using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Ichni.Editor { public class BackgroundController : MonoBehaviour { public Canvas backgroundCanvas; public Image backgroundImage; public Material skyboxMaterial; public void EnableBackground(bool enable) { backgroundCanvas.gameObject.SetActive(enable); } public void SetBackground(Sprite sprite) { backgroundImage.sprite = sprite; } public void SetSkybox(Material material) { skyboxMaterial = material; RenderSettings.skybox = material; } } }