diff --git a/Assets/StreamingAssets/AutoSave/1.meta b/Assets/Prefabs/GameElements/Note.meta similarity index 77% rename from Assets/StreamingAssets/AutoSave/1.meta rename to Assets/Prefabs/GameElements/Note.meta index f9f6c849..e9960052 100644 --- a/Assets/StreamingAssets/AutoSave/1.meta +++ b/Assets/Prefabs/GameElements/Note.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c04a091fb8e1643f2b44023f104565a6 +guid: a89953a644d5746dd9768d4ef832db83 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Prefabs/GameElements/NoteJudgeHint.meta b/Assets/Prefabs/GameElements/Note/NoteJudgeHint.meta similarity index 100% rename from Assets/Prefabs/GameElements/NoteJudgeHint.meta rename to Assets/Prefabs/GameElements/Note/NoteJudgeHint.meta diff --git a/Assets/Prefabs/GameElements/NoteJudgeHint/AreaJudgeHInt.prefab b/Assets/Prefabs/GameElements/Note/NoteJudgeHint/AreaJudgeHInt.prefab similarity index 100% rename from Assets/Prefabs/GameElements/NoteJudgeHint/AreaJudgeHInt.prefab rename to Assets/Prefabs/GameElements/Note/NoteJudgeHint/AreaJudgeHInt.prefab diff --git a/Assets/Prefabs/GameElements/NoteJudgeHint/AreaJudgeHInt.prefab.meta b/Assets/Prefabs/GameElements/Note/NoteJudgeHint/AreaJudgeHInt.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/NoteJudgeHint/AreaJudgeHInt.prefab.meta rename to Assets/Prefabs/GameElements/Note/NoteJudgeHint/AreaJudgeHInt.prefab.meta diff --git a/Assets/Prefabs/GameElements/NoteJudgeHint/FullscreenNearTimeHint.prefab b/Assets/Prefabs/GameElements/Note/NoteJudgeHint/FullscreenNearTimeHint.prefab similarity index 100% rename from Assets/Prefabs/GameElements/NoteJudgeHint/FullscreenNearTimeHint.prefab rename to Assets/Prefabs/GameElements/Note/NoteJudgeHint/FullscreenNearTimeHint.prefab diff --git a/Assets/Prefabs/GameElements/NoteJudgeHint/FullscreenNearTimeHint.prefab.meta b/Assets/Prefabs/GameElements/Note/NoteJudgeHint/FullscreenNearTimeHint.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/NoteJudgeHint/FullscreenNearTimeHint.prefab.meta rename to Assets/Prefabs/GameElements/Note/NoteJudgeHint/FullscreenNearTimeHint.prefab.meta diff --git a/Assets/Prefabs/GameElements/Stay.prefab b/Assets/Prefabs/GameElements/Note/Stay.prefab similarity index 100% rename from Assets/Prefabs/GameElements/Stay.prefab rename to Assets/Prefabs/GameElements/Note/Stay.prefab diff --git a/Assets/Prefabs/GameElements/Stay.prefab.meta b/Assets/Prefabs/GameElements/Note/Stay.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/Stay.prefab.meta rename to Assets/Prefabs/GameElements/Note/Stay.prefab.meta diff --git a/Assets/Prefabs/GameElements/Tap.prefab b/Assets/Prefabs/GameElements/Note/Tap.prefab similarity index 100% rename from Assets/Prefabs/GameElements/Tap.prefab rename to Assets/Prefabs/GameElements/Note/Tap.prefab diff --git a/Assets/Prefabs/GameElements/Tap.prefab.meta b/Assets/Prefabs/GameElements/Note/Tap.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/Tap.prefab.meta rename to Assets/Prefabs/GameElements/Note/Tap.prefab.meta diff --git a/Assets/StreamingAssets/AutoSave/TestProject.meta b/Assets/Prefabs/GameElements/Track.meta similarity index 77% rename from Assets/StreamingAssets/AutoSave/TestProject.meta rename to Assets/Prefabs/GameElements/Track.meta index 08022d17..3fdb4089 100644 --- a/Assets/StreamingAssets/AutoSave/TestProject.meta +++ b/Assets/Prefabs/GameElements/Track.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8403371c2481d4e37a563d372f2be857 +guid: 0f3fdea7356ba4eb6a5cca3d0deef1c8 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Prefabs/GameElements/DefaultTrackMaterial.mat b/Assets/Prefabs/GameElements/Track/DefaultTrackMaterial.mat similarity index 95% rename from Assets/Prefabs/GameElements/DefaultTrackMaterial.mat rename to Assets/Prefabs/GameElements/Track/DefaultTrackMaterial.mat index 3b29fb7d..fdc75982 100644 --- a/Assets/Prefabs/GameElements/DefaultTrackMaterial.mat +++ b/Assets/Prefabs/GameElements/Track/DefaultTrackMaterial.mat @@ -8,20 +8,19 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DefaultTrackMaterial - m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: -6465566751694194690, guid: ee7160752d2114149904ca2b2b012bbf, + type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: + m_ValidKeywords: [] + m_InvalidKeywords: - _ALPHAPREMULTIPLY_ON - m_InvalidKeywords: [] m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 1 - m_CustomRenderQueue: 3000 - stringTagMap: - RenderType: Transparent - disabledShaderPasses: - - GRABPASS + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -118,6 +117,7 @@ Material: - _DistortionStrengthScaled: 0 - _DstBlend: 10 - _DstBlendAlpha: 0 + - _Emission: 0 - _EmissionEnabled: 0 - _EnableExternalAlpha: 0 - _EnvironmentReflections: 1 diff --git a/Assets/Prefabs/GameElements/DefaultTrackMaterial.mat.meta b/Assets/Prefabs/GameElements/Track/DefaultTrackMaterial.mat.meta similarity index 100% rename from Assets/Prefabs/GameElements/DefaultTrackMaterial.mat.meta rename to Assets/Prefabs/GameElements/Track/DefaultTrackMaterial.mat.meta diff --git a/Assets/Prefabs/GameElements/DefaultTrailMaterial.mat b/Assets/Prefabs/GameElements/Track/DefaultTrailMaterial.mat similarity index 95% rename from Assets/Prefabs/GameElements/DefaultTrailMaterial.mat rename to Assets/Prefabs/GameElements/Track/DefaultTrailMaterial.mat index 6746098c..f52f70c5 100644 --- a/Assets/Prefabs/GameElements/DefaultTrailMaterial.mat +++ b/Assets/Prefabs/GameElements/Track/DefaultTrailMaterial.mat @@ -8,22 +8,21 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DefaultTrailMaterial - m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: -6465566751694194690, guid: ee7160752d2114149904ca2b2b012bbf, + type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: - - _ALPHAPREMULTIPLY_ON + m_ValidKeywords: [] m_InvalidKeywords: + - _ALPHAPREMULTIPLY_ON - _FLIPBOOKBLENDING_OFF - _RECEIVE_SHADOWS_OFF m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 1 - m_CustomRenderQueue: 3000 - stringTagMap: - RenderType: Transparent - disabledShaderPasses: - - GRABPASS + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -120,6 +119,7 @@ Material: - _DistortionStrengthScaled: 0 - _DstBlend: 10 - _DstBlendAlpha: 0 + - _Emission: 0 - _EmissionEnabled: 0 - _EnableExternalAlpha: 0 - _EnvironmentReflections: 1 diff --git a/Assets/Prefabs/GameElements/DefaultTrailMaterial.mat.meta b/Assets/Prefabs/GameElements/Track/DefaultTrailMaterial.mat.meta similarity index 100% rename from Assets/Prefabs/GameElements/DefaultTrailMaterial.mat.meta rename to Assets/Prefabs/GameElements/Track/DefaultTrailMaterial.mat.meta diff --git a/Assets/Prefabs/GameElements/PathNode.mat b/Assets/Prefabs/GameElements/Track/PathNode.mat similarity index 100% rename from Assets/Prefabs/GameElements/PathNode.mat rename to Assets/Prefabs/GameElements/Track/PathNode.mat diff --git a/Assets/Prefabs/GameElements/PathNode.mat.meta b/Assets/Prefabs/GameElements/Track/PathNode.mat.meta similarity index 100% rename from Assets/Prefabs/GameElements/PathNode.mat.meta rename to Assets/Prefabs/GameElements/Track/PathNode.mat.meta diff --git a/Assets/Prefabs/GameElements/PathNode.prefab b/Assets/Prefabs/GameElements/Track/PathNode.prefab similarity index 100% rename from Assets/Prefabs/GameElements/PathNode.prefab rename to Assets/Prefabs/GameElements/Track/PathNode.prefab diff --git a/Assets/Prefabs/GameElements/PathNode.prefab.meta b/Assets/Prefabs/GameElements/Track/PathNode.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/PathNode.prefab.meta rename to Assets/Prefabs/GameElements/Track/PathNode.prefab.meta diff --git a/Assets/Prefabs/GameElements/Track.prefab b/Assets/Prefabs/GameElements/Track/Track.prefab similarity index 100% rename from Assets/Prefabs/GameElements/Track.prefab rename to Assets/Prefabs/GameElements/Track/Track.prefab diff --git a/Assets/Prefabs/GameElements/Track.prefab.meta b/Assets/Prefabs/GameElements/Track/Track.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/Track.prefab.meta rename to Assets/Prefabs/GameElements/Track/Track.prefab.meta diff --git a/Assets/Prefabs/GameElements/TrackDisplayer.mat b/Assets/Prefabs/GameElements/Track/TrackDisplayer.mat similarity index 100% rename from Assets/Prefabs/GameElements/TrackDisplayer.mat rename to Assets/Prefabs/GameElements/Track/TrackDisplayer.mat diff --git a/Assets/Prefabs/GameElements/TrackDisplayer.mat.meta b/Assets/Prefabs/GameElements/Track/TrackDisplayer.mat.meta similarity index 100% rename from Assets/Prefabs/GameElements/TrackDisplayer.mat.meta rename to Assets/Prefabs/GameElements/Track/TrackDisplayer.mat.meta diff --git a/Assets/Prefabs/GameElements/TrackDisplayer.prefab b/Assets/Prefabs/GameElements/Track/TrackDisplayer.prefab similarity index 100% rename from Assets/Prefabs/GameElements/TrackDisplayer.prefab rename to Assets/Prefabs/GameElements/Track/TrackDisplayer.prefab diff --git a/Assets/Prefabs/GameElements/TrackDisplayer.prefab.meta b/Assets/Prefabs/GameElements/Track/TrackDisplayer.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/TrackDisplayer.prefab.meta rename to Assets/Prefabs/GameElements/Track/TrackDisplayer.prefab.meta diff --git a/Assets/Prefabs/GameElements/Trail.prefab b/Assets/Prefabs/GameElements/Track/Trail.prefab similarity index 100% rename from Assets/Prefabs/GameElements/Trail.prefab rename to Assets/Prefabs/GameElements/Track/Trail.prefab diff --git a/Assets/Prefabs/GameElements/Trail.prefab.meta b/Assets/Prefabs/GameElements/Track/Trail.prefab.meta similarity index 100% rename from Assets/Prefabs/GameElements/Trail.prefab.meta rename to Assets/Prefabs/GameElements/Track/Trail.prefab.meta diff --git a/Assets/Scenes/StartMenu.unity b/Assets/Scenes/StartMenu.unity index e2a3e64f..93af63bf 100644 --- a/Assets/Scenes/StartMenu.unity +++ b/Assets/Scenes/StartMenu.unity @@ -14322,7 +14322,7 @@ MonoBehaviour: m_TargetGraphic: {fileID: 4337614255116277774} m_HandleRect: {fileID: 4337614255116277775} m_Direction: 2 - m_Value: 1 + m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: diff --git a/Assets/Scripts/EditorGame/GameElements/TemporaryObject.cs b/Assets/Scripts/EditorGame/GameElements/TemporaryObject.cs index 642136f6..daaae655 100644 --- a/Assets/Scripts/EditorGame/GameElements/TemporaryObject.cs +++ b/Assets/Scripts/EditorGame/GameElements/TemporaryObject.cs @@ -16,8 +16,7 @@ namespace Ichni.RhythmGame tempObj.Initialize(elementName, id, tags, isFirstGenerated, parentElement); tempObj.themeBundleName = string.Empty; tempObj.objectName = string.Empty; - tempObj.themeBundleList = - ThemeBundleManager.instance.loadedThemeBundleList.ConvertAll(x => x.themeBundleName); + tempObj.themeBundleList = ThemeBundleManager.instance.loadedThemeBundleList.ConvertAll(x => x.themeBundleName); tempObj.objectNameList = new List(); return tempObj; } diff --git a/Assets/Scripts/EditorGame/GameElements/Track/Track.cs b/Assets/Scripts/EditorGame/GameElements/Track/Track.cs index a322c0a7..3a3a4c06 100644 --- a/Assets/Scripts/EditorGame/GameElements/Track/Track.cs +++ b/Assets/Scripts/EditorGame/GameElements/Track/Track.cs @@ -19,10 +19,11 @@ namespace Ichni.RhythmGame public static Track GenerateElement(string elementName, Guid id, List tags, bool isFirstGenerated, GameElement parentElement) { Track track = Instantiate(EditorManager.instance.basePrefabs.track, parentElement.transform).GetComponent(); - track.Initialize(elementName, id, tags, isFirstGenerated, parentElement); - - if(parentElement is ElementFolder folder) folder.trackList.Add(track); + if (parentElement is ElementFolder folder) + { + folder.trackList.Add(track); + } return track; } @@ -31,7 +32,7 @@ namespace Ichni.RhythmGame { transformSubmodule = new TransformSubmodule(this); timeDurationSubmodule = new TimeDurationSubmodule(this); - trackPathSubmodule = null; + trackPathSubmodule = new TrackPathSubmodule(this, TrackSpaceType.CatmullRom, TrackSamplingType.TimeDistributed, false, false); trackTimeSubmodule = null; trackRendererSubmodule = null; } @@ -86,7 +87,7 @@ namespace Ichni.RhythmGame () => { trackPathSubmodule = new TrackPathSubmodule(this, TrackSpaceType.CatmullRom, - TrackSamplingType.TimeDistributed, false); + TrackSamplingType.TimeDistributed, false, false); inspectorMain.SetInspector(this); }); var trackTimeMovableButton = inspector.GenerateButton(this, trackSubmodulesContainer, "Track Time Movable", @@ -105,7 +106,7 @@ namespace Ichni.RhythmGame var trackRendererAutoOrientButton = inspector.GenerateButton(this, trackSubmodulesContainer, "Track Renderer Auto Orient", () => { - trackRendererSubmodule = new TrackRendererSubmoduleAutoOrient(this); + trackRendererSubmodule = new TrackRendererSubmoduleAutoOrient(this, false, 0); inspectorMain.SetInspector(this); }); @@ -113,26 +114,16 @@ namespace Ichni.RhythmGame "Track Renderer Path Generator", () => { - trackRendererSubmodule = new TrackRendererSubmodulePathGenerator(this); + trackRendererSubmodule = new TrackRendererSubmodulePathGenerator(this, false, 0); + inspectorMain.SetInspector(this); + }); + + var trackRendererSurfaceButton = inspector.GenerateButton(this, trackSubmodulesContainer, "Track Renderer Surface", + () => + { + trackRendererSubmodule = new TrackRendererSubmoduleSurface(this, false, 0); inspectorMain.SetInspector(this); }); - - if (trackPathSubmodule != null) - { - trackPathButton.button.interactable = false; - } - - if (trackTimeSubmodule != null) - { - trackTimeMovableButton.button.interactable = false; - trackTimeStaticButton.button.interactable = false; - } - - if (trackRendererSubmodule != null) - { - trackRendererAutoOrientButton.button.interactable = false; - trackRendererPathGeneratorButton.button.interactable = false; - } var generateContainer = inspector.GenerateContainer("Generate Elements"); //物体生成 @@ -196,6 +187,28 @@ namespace Ichni.RhythmGame new FlexibleFloat(), new FlexibleFloat(), new FlexibleFloat()); }); //旋转 + if (trackPathSubmodule != null) + { + trackPathButton.button.interactable = false; + } + else + { + pathNodeButton.button.interactable = false; + } + + if (trackTimeSubmodule != null) + { + trackTimeMovableButton.button.interactable = false; + trackTimeStaticButton.button.interactable = false; + } + + if (trackRendererSubmodule != null) + { + trackRendererAutoOrientButton.button.interactable = false; + trackRendererPathGeneratorButton.button.interactable = false; + } + + var toolsContainerTrack = inspector.GenerateContainer("Track Tools"); //轨道(整体)快捷工具 var quickCopyButton = inspector.GenerateButton(this, toolsContainerTrack, "QuickCopy", () => { diff --git a/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackPathSubmodule.cs b/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackPathSubmodule.cs index efdf75a4..6c489a77 100644 --- a/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackPathSubmodule.cs +++ b/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackPathSubmodule.cs @@ -18,8 +18,11 @@ namespace Ichni.RhythmGame public Track.TrackSpaceType trackSpaceType; public Track.TrackSamplingType trackSamplingType; public bool isClosed; + + public bool isShowingDisplay; - public TrackPathSubmodule(Track track, Track.TrackSpaceType trackSpaceType, Track.TrackSamplingType trackSamplingType, bool isClosed) : base(track) + public TrackPathSubmodule(Track track, Track.TrackSpaceType trackSpaceType, + Track.TrackSamplingType trackSamplingType, bool isClosed, bool isShowingDisplay) : base(track) { this.path = track.AddComponent(); @@ -32,9 +35,12 @@ namespace Ichni.RhythmGame SetUpSplineComputer(this.trackSpaceType, this.trackSamplingType); //闭合路径在PathNode生成时执行,在初始化的情况下,PathNode数量为0,不会执行闭合操作 + this.isShowingDisplay = isShowingDisplay; this.trackDisplay = UnityEngine.Object.Instantiate(EditorManager.instance.basePrefabs.trackDisplay, track.transform).GetComponent(); this.trackDisplay.spline = path; this.trackDisplay.size = 0.1f; + + this.trackDisplay.gameObject.SetActive(isShowingDisplay); } } @@ -93,6 +99,9 @@ namespace Ichni.RhythmGame { PathNode.GenerateElement("New Path Node", Guid.NewGuid(), new List(), true, track, true); }); + + var showDisplayToggle = inspector.GenerateToggle(this, container, "Show Display", nameof(isShowingDisplay)); + showDisplayToggle.AddListenerFunction(_ => trackDisplay.gameObject.SetActive(isShowingDisplay)); } } @@ -103,6 +112,7 @@ namespace Ichni.RhythmGame public Track.TrackSpaceType trackSpaceType; public Track.TrackSamplingType trackSamplingType; public bool isClosed; + public bool isShowingDisplay; public TrackPathSubmodule_BM() { @@ -116,19 +126,20 @@ namespace Ichni.RhythmGame this.trackSpaceType = trackPathSubmodule.trackSpaceType; this.trackSamplingType = trackPathSubmodule.trackSamplingType; this.isClosed = trackPathSubmodule.isClosed; + this.isShowingDisplay = trackPathSubmodule.isShowingDisplay; } public override void ExecuteBM() { attachedElement = GameElement_BM.GetElement(attachedElementGuid); Track track = attachedElement as Track; - track.trackPathSubmodule = new TrackPathSubmodule(track, trackSpaceType, trackSamplingType, isClosed); + track.trackPathSubmodule = new TrackPathSubmodule(track, trackSpaceType, trackSamplingType, isClosed, isShowingDisplay); } public override void DuplicateBM(GameElement attached) { Track track = attached as Track; - track.trackPathSubmodule = new TrackPathSubmodule(track, trackSpaceType, trackSamplingType, isClosed); + track.trackPathSubmodule = new TrackPathSubmodule(track, trackSpaceType, trackSamplingType, isClosed, isShowingDisplay); } } diff --git a/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackRendererSubmodule.cs b/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackRendererSubmodule.cs index c864d50a..6d0b6e51 100644 --- a/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackRendererSubmodule.cs +++ b/Assets/Scripts/EditorGame/GameElements/Track/TrackSubmodules/TrackRendererSubmodule.cs @@ -1,22 +1,62 @@ +using System; using System.Collections; using System.Collections.Generic; using Dreamteck.Splines; using Ichni.Editor; +using Ichni.RhythmGame.Beatmap; using Unity.VisualScripting; using UnityEngine; using Inspector = Ichni.Editor.Inspector; namespace Ichni.RhythmGame { - public class TrackRendererSubmodule : TrackSubmodule + public partial class TrackRendererSubmodule : TrackSubmodule { public MeshGenerator meshGenerator; public MeshRenderer meshRenderer; public Material renderMaterial; - public TrackRendererSubmodule(Track track) : base(track) + public string materialThemeBundleName; + public string materialName; + public bool enableEmission; + public float emissionIntensity; + + public TrackRendererSubmodule(Track track, bool enableEmission, float emissionIntensity) : base(track) { this.track.trackRendererSubmodule = this; + this.enableEmission = enableEmission; + this.emissionIntensity = emissionIntensity; + this.materialThemeBundleName = String.Empty; + this.materialName = String.Empty; + } + + public void ApplyMaterial(string materialThemeBundleName, string materialName) + { + this.materialThemeBundleName = materialThemeBundleName; + this.materialName = materialName; + Material mat = ThemeBundleManager.instance.GetObject(materialThemeBundleName, materialName); + if(mat != null) + { + renderMaterial = mat; + meshRenderer.material = renderMaterial; + } + } + + public override void Refresh() + { + SetEnableEmission(); + SetEmissionIntensity(); + + if (track.trackTimeSubmodule is TrackTimeSubmoduleMovable) + { + meshGenerator.clipFrom = 0; + meshGenerator.clipTo = 0; + } + else + { + meshGenerator.clipFrom = 0; + meshGenerator.clipTo = 1; + } } public override void SaveBM() @@ -24,6 +64,18 @@ namespace Ichni.RhythmGame throw new System.NotImplementedException(); } } + public partial class TrackRendererSubmodule + { + protected void SetEnableEmission() + { + meshRenderer.material.SetInt("_Emission", enableEmission ? 1 : 0); + } + + protected void SetEmissionIntensity() + { + meshRenderer.material.SetColor("_EmissionColor", Color.white * Mathf.Pow(2, emissionIntensity)); + } + } #region AutoOrient @@ -31,7 +83,8 @@ namespace Ichni.RhythmGame { public SplineRenderer splineRenderer; - public TrackRendererSubmoduleAutoOrient(Track track, Material material = null) : base(track) + public TrackRendererSubmoduleAutoOrient(Track track, bool enableEmission, float emissionIntensity, Material material = null) : + base(track, enableEmission, emissionIntensity) { this.splineRenderer = track.AddComponent(); this.meshRenderer = splineRenderer.GetComponent(); @@ -42,32 +95,47 @@ namespace Ichni.RhythmGame this.splineRenderer.clipTo = 1; this.meshRenderer.material = renderMaterial; this.splineRenderer.color = Color.white; - } - - public override void Refresh() - { - if (track.trackTimeSubmodule is TrackTimeSubmoduleMovable) - { - splineRenderer.clipFrom = 0; - splineRenderer.clipTo = 0; - } - else - { - splineRenderer.clipFrom = 0; - splineRenderer.clipTo = 1; - } + this.splineRenderer.uvRotation = 90; } public override void SaveBM() { - matchedBM = new Beatmap.TrackRendererSubmoduleAutoOrient_BM(attachedGameElement, this); + matchedBM = new TrackRendererSubmoduleAutoOrient_BM(attachedGameElement, this); } public override void SetUpInspector() { IHaveInspection inspector = EditorManager.instance.uiManager.inspector; Inspector inspectorMain = EditorManager.instance.uiManager.inspector; + var container = inspector.GenerateContainer("Track Renderer Auto Orient"); + + var enableEmissionToggle = inspector.GenerateToggle(this, container, "Enable Emission", nameof(enableEmission)); + enableEmissionToggle.AddListenerFunction(_ => SetEnableEmission()); + + var emissionIntensityInputField = inspector.GenerateInputField(this, container, "Emission Intensity", nameof(emissionIntensity)); + emissionIntensityInputField.AddListenerFunction(_ => SetEmissionIntensity()); + + var themeBundleDropdown = inspector.GenerateDropdown(this, container, "Theme Bundle", ThemeBundleManager.instance.selectedThemeBundleList, nameof(materialThemeBundleName)); + themeBundleDropdown.AddListenerFunction(_ => inspectorMain.SetInspector(track)); + + if (materialThemeBundleName != String.Empty && ThemeBundleManager.instance.TryGetThemeBundle(materialThemeBundleName, out ThemeBundle themeBundle)) + { + List materialNameList = themeBundle.assetList_Material.ConvertAll(x => x.name); + var objectNameDropdown = inspector.GenerateDropdown(this, container, "Material Name", materialNameList, nameof(materialName)); + objectNameDropdown.AddListenerFunction(_ => inspectorMain.SetInspector(track)); + } + else + { + var objectNameDropdown = inspector.GenerateDropdown(this, container, "Material Name", new List(), nameof(materialName)); + objectNameDropdown.dropdown.interactable = false; + } + + var applyMaterialButton = inspector.GenerateButton(this, container, "Apply Material", () => + { + ApplyMaterial(materialThemeBundleName, materialName); + }); + var deleteButton = inspector.GenerateButton(this, container, "Delete", () => { @@ -83,7 +151,10 @@ namespace Ichni.RhythmGame { public class TrackRendererSubmoduleAutoOrient_BM : Submodule_BM { - public string renderMaterialName; + public string materialThemeBundleName; + public string materialName; + public bool enableEmission; + public float emissionIntensity; public TrackRendererSubmoduleAutoOrient_BM() { @@ -93,20 +164,31 @@ namespace Ichni.RhythmGame public TrackRendererSubmoduleAutoOrient_BM(GameElement attachedElement, TrackRendererSubmoduleAutoOrient trackRendererSubmodule) : base(attachedElement) { - renderMaterialName = trackRendererSubmodule.renderMaterial.name; + materialThemeBundleName = trackRendererSubmodule.materialThemeBundleName; + materialName = trackRendererSubmodule.materialName; + enableEmission = trackRendererSubmodule.enableEmission; + emissionIntensity = trackRendererSubmodule.emissionIntensity; } public override void ExecuteBM() { attachedElement = GameElement_BM.GetElement(attachedElementGuid); Track track = attachedElement as Track; - track.trackRendererSubmodule = new TrackRendererSubmoduleAutoOrient(track); //TODO: Implement Material + track.trackRendererSubmodule = new TrackRendererSubmoduleAutoOrient(track, enableEmission, emissionIntensity); + if (materialName.Trim() != String.Empty) + { + track.trackRendererSubmodule.ApplyMaterial(materialThemeBundleName, materialName); + } } public override void DuplicateBM(GameElement attached) { Track track = attached as Track; - track.trackRendererSubmodule = new TrackRendererSubmoduleAutoOrient(track); //TODO: Implement Material + track.trackRendererSubmodule = new TrackRendererSubmoduleAutoOrient(track, enableEmission, emissionIntensity); + if (materialName.Trim() != String.Empty) + { + track.trackRendererSubmodule.ApplyMaterial(materialThemeBundleName, materialName); + } } } } @@ -119,7 +201,8 @@ namespace Ichni.RhythmGame { public PathGenerator pathGenerator; - public TrackRendererSubmodulePathGenerator(Track track, Material material = null) : base(track) + public TrackRendererSubmodulePathGenerator(Track track, bool enableEmission, float emissionIntensity, Material material = null) : + base(track, enableEmission, emissionIntensity) { this.pathGenerator = track.AddComponent(); this.meshRenderer = pathGenerator.GetComponent(); @@ -130,32 +213,47 @@ namespace Ichni.RhythmGame this.pathGenerator.clipTo = 1; this.meshRenderer.material = renderMaterial; this.pathGenerator.color = Color.white; - } - - public override void Refresh() - { - if (track.trackTimeSubmodule is TrackTimeSubmoduleMovable) - { - pathGenerator.clipFrom = 0; - pathGenerator.clipTo = 0; - } - else - { - pathGenerator.clipFrom = 0; - pathGenerator.clipTo = 1; - } + this.pathGenerator.uvRotation = 90; } public override void SaveBM() { - matchedBM = new Beatmap.TrackRendererSubmodulePathGenerator_BM(attachedGameElement, this); + matchedBM = new TrackRendererSubmodulePathGenerator_BM(attachedGameElement, this); } public override void SetUpInspector() { IHaveInspection inspector = EditorManager.instance.uiManager.inspector; Inspector inspectorMain = EditorManager.instance.uiManager.inspector; + var container = inspector.GenerateContainer("Track Renderer Path Generator"); + + var enableEmissionToggle = inspector.GenerateToggle(this, container, "Enable Emission", nameof(enableEmission)); + enableEmissionToggle.AddListenerFunction(_ => SetEnableEmission()); + + var emissionIntensityInputField = inspector.GenerateInputField(this, container, "Emission Intensity", nameof(emissionIntensity)); + emissionIntensityInputField.AddListenerFunction(_ => SetEmissionIntensity()); + + var themeBundleDropdown = inspector.GenerateDropdown(this, container, "Theme Bundle", ThemeBundleManager.instance.selectedThemeBundleList, nameof(materialThemeBundleName)); + themeBundleDropdown.AddListenerFunction(_ => inspectorMain.SetInspector(track)); + + if (materialThemeBundleName != String.Empty && ThemeBundleManager.instance.TryGetThemeBundle(materialThemeBundleName, out ThemeBundle themeBundle)) + { + List materialNameList = themeBundle.assetList_Material.ConvertAll(x => x.name); + var objectNameDropdown = inspector.GenerateDropdown(this, container, "Material Name", materialNameList, nameof(materialName)); + objectNameDropdown.AddListenerFunction(_ => inspectorMain.SetInspector(track)); + } + else + { + var objectNameDropdown = inspector.GenerateDropdown(this, container, "Material Name", new List(), nameof(materialName)); + objectNameDropdown.dropdown.interactable = false; + } + + var applyMaterialButton = inspector.GenerateButton(this, container, "Apply Material", () => + { + ApplyMaterial(materialThemeBundleName, materialName); + }); + var deleteButton = inspector.GenerateButton(this, container, "Delete", () => { @@ -171,7 +269,10 @@ namespace Ichni.RhythmGame { public class TrackRendererSubmodulePathGenerator_BM : Submodule_BM { - public string renderMaterialName; + public string materialThemeBundleName; + public string materialName; + public bool enableEmission; + public float emissionIntensity; public TrackRendererSubmodulePathGenerator_BM() { @@ -181,23 +282,151 @@ namespace Ichni.RhythmGame public TrackRendererSubmodulePathGenerator_BM(GameElement attachedElement, TrackRendererSubmodulePathGenerator trackRendererSubmodule) : base(attachedElement) { - renderMaterialName = trackRendererSubmodule.renderMaterial.name; + materialThemeBundleName = trackRendererSubmodule.materialThemeBundleName; + materialName = trackRendererSubmodule.materialName; + enableEmission = trackRendererSubmodule.enableEmission; + emissionIntensity = trackRendererSubmodule.emissionIntensity; } public override void ExecuteBM() { attachedElement = GameElement_BM.GetElement(attachedElementGuid); Track track = attachedElement as Track; - track.trackRendererSubmodule = new TrackRendererSubmodulePathGenerator(track);//TODO: Implement Material + track.trackRendererSubmodule = new TrackRendererSubmodulePathGenerator(track, enableEmission, emissionIntensity); + if (materialName.Trim() != String.Empty) + { + track.trackRendererSubmodule.ApplyMaterial(materialThemeBundleName, materialName); + } } public override void DuplicateBM(GameElement attached) { Track track = attached as Track; - track.trackRendererSubmodule = new TrackRendererSubmodulePathGenerator(track);//TODO: Implement Material + track.trackRendererSubmodule = new TrackRendererSubmodulePathGenerator(track, enableEmission, emissionIntensity); + if (materialName.Trim() != String.Empty) + { + track.trackRendererSubmodule.ApplyMaterial(materialThemeBundleName, materialName); + } } } } #endregion + + #region Surface + + public class TrackRendererSubmoduleSurface : TrackRendererSubmodule + { + public SurfaceGenerator surface; + + public TrackRendererSubmoduleSurface(Track track, bool enableEmission, float emissionIntensity, Material material = null) : + base(track, enableEmission, emissionIntensity) + { + this.surface = track.AddComponent(); + this.meshRenderer = surface.GetComponent(); + this.meshGenerator = surface; + this.renderMaterial = material == null ? EditorManager.instance.basePrefabs.defaultTrackMaterial : material; + this.surface.spline = track.trackPathSubmodule.path; + this.surface.clipFrom = 0; + this.surface.clipTo = 1; + this.meshRenderer.material = renderMaterial; + this.surface.color = Color.white; + this.surface.uvRotation = 90; + } + + public override void SaveBM() + { + matchedBM = new TrackRendererSubmoduleSurface_BM(attachedGameElement, this); + } + + public override void SetUpInspector() + { + IHaveInspection inspector = EditorManager.instance.uiManager.inspector; + Inspector inspectorMain = EditorManager.instance.uiManager.inspector; + + var container = inspector.GenerateContainer("Track Renderer Surface"); + + var enableEmissionToggle = inspector.GenerateToggle(this, container, "Enable Emission", nameof(enableEmission)); + enableEmissionToggle.AddListenerFunction(_ => SetEnableEmission()); + + var emissionIntensityInputField = inspector.GenerateInputField(this, container, "Emission Intensity", nameof(emissionIntensity)); + emissionIntensityInputField.AddListenerFunction(_ => SetEmissionIntensity()); + + var themeBundleDropdown = inspector.GenerateDropdown(this, container, "Theme Bundle", ThemeBundleManager.instance.selectedThemeBundleList, nameof(materialThemeBundleName)); + themeBundleDropdown.AddListenerFunction(_ => inspectorMain.SetInspector(track)); + + if (materialThemeBundleName != String.Empty && ThemeBundleManager.instance.TryGetThemeBundle(materialThemeBundleName, out ThemeBundle themeBundle)) + { + List materialNameList = themeBundle.assetList_Material.ConvertAll(x => x.name); + var objectNameDropdown = inspector.GenerateDropdown(this, container, "Material Name", materialNameList, nameof(materialName)); + objectNameDropdown.AddListenerFunction(_ => inspectorMain.SetInspector(track)); + } + else + { + var objectNameDropdown = inspector.GenerateDropdown(this, container, "Material Name", new List(), nameof(materialName)); + objectNameDropdown.dropdown.interactable = 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trackRendererSubmodule.enableEmission; + emissionIntensity = trackRendererSubmodule.emissionIntensity; + } + + public override void ExecuteBM() + { + attachedElement = GameElement_BM.GetElement(attachedElementGuid); + Track track = attachedElement as Track; + track.trackRendererSubmodule = new TrackRendererSubmoduleSurface(track, enableEmission, emissionIntensity); + if (materialName.Trim() != String.Empty) + { + track.trackRendererSubmodule.ApplyMaterial(materialThemeBundleName, materialName); + } + } + + public override void DuplicateBM(GameElement attached) + { + Track track = attached as Track; + track.trackRendererSubmodule = new TrackRendererSubmoduleSurface(track, enableEmission, emissionIntensity); + if (materialName.Trim() != String.Empty) + { + track.trackRendererSubmodule.ApplyMaterial(materialThemeBundleName, materialName); + } + } + } + } + #endregion } \ No newline at end of file diff --git a/Assets/Scripts/Manager/ThemeBundleManager.cs 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a/Assets/StreamingAssets/Projects/1.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 0529f565e44b4a241ae6a4ecbf955f8f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/Projects/1/Beatmap.json b/Assets/StreamingAssets/Projects/1/Beatmap.json deleted file mode 100644 index 27bd889f..00000000 --- a/Assets/StreamingAssets/Projects/1/Beatmap.json +++ /dev/null @@ -1,53 +0,0 @@ -{ - "BeatMap" : { - "__type" : "Ichni.RhythmGame.Beatmap.BeatmapContainer_BM,Assembly-CSharp", - "value" : { - "elementList" : [ - { - "__type" : "Ichni.RhythmGame.Beatmap.ElementFolder_BM,Assembly-CSharp", - "elementName" : "Folder", - "tags" : [ - - ], - "elementGuid" : { - "value" : "5ea0dafa-c9c3-4bac-a927-b2e4453e6929" - }, - "attachedElementGuid" : { - "value" : "00000000-0000-0000-0000-000000000000" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", - 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a/Assets/StreamingAssets/Projects/1/ProjectInfo.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "ProjectInformation" : { - "__type" : "Ichni.RhythmGame.Beatmap.ProjectInformation_BM,Assembly-CSharp", - "value" : { - "projectName" : "1", - "creatorName" : "1", - "editorVersion" : "0.1.0", - "createTime" : "2025\/3\/9 9:47:02", - "lastSaveTime" : "2025\/3\/9 9:47:02", - "selectedThemeBundleList" : [ - "basic" - ], - "attachedElementGuid" : { - "value" : "00000000-0000-0000-0000-000000000000" - } - } - } -} \ No newline at end of file diff --git a/Assets/StreamingAssets/Projects/1/ProjectInfo.json.meta b/Assets/StreamingAssets/Projects/1/ProjectInfo.json.meta deleted file mode 100644 index dea18504..00000000 --- a/Assets/StreamingAssets/Projects/1/ProjectInfo.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 5e4a2eb0c8b004d4084933ae0f55e6f5 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/Projects/1/SongInfo.json b/Assets/StreamingAssets/Projects/1/SongInfo.json deleted file mode 100644 index d377eae3..00000000 --- a/Assets/StreamingAssets/Projects/1/SongInfo.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "SongInformation" : { - "__type" : "Ichni.RhythmGame.Beatmap.SongInformation_BM,Assembly-CSharp", - "value" : { - "songName" : "Heretic Master-ViOlatoR (1).wav", - "bpm" : 181, - "delay" : 0, - "attachedElementGuid" : { - "value" : "00000000-0000-0000-0000-000000000000" - } - } - } -} \ No newline at end of file diff --git a/Assets/StreamingAssets/Projects/1/SongInfo.json.meta b/Assets/StreamingAssets/Projects/1/SongInfo.json.meta deleted file mode 100644 index 70166c36..00000000 --- a/Assets/StreamingAssets/Projects/1/SongInfo.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 97e3a68071c7eb648b6681d56fff4740 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/Projects/Terminal/Beatmap.json b/Assets/StreamingAssets/Projects/Terminal/Beatmap.json index 041eed51..e6f1a94c 100644 --- a/Assets/StreamingAssets/Projects/Terminal/Beatmap.json +++ b/Assets/StreamingAssets/Projects/Terminal/Beatmap.json @@ -5,12 +5,12 @@ "elementList" : [ { "__type" : "Ichni.RhythmGame.Beatmap.ElementFolder_BM,Assembly-CSharp", - "elementName" : "Folder", + "elementName" : "New Folder", "tags" : [ ], "elementGuid" : { - "value" : "f9699e9b-12ce-4f53-bf11-2d63c748edb4" + "value" : "030b4b43-46bb-43c9-84e7-6a98207a39c9" }, "attachedElementGuid" : { "value" : "00000000-0000-0000-0000-000000000000" @@ -33,7 +33,7 @@ "z" : 1 }, "attachedElementGuid" : { - "value" : "f9699e9b-12ce-4f53-bf11-2d63c748edb4" + "value" : "030b4b43-46bb-43c9-84e7-6a98207a39c9" } },{ "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", @@ -41,7 +41,7 @@ "startTime" : -32767, "endTime" : 32767, "attachedElementGuid" : { - "value" : "f9699e9b-12ce-4f53-bf11-2d63c748edb4" + "value" : "030b4b43-46bb-43c9-84e7-6a98207a39c9" } },{ "__type" : "Ichni.RhythmGame.Beatmap.Track_BM,Assembly-CSharp", @@ -50,10 +50,10 @@ ], "elementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" }, "attachedElementGuid" : { - "value" : "f9699e9b-12ce-4f53-bf11-2d63c748edb4" + "value" : "030b4b43-46bb-43c9-84e7-6a98207a39c9" } },{ "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", @@ -73,7 +73,7 @@ "z" : 1 }, "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" } },{ "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", @@ -81,30 +81,34 @@ "startTime" : -32767, "endTime" : 32767, "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" } },{ "__type" : "Ichni.RhythmGame.Beatmap.TrackPathSubmodule_BM,Assembly-CSharp", "trackSpaceType" : 0, "trackSamplingType" : 0, "isClosed" : false, + "isShowingDisplay" : true, "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" + } + },{ + "__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp", + "materialThemeBundleName" : "departure_to_multiverse", + "materialName" : "EnergyTrail0", + "enableEmission" : true, + "emissionIntensity" : 4, + "attachedElementGuid" : { + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" } },{ "__type" : "Ichni.RhythmGame.Beatmap.TrackTimeSubmoduleMovable_BM,Assembly-CSharp", "trackStartTime" : 0, - "trackEndTime" : 1, - "visibleTrackTimeLength" : 1, + "trackEndTime" : 4, + "visibleTrackTimeLength" : 2, "animationCurveType" : 0, "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TrackRendererSubmoduleAutoOrient_BM,Assembly-CSharp", - "renderMaterialName" : "DefaultTrackMaterial", - "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" } },{ "__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp", @@ -114,323 +118,17 @@ ], "elementGuid" : { - "value" : "c30a86dd-ddd2-457d-96c3-3f6b0b163141" + "value" : "e4152ed1-e7ba-4484-988c-132aac93bb4f" }, "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", - "originalPosition" : { - "x" : 0, - "y" : 0, - "z" : 10 - }, - "originalEulerAngles" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalScale" : { - "x" : 1, - "y" : 1, - "z" : 1 - }, - "attachedElementGuid" : { - "value" : "c30a86dd-ddd2-457d-96c3-3f6b0b163141" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", - "isOverridingDuration" : false, - "startTime" : -32767, - "endTime" : 32767, - "attachedElementGuid" : { - "value" : "c30a86dd-ddd2-457d-96c3-3f6b0b163141" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp", - "originalBaseColor" : { - "r" : 1, - "g" : 0, - "b" : 1, - "a" : 1 - }, - "emissionEnabled" : false, - "originalEmissionColor" : { - "r" : 0, - "g" : 0, - "b" : 0, - "a" : 1 - }, - "originalEmissionIntensity" : 0, - "attachedElementGuid" : { - "value" : "c30a86dd-ddd2-457d-96c3-3f6b0b163141" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp", - "isShowingSphere" : true, - "elementName" : "New Path Node", - "tags" : [ - - ], - "elementGuid" : { - "value" : "1e31a3fd-7d68-43bc-b633-09c390b1a52f" - }, - "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", - "originalPosition" : { - "x" : 10, - "y" : 0, - "z" : 10 - }, - "originalEulerAngles" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalScale" : { - "x" : 1, - "y" : 1, - "z" : 1 - }, - "attachedElementGuid" : { - "value" : "1e31a3fd-7d68-43bc-b633-09c390b1a52f" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", - "isOverridingDuration" : false, - "startTime" : -32767, - "endTime" : 32767, - "attachedElementGuid" : { - "value" : "1e31a3fd-7d68-43bc-b633-09c390b1a52f" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp", - "originalBaseColor" : { - "r" : 0, - "g" : 0, - "b" : 1, - "a" : 1 - }, - "emissionEnabled" : false, - "originalEmissionColor" : { - "r" : 0, - "g" : 0, - "b" : 0, - "a" : 1 - }, - "originalEmissionIntensity" : 0, - "attachedElementGuid" : { - "value" : "1e31a3fd-7d68-43bc-b633-09c390b1a52f" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp", - "isShowingSphere" : true, - "elementName" : "New Path Node", - "tags" : [ - - ], - "elementGuid" : { - "value" : "d911965f-f1da-4aef-b59a-ff87e683d6f3" - }, - "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", - "originalPosition" : { - "x" : 0, - "y" : 10, - "z" : 0 - }, - "originalEulerAngles" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalScale" : { - "x" : 1, - "y" : 1, - "z" : 1 - }, - "attachedElementGuid" : { - "value" : "d911965f-f1da-4aef-b59a-ff87e683d6f3" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", - "isOverridingDuration" : false, - "startTime" : -32767, - "endTime" : 32767, - "attachedElementGuid" : { - "value" : "d911965f-f1da-4aef-b59a-ff87e683d6f3" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp", - "originalBaseColor" : { - "r" : 1, - "g" : 1, - "b" : 1, - "a" : 1 - }, - "emissionEnabled" : false, - "originalEmissionColor" : { - "r" : 0, - "g" : 0, - "b" : 0, - "a" : 1 - }, - "originalEmissionIntensity" : 0, - "attachedElementGuid" : { - "value" : "d911965f-f1da-4aef-b59a-ff87e683d6f3" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TrackPercentPoint_BM,Assembly-CSharp", - "trackPercent" : { - "animatedFloatList" : [ - { - "startValue" : 0, - "endValue" : 1, - "startTime" : 0, - "endTime" : 2, - "animationCurveType" : 0 - } - ] - }, - "elementName" : "New Track Percent Point", - "tags" : [ - - ], - "elementGuid" : { - "value" : "157f85bf-50f0-4d08-adaa-a430fffc8553" - }, - "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", - "isOverridingDuration" : false, - "startTime" : -32767, - "endTime" : 32767, - "attachedElementGuid" : { - "value" : "157f85bf-50f0-4d08-adaa-a430fffc8553" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.Trail_BM,Assembly-CSharp", - "visibleTimeLength" : 1, - "renderMaterialName" : "DefaultTrailMaterial", - "isAutoOrient" : false, - "widthMultiplier" : 1, - "widthCurve" : { - "keys" : [ - { - "time" : 0, - "value" : 1, - "inTangent" : 0, - "outTangent" : 0 - },{ - "time" : 1, - "value" : 1, - "inTangent" : 0, - "outTangent" : 0 - } - ], - "preWrapMode" : 8, - "postWrapMode" : 8 - }, - "elementName" : "New Trail", - "tags" : [ - - ], - "elementGuid" : { - "value" : "c6d2e2b5-4169-4039-898e-9341ec72c524" - }, - "attachedElementGuid" : { - "value" : "157f85bf-50f0-4d08-adaa-a430fffc8553" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", - "originalPosition" : { - "x" : 4, - "y" : 0, - "z" : 0 - }, - "originalEulerAngles" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalScale" : { - "x" : 1, - "y" : 1, - "z" : 1 - }, - "attachedElementGuid" : { - "value" : "c6d2e2b5-4169-4039-898e-9341ec72c524" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.ElementFolder_BM,Assembly-CSharp", - "elementName" : "New Folder", - "tags" : [ - - ], - "elementGuid" : { - "value" : "f5e75d30-a556-40e8-8787-1054ddb396ec" - }, - "attachedElementGuid" : { - "value" : "f9699e9b-12ce-4f53-bf11-2d63c748edb4" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", - "originalPosition" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalEulerAngles" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalScale" : { - "x" : 1, - "y" : 1, - "z" : 1 - }, - "attachedElementGuid" : { - "value" : "f5e75d30-a556-40e8-8787-1054ddb396ec" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", - "isOverridingDuration" : false, - "startTime" : -32767, - "endTime" : 32767, - "attachedElementGuid" : { - "value" : "f5e75d30-a556-40e8-8787-1054ddb396ec" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.GameCamera_BM,Assembly-CSharp", - "cameraViewType" : 0, - "perspectiveAngle" : 60, - "orthographicSize" : 10, - "elementName" : "New Camera", - "tags" : [ - - ], - "elementGuid" : { - "value" : "10a8986e-30ce-4877-8a73-0a4e71040476" - }, - "attachedElementGuid" : { - "value" : "f5e75d30-a556-40e8-8787-1054ddb396ec" + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" } },{ "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", "originalPosition" : { "x" : 5, - "y" : 5, - "z" : -10 + "y" : 0, + "z" : 10 }, "originalEulerAngles" : { "x" : 0, @@ -438,45 +136,12 @@ "z" : 0 }, "originalScale" : { - "x" : 1, - "y" : 1, - "z" : 1 + "x" : 2, + "y" : 2, + "z" : 2 }, "attachedElementGuid" : { - "value" : "10a8986e-30ce-4877-8a73-0a4e71040476" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.Swirl_BM,Assembly-CSharp", - "eulerAngleX" : { - "animatedFloatList" : [ - { - "startValue" : 0, - "endValue" : 25, - "startTime" : 0, - "endTime" : 1, - "animationCurveType" : 0 - } - ] - }, - "eulerAngleY" : { - "animatedFloatList" : [ - - ] - }, - "eulerAngleZ" : { - "animatedFloatList" : [ - - ] - }, - "elementName" : "New Swirl", - "tags" : [ - - ], - "elementGuid" : { - "value" : "6acfc63c-ae9a-498f-be26-49480a56d741" - }, - "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" + "value" : "e4152ed1-e7ba-4484-988c-132aac93bb4f" } },{ "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", @@ -484,87 +149,73 @@ "startTime" : -32767, "endTime" : 32767, "attachedElementGuid" : { - "value" : "6acfc63c-ae9a-498f-be26-49480a56d741" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.Tap_BM,Assembly-CSharp", - "exactJudgeTime" : 0.75, - "elementName" : "New Tap", - "tags" : [ - - ], - "elementGuid" : { - "value" : "b0e23990-677e-43ce-a161-fcdb41886e16" - }, - "attachedElementGuid" : { - "value" : "55a0ed60-d741-4072-86a3-7d7af286c2bb" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", - "isOverridingDuration" : false, - "startTime" : -32767, - "endTime" : 32767, - "attachedElementGuid" : { - "value" : "b0e23990-677e-43ce-a161-fcdb41886e16" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.NoteJudgeSubmodule_BM,Assembly-CSharp", - "judgeUnitList" : [ - { - "__type" : "Ichni.RhythmGame.Beatmap.TouchAreaJudgeUnit_BM,Assembly-CSharp", - "areaRadius" : 1000 - } - ], - "attachedElementGuid" : { - "value" : "b0e23990-677e-43ce-a161-fcdb41886e16" - } - },{ - "__type" : "Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap.DTMNoteVisual_BM,Assembly-CSharp", - "themeBundleName" : "departure_to_multiverse", - "objectName" : "DTM_NoteVisualTap", - "elementName" : "New Note Visual", - "tags" : [ - - ], - "elementGuid" : { - "value" : "32b6b82d-06cf-466e-b83b-d2199242300e" - }, - "attachedElementGuid" : { - "value" : "b0e23990-677e-43ce-a161-fcdb41886e16" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", - "originalPosition" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalEulerAngles" : { - "x" : 0, - "y" : 0, - "z" : 0 - }, - "originalScale" : { - "x" : 1, - "y" : 1, - "z" : 1 - }, - "attachedElementGuid" : { - "value" : "32b6b82d-06cf-466e-b83b-d2199242300e" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", - "isOverridingDuration" : false, - "startTime" : -32767, - "endTime" : 32767, - "attachedElementGuid" : { - "value" : "32b6b82d-06cf-466e-b83b-d2199242300e" + "value" : "e4152ed1-e7ba-4484-988c-132aac93bb4f" } },{ "__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp", "originalBaseColor" : { "r" : 1, "g" : 1, + "b" : 0, + "a" : 1 + }, + "emissionEnabled" : false, + "originalEmissionColor" : { + "r" : 0, + "g" : 0, + "b" : 0, + "a" : 1 + }, + "originalEmissionIntensity" : 0, + "attachedElementGuid" : { + "value" : "e4152ed1-e7ba-4484-988c-132aac93bb4f" + } + },{ + "__type" : "Ichni.RhythmGame.Beatmap.PathNode_BM,Assembly-CSharp", + "isShowingSphere" : true, + "elementName" : "New Path Node", + "tags" : [ + + ], + "elementGuid" : { + "value" : "42fc001e-dd4f-4480-ab39-5e739519c068" + }, + "attachedElementGuid" : { + "value" : "d9d3df55-9509-46dc-8e2f-d628993313cb" + } + },{ + "__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp", + "originalPosition" : { + "x" : -5, + "y" : 0, + "z" : 10 + }, + "originalEulerAngles" : { + "x" : 0, + "y" : 0, + "z" : 0 + }, + "originalScale" : { + "x" : 0.1, + "y" : 0.1, + "z" : 0.1 + }, + "attachedElementGuid" : { + "value" : "42fc001e-dd4f-4480-ab39-5e739519c068" + } + },{ + "__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp", + "isOverridingDuration" : false, + "startTime" : -32767, + "endTime" : 32767, + "attachedElementGuid" : { + "value" : "42fc001e-dd4f-4480-ab39-5e739519c068" + } + },{ + "__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp", + "originalBaseColor" : { + "r" : 0, + "g" : 1, "b" : 1, "a" : 1 }, @@ -577,37 +228,7 @@ }, "originalEmissionIntensity" : 0, "attachedElementGuid" : { - "value" : "32b6b82d-06cf-466e-b83b-d2199242300e" - } - },{ - "__type" : "Ichni.RhythmGame.Beatmap.EffectSubmodule_BM,Assembly-CSharp", - "effectCollection" : {"Generate":[ - - ],"GeneralJudge":[ - - ],"Holding":[ - - ],"Perfect":[ - { - "__type" : "Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap.DTMNotePerfectBurst_BM,Assembly-CSharp", - "effectTime" : 0 - } - ],"Good":[ - { - "__type" : "Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap.DTMNoteGoodBurst_BM,Assembly-CSharp", - "effectTime" : 0 - } - ],"Bad":[ - { - "__type" : "Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap.DTMNoteBadBurst_BM,Assembly-CSharp", - "effectTime" : 0 - } - ],"Miss":[ - - ] - }, - "attachedElementGuid" : { - "value" : "32b6b82d-06cf-466e-b83b-d2199242300e" + "value" : "42fc001e-dd4f-4480-ab39-5e739519c068" } } ], diff --git a/Assets/StreamingAssets/Projects/Terminal/ProjectInfo.json b/Assets/StreamingAssets/Projects/Terminal/ProjectInfo.json index 2209ff12..a4ee550a 100644 --- a/Assets/StreamingAssets/Projects/Terminal/ProjectInfo.json +++ b/Assets/StreamingAssets/Projects/Terminal/ProjectInfo.json @@ -5,8 +5,8 @@ "projectName" : "Terminal", "creatorName" : "SLS", "editorVersion" : "0.1.0", - "createTime" : "3\/8\/2025 2:20:32 PM", - "lastSaveTime" : "3\/8\/2025 2:20:32 PM", + "createTime" : "3\/12\/2025 2:30:04 PM", + "lastSaveTime" : "3\/12\/2025 2:30:04 PM", "selectedThemeBundleList" : [ "basic","departure_to_multiverse" ], diff --git a/Assets/StreamingAssets/Projects/Terminal/SongInfo.json b/Assets/StreamingAssets/Projects/Terminal/SongInfo.json index aced208d..838aaf49 100644 --- a/Assets/StreamingAssets/Projects/Terminal/SongInfo.json +++ b/Assets/StreamingAssets/Projects/Terminal/SongInfo.json @@ -4,7 +4,7 @@ "value" : { "songName" : "Terminal.wav", "bpm" : 120, - "delay" : 2, + "delay" : 1, "attachedElementGuid" : { "value" : "00000000-0000-0000-0000-000000000000" } diff --git a/Assets/StreamingAssets/Projects/TestProject.meta b/Assets/StreamingAssets/Projects/TestProject.meta deleted file mode 100644 index a93e57a5..00000000 --- a/Assets/StreamingAssets/Projects/TestProject.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c12a561465922493f870533cdf6cdb22 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/Projects/TestProject/Beatmap.json b/Assets/StreamingAssets/Projects/TestProject/Beatmap.json deleted file mode 100644 index 45062e02..00000000 --- a/Assets/StreamingAssets/Projects/TestProject/Beatmap.json +++ /dev/null @@ -1,1878 +0,0 @@ -{ - "BeatMap" : { - "__type" : "Ichni.RhythmGame.Beatmap.BeatmapContainer_BM,Assembly-CSharp", - "value" : { - "elementList" : [ - { - "__type" : 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