using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Ichni.StartMenu { public class StartMenuManager : MonoBehaviour { public static StartMenuManager instance; public StartPage startPage; public CreateEmptyProjectPage createEmptyProjectPage; public EditorSettingsPage editorSettingsPage; private void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(gameObject); } else if (instance != this) { Destroy(gameObject); } } } }