基础内容-7
Trail 完整Note
This commit is contained in:
64
Assets/Scripts/GameElements/ElementFolder/ElementFolder.cs
Normal file
64
Assets/Scripts/GameElements/ElementFolder/ElementFolder.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Lean.Pool;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ichni.RhythmGame
|
||||
{
|
||||
public partial class ElementFolder : BaseElement
|
||||
{
|
||||
public List<Track> trackList;
|
||||
|
||||
public static ElementFolder GenerateElement(string name, Guid id, List<string> tags, BaseElement parentElement)
|
||||
{
|
||||
ElementFolder elementFolder = Instantiate(EditorManager.instance.basePrefabs.elementFolder).GetComponent<ElementFolder>();
|
||||
|
||||
elementFolder.Initialize(name, id, tags);
|
||||
elementFolder.SetParent(parentElement);
|
||||
|
||||
elementFolder.transformSubmodule = new TransformSubmodule(elementFolder);
|
||||
elementFolder.timeDurationSubmodule = new TimeDurationSubmodule(elementFolder);
|
||||
//elementFolder.GenerateTab(parentElement);
|
||||
|
||||
elementFolder.SetTransformObserver();
|
||||
|
||||
return elementFolder;
|
||||
}
|
||||
}
|
||||
|
||||
public partial class ElementFolder
|
||||
{
|
||||
public override void SaveBM()
|
||||
{
|
||||
matchedBM = new Beatmap.ElementFolder_BM(elementName, elementGuid, tags, parentElement.matchedBM);
|
||||
}
|
||||
}
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class ElementFolder_BM : BaseElement_BM
|
||||
{
|
||||
public ElementFolder_BM()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public ElementFolder_BM(string elementName, Guid elementGuid, List<string> tags, BaseElement_BM attachedElement)
|
||||
: base(elementName, elementGuid, tags, attachedElement)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void ExecuteBM()
|
||||
{
|
||||
matchedElement = ElementFolder.GenerateElement(elementName, elementGuid, tags, GetElement(attachedElementGuid));
|
||||
}
|
||||
|
||||
public override BaseElement DuplicateBM(BaseElement parent)
|
||||
{
|
||||
return ElementFolder.GenerateElement(elementName, elementGuid, tags, parent);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user