using System.Collections; using System.Collections.Generic; using SLSUtilities.General; using UnityEngine; namespace Ichni.StartMenu { public class StartMenuManager : Singleton { /// 小写别名,兼容现有调用点 public new static StartMenuManager instance => Instance; public StartPage startPage; public CreateEmptyProjectPage createEmptyProjectPage; public EditorSettingsPage editorSettingsPage; protected override void Awake() { base.Awake(); // Singleton.Initialize(false) Application.targetFrameRate = 90; } } }