using System; using System.Collections; using System.Collections.Generic; using DG.Tweening; using UnityEngine; namespace Ichni.StartMenu { public abstract class StartMenuPage : MonoBehaviour { public CanvasGroup canvasGroup; public Sequence fadeIn, fadeOut; protected virtual void Awake() { InitializeAnimations(); InitializeUI(); } protected abstract void InitializeAnimations(); protected abstract void InitializeUI(); } }