using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Ichni.RhythmGame.Beatmap; using Ichni.RhythmGame.ThemeBundles.Basic; using UnityEngine; namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse { public partial class DTMNoteVisual : NoteVisualBase { public new static DTMNoteVisual GenerateElement(string elementName, Guid id, List tags, bool isFirstGenerated, string themeBundleName, string objectName, GameElement parentElement) { DTMNoteVisual noteVisual = SubstantialObject.GenerateElement(elementName, id, tags, isFirstGenerated, themeBundleName, objectName, parentElement).GetComponent(); return noteVisual; } public override void FirstSetUpObject(bool isFirstGenerated) { NoteBase note = parentElement as NoteBase; if (note == null) throw new System.Exception("NoteVisual只能生成在Note下。"); this.note = note; note.noteVisual = this; if (isFirstGenerated) { note.noteJudgeSubmodule.AddJudgeUnit("TouchArea"); effectSubmodule.effectCollection["Generate"].Add(new DTMNoteGenerateExpand(this, 1f, 0.2f)); effectSubmodule.effectCollection["Perfect"].Add(new DTMNotePerfectBurst(this)); if (objectName.Contains("Tap")) { effectSubmodule.effectCollection["Good"].Add(new DTMNoteGoodBurst(this)); effectSubmodule.effectCollection["Bad"].Add(new DTMNoteBadBurst(this)); } effectSubmodule.effectCollection["Miss"].Add(new DTMNoteMissTransparent(this, 0.2f)); } } public override void AfterInitialize() { Recover(); } public override void Recover() { effectPartList.ForEach(effectPart => { effectPart.GetComponent().Stop(); }); foreach (Renderer renderer in notePartList.Select(part => part.GetComponent())) { renderer.material.SetFloat("_MainAlpha", 1f); } noteMain.transform.localScale = Vector3.zero; } } public partial class DTMNoteVisual { public override void SaveBM() { matchedBM = new Beatmap.DTMNoteVisual_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM, themeBundleName, objectName); } } namespace Beatmap { public class DTMNoteVisual_BM : SubstantialObject_BM { public DTMNoteVisual_BM() { } public DTMNoteVisual_BM(string elementName, Guid id, List tags, GameElement_BM parent, string themeBundleName, string objectName) : base(elementName, id, tags, parent, themeBundleName, objectName) { } public override void ExecuteBM() { matchedElement = DTMNoteVisual.GenerateElement(elementName, elementGuid, tags, false, themeBundleName, objectName, GetElement(attachedElementGuid)); } public override GameElement DuplicateBM(GameElement parent) { return DTMNoteVisual.GenerateElement(elementName, Guid.NewGuid(), tags, false, themeBundleName, objectName, parent); } } } }