using System; using System.Collections; using System.Collections.Generic; using Ichni.RhythmGame; using UnityEngine; using UnityEngine.UI; namespace Ichni.Editor { public class MusicPlayModule : MonoBehaviour { public Button playButton; public Button pauseButton; public Button stopButton; private void Start() { playButton.onClick.AddListener(EditorManager.instance.musicPlayer.PlayMusic); pauseButton.onClick.AddListener(EditorManager.instance.musicPlayer.PauseMusic); stopButton.onClick.AddListener(EditorManager.instance.musicPlayer.StopMusic); } } }