基础内容-7
Trail 完整Note
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@@ -27,8 +27,8 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
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public override void Adjust()
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{
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effectRing.gameObject.SetActive(true);
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effectRing.transform.DOScale(Vector3.one, 0.1f).SetEase(Ease.OutBack);
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effectRing.GetComponent<SpriteRenderer>().DOFade(0, 0.1f).SetEase(Ease.OutBack).OnComplete(() => effectRing.SetActive(false));
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effectRing.transform.DOScale(Vector3.one, 0.1f).SetEase(Ease.OutQuad);
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effectRing.GetComponent<SpriteRenderer>().DOFade(0, 0.1f).SetEase(Ease.OutQuad).OnComplete(() => effectRing.SetActive(false));
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noteVisual.noteMain.SetActive(false);
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}
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