applyPositionZ: 1 applyPosition2D: 1 retainLocalPosition: 0 direction: 1 applyRotationX: 1 applyRotationY: 1 applyRotationZ: 1 applyRotation2D: 1 retainLocalRotation: 0 applyScaleX: 0 applyScaleY: 0 applyScaleZ: 0 targetUser: {fileID: 6156702432362452020} targetRigidbody: {fileID: 0} targetRigidbody2D: {fileID: 0} targetTransform: {fileID: 6151001625554078598} _result: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: -1} forward: {x: 0.9284767, y: 0.37139067, z: 0} color: {r: 1, g: 1, b: 1, a: 1} size: 1 percent: 0 _targetObject: {fileID: 0} _followTarget: {fileID: 0} _followTargetDistance: 0 _followLoop: 0 _followTargetDirection: -1 _position: 0 _mode: 0 --- !u!65 &6317868314846977129 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6971801465093075595} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &757833848761629952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6971801465093075595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b37c44f04f3075045aef6be2c0506551, type: 3} m_Name: m_EditorClassIdentifier: connectedGameElement: {fileID: 1017732945410167678} --- !u!1 &7060303612444197885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716383935833082429} - component: {fileID: 6523011263434424233} - component: {fileID: 561382234009730444} - component: {fileID: 487969501831859198} - component: {fileID: 7998261196637056522} - component: {fileID: 512383380983688327} m_Layer: 9 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &716383935833082429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7060303612444197885} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2236104322558172231} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6523011263434424233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7060303612444197885} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &561382234009730444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7060303612444197885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b39306d2c39754d0aafabe8570b8e640, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &487969501831859198 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7060303612444197885} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0def5156137c6d14082064fa7b5d5247, type: 3} m_Name: m_EditorClassIdentifier: updateMethod: 0 _spline: {fileID: 0} _autoUpdate: 1 _rotationModifier: blend: 1 useClippedPercent: 0 keys: [] _offsetModifier: blend: 1 useClippedPercent: 0 keys: [] _colorModifier: blend: 1 useClippedPercent: 0 keys: [] _sizeModifier: blend: 1 useClippedPercent: 0 keys: [] _clipFromSample: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: -1} forward: {x: 0.9284767, y: 0.37139067, z: 0} color: {r: 1, g: 1, b: 1, a: 1} size: 1 percent: 0 _clipToSample: position: {x: 10, y: 0, z: 0} up: {x: 0, y: 0, z: -1} forward: {x: 0.9284767, y: -0.37139067, z: 0} color: {r: 1, g: 1, b: 1, a: 1} size: 1 percent: 1 _loopSamples: 0 _clipFrom: 0 _clipTo: 1 animClipFrom: 0 animClipTo: 1 multithreaded: 0 buildOnAwake: 1 buildOnEnable: 0 applyDirectionRotation: 1 useTriggers: 0 triggerGroup: 0 _direction: 1 _dontLerpDirection: 0 _physicsMode: 0 _motion: _hasOffset: 0 _hasRotationOffset: 0 _offset: {x: 0, y: 0} _rotationOffset: {x: 0, y: 0, z: 0} _baseScale: {x: 1, y: 1, z: 1} _2dMode: 0 velocityHandleMode: 0 applyPositionX: 1 applyPositionY: 1 applyPositionZ: 1 applyPosition2D: 1 retainLocalPosition: 0 direction: 1 applyRotationX: 1 applyRotationY: 1 applyRotationZ: 1 applyRotation2D: 1 retainLocalRotation: 0 applyScaleX: 0 applyScaleY: 0 applyScaleZ: 0 targetUser: {fileID: 487969501831859198} targetRigidbody: {fileID: 0} targetRigidbody2D: {fileID: 0} targetTransform: {fileID: 716383935833082429} _result: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: -1} forward: {x: 0.9284767, y: 0.37139067, z: 0} color: {r: 1, g: 1, b: 1, a: 1} size: 1 percent: 0 _targetObject: {fileID: 0} _followTarget: {fileID: 0} _followTargetDistance: 0 _followLoop: 0 _followTargetDirection: -1 _position: 0 _mode: 0 --- !u!65 &7998261196637056522 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7060303612444197885} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &512383380983688327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7060303612444197885} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b37c44f04f3075045aef6be2c0506551, type: 3} m_Name: m_EditorClassIdentifier: connectedGameElement: {fileID: 1017732945410167678} --- !u!1 &7418166426351319151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2236104322558172231} m_Layer: 9 m_Name: Hold m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2236104322558172231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7418166426351319151} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 716383935833082429} - {fileID: 6133423928317663284} - {fileID: 6151001625554078598} m_Father: {fileID: 4303129164719886000} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8969796646526822168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4303129164719886000} - component: {fileID: 1017732945410167678} m_Layer: 9 m_Name: BasicNoteHoldStrip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4303129164719886000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8969796646526822168} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2236104322558172231} - {fileID: 8577101396104971865} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1017732945410167678 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8969796646526822168} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d94f163ef3d384b7eac5af0a344d786d, type: 3} m_Name: m_EditorClassIdentifier: serializationData: SerializedFormat: 2 SerializedBytes: ReferencedUnityObjects: [] SerializedBytesString: Prefab: {fileID: 0} PrefabModificationsReferencedUnityObjects: [] PrefabModifications: [] SerializationNodes: - Name: elementGuid Entry: 2 Data: 00000000000000000000000000000000 - Name: submoduleList Entry: 7 Data: 0|System.Collections.Generic.List`1[[Ichni.RhythmGame.SubmoduleBase, Assembly-CSharp]], mscorlib - Name: Entry: 12 Data: 0 - Name: Entry: 13 Data: - Name: Entry: 8 Data: elementName: tags: [] parentElement: {fileID: 0} connectedTab: {fileID: 0} childElementList: [] themeBundleName: objectName: note: {fileID: 0} noteMain: {fileID: 7060303612444197885} judgeEffect: {fileID: 6759562726529963496} notePartList: - {fileID: 7060303612444197885} - {fileID: 4718363974630876385} - {fileID: 6971801465093075595} effectPartList: - {fileID: 6759562726529963496} hold: {fileID: 0} meshGenerator: {fileID: 1090375219705033731} headPoint: {fileID: 487969501831859198} tailPoint: {fileID: 6156702432362452020}