@@ -52,25 +52,22 @@ namespace SLSUtilities.Rendering.PostProcessing
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public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
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{
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if (renderingData.cameraData.postProcessEnabled)
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if (afterTransparentPass.Setup(ref renderingData))
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{
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if (afterTransparentPass.Setup(ref renderingData))
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{
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afterTransparentPass.ConfigureInput(ScriptableRenderPassInput.Color);
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renderer.EnqueuePass(afterTransparentPass);
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}
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afterTransparentPass.ConfigureInput(ScriptableRenderPassInput.Color);
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renderer.EnqueuePass(afterTransparentPass);
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}
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if (beforePostProcessPass.Setup(ref renderingData))
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{
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beforePostProcessPass.ConfigureInput(ScriptableRenderPassInput.Color);
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renderer.EnqueuePass(beforePostProcessPass);
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}
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if (beforePostProcessPass.Setup(ref renderingData))
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{
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beforePostProcessPass.ConfigureInput(ScriptableRenderPassInput.Color);
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renderer.EnqueuePass(beforePostProcessPass);
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}
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if (afterPostProcessPass.Setup(ref renderingData))
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{
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afterPostProcessPass.ConfigureInput(ScriptableRenderPassInput.Color);
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renderer.EnqueuePass(afterPostProcessPass);
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}
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if (afterPostProcessPass.Setup(ref renderingData))
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{
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afterPostProcessPass.ConfigureInput(ScriptableRenderPassInput.Color);
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renderer.EnqueuePass(afterPostProcessPass);
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}
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}
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@@ -91,4 +88,4 @@ namespace SLSUtilities.Rendering.PostProcessing
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base.Dispose(disposing);
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}
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}
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}
|
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}
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|
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Block a user