基础内容-7

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This commit is contained in:
SoulliesOfficial
2025-02-02 08:34:54 -05:00
parent 38ec74bfef
commit efca87e9cd
60 changed files with 1503 additions and 228 deletions

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@@ -20,13 +20,14 @@ namespace Ichni.RhythmGame
public float perspectiveAngle;
public float orthographicSize;
public static GameCamera GenerateElement(string elementName, BaseElement parentElement,
public static GameCamera GenerateElement(string elementName, Guid id,
List<string> tags, BaseElement parentElement,
CameraViewType cameraViewType, float perspectiveAngle, float orthographicSize,
Vector3 initialPosition, Vector3 initialEulerAngles)
{
GameCamera gameCamera = Instantiate(EditorManager.instance.basePrefabs.gameCamera).GetComponent<GameCamera>();
gameCamera.Initialize(elementName);
gameCamera.Initialize(elementName, id, tags);
gameCamera.parentElement = parentElement;
gameCamera.cameraViewType = cameraViewType;
gameCamera.camera.orthographic = cameraViewType == CameraViewType.Orthographic;