@@ -134,7 +134,7 @@ namespace Ichni.Editor
|
||||
}
|
||||
|
||||
EditorManager.instance.uiManager.inspector.SetInspector(connectedGameElement);
|
||||
EditorManager.instance.timeline.SetTimeLine(connectedGameElement);
|
||||
|
||||
}
|
||||
public IEnumerator ienumerator = null;
|
||||
public void ExpandOrFold()
|
||||
|
||||
@@ -13,6 +13,7 @@ namespace Ichni.Editor
|
||||
{
|
||||
public GameElement connectedGameElement;
|
||||
public Canvas inspectorCanvas;
|
||||
public Canvas mainCanvas;
|
||||
public RectTransform inspectorRect;
|
||||
|
||||
public RectTransform WindowRect { get; set; }
|
||||
@@ -37,6 +38,7 @@ namespace Ichni.Editor
|
||||
ClearInspector();
|
||||
connectedGameElement = gameElement;
|
||||
connectedGameElement.SetUpInspector();
|
||||
EditorManager.instance.uiManager.timeline.SetTimeLine(gameElement);
|
||||
}
|
||||
|
||||
public void ClearInspector()
|
||||
|
||||
@@ -17,9 +17,11 @@ public class SubTab : MonoBehaviour
|
||||
private TimePointerModule timePointerModule;
|
||||
public TimelineTab father;
|
||||
private Timeline timeline;
|
||||
public RawImage ProgressImage;
|
||||
public RectTransform anotherTab;//Last
|
||||
public float time;
|
||||
|
||||
public void Set(IBaseElement Objs, float time)
|
||||
public void Set(IBaseElement Objs, float time, RectTransform anotherTab = null)
|
||||
{
|
||||
songInformation = EditorManager.instance.songInformation;
|
||||
timePointerModule = EditorManager.instance.uiManager.timeline.timePointerModule;
|
||||
@@ -27,10 +29,19 @@ public class SubTab : MonoBehaviour
|
||||
this.time = time;
|
||||
connectObj.Add(Objs);
|
||||
button.GetComponentInChildren<TMP_Text>().text = connectObj.Count().ToString();
|
||||
if (anotherTab != null)
|
||||
{
|
||||
this.anotherTab = anotherTab;
|
||||
ProgressImage.GetComponent<RectTransform>().sizeDelta = new Vector2((time - anotherTab.GetComponent<SubTab>().time) / timeline.timePerBeat * timePointerModule.timePointerInterval, ProgressImage.GetComponent<RectTransform>().sizeDelta.y);
|
||||
button.GetComponentInChildren<TMP_Text>().text = "E";
|
||||
anotherTab.GetComponent<SubTab>().button.GetComponentInChildren<TMP_Text>().text = "S";
|
||||
|
||||
}
|
||||
|
||||
transform.localPosition = new Vector3((this.time / timeline.timePerBeat * timePointerModule.timePointerInterval),
|
||||
-(42.5f + ((father.TabIndex + 1) * 25)), 0);
|
||||
//transform.position = new Vector3(transform.position.x, father.Title.transform.position.y + 12, 0);
|
||||
button.onClick.AddListener(GetClick);
|
||||
}
|
||||
void Update()
|
||||
{
|
||||
@@ -39,17 +50,17 @@ public class SubTab : MonoBehaviour
|
||||
transform.localScale = new Vector3(time > songInformation.songTime ? 1f : 0f, 1f, 1f);
|
||||
}
|
||||
}
|
||||
// public void GetClick()//?
|
||||
// {
|
||||
// if (connectObj[0] is GameElement)
|
||||
// {
|
||||
// EditorManager.instance.uiManager.hierarchy.FindTab((GameElement)connectObj[0]);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// EditorManager.instance.uiManager.hierarchy.FindTab(((SubmoduleBase)connectObj[0]).attachedGameElement);
|
||||
// }
|
||||
// }
|
||||
public void GetClick()//?
|
||||
{
|
||||
if (connectObj[0] is GameElement)
|
||||
{
|
||||
EditorManager.instance.uiManager.hierarchy.FindTab((GameElement)connectObj[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
EditorManager.instance.uiManager.hierarchy.FindTab(((SubmoduleBase)connectObj[0]).attachedGameElement);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -44,6 +44,17 @@ namespace Ichni.Editor
|
||||
timePointer.index = i;
|
||||
timePointer.gameObject.SetActive(false);
|
||||
}
|
||||
// for (int i = -1; i > -songInformation.delay / timeline.timePerBeat; i--)
|
||||
// {
|
||||
// TimePointer timePointer = Instantiate(timePointerPrefab, timePointerContainer).GetComponent<TimePointer>();
|
||||
// timePointerList.Insert(0, timePointer);
|
||||
|
||||
// timePointer.intervalUnitText.text = (i * timeline.timePerBeat).ToString("F3");
|
||||
// timePointer.GetComponent<RectTransform>().localPosition = new Vector3(i * timePointerInterval, 0f, 0f);
|
||||
// timePointer.index = i;
|
||||
// timePointer.gameObject.SetActive(false);
|
||||
// }
|
||||
|
||||
}
|
||||
public void SortPos()
|
||||
{
|
||||
|
||||
@@ -32,6 +32,7 @@ namespace Ichni.Editor
|
||||
public TMP_InputField BeatField;
|
||||
|
||||
public RectTransform GetinputArea;
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (EditorManager.instance.musicPlayer.isPlaying) UpdateTime();
|
||||
@@ -91,7 +92,7 @@ namespace Ichni.Editor
|
||||
BeatField.text = songBeat.ToString("F2");
|
||||
}
|
||||
|
||||
private Tweener _activeTweener; // 保存当前动画的引用
|
||||
private Tweener _activeTweener = null; // 保存当前动画的引用
|
||||
public void SetTime(string time)
|
||||
{
|
||||
EditorManager.instance.musicPlayer.PauseMusic();
|
||||
|
||||
@@ -39,15 +39,15 @@ public class TimelineTab : MonoBehaviour
|
||||
if (gameElement is TimeDurationSubmodule suba)
|
||||
{
|
||||
|
||||
AddSubTab(suba, suba.startTime);
|
||||
AddSubTab(suba, suba.endTime);
|
||||
var s = AddSubTab(suba, suba.startTime);
|
||||
AddSubTab(suba, suba.endTime, s.GetComponent<RectTransform>());
|
||||
}
|
||||
else if (gameElement is TrackTimeSubmodule sub)
|
||||
{
|
||||
if (sub is TrackTimeSubmoduleMovable moveable)
|
||||
{
|
||||
AddSubTab(moveable, moveable.trackStartTime);
|
||||
AddSubTab(moveable, moveable.trackEndTime);
|
||||
var s = AddSubTab(moveable, moveable.trackStartTime);
|
||||
AddSubTab(moveable, moveable.trackEndTime, s.GetComponent<RectTransform>());
|
||||
}
|
||||
}
|
||||
else if (gameElement is NoteBase)
|
||||
@@ -65,13 +65,13 @@ public class TimelineTab : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
private void AddSubTab(IBaseElement element, float time)
|
||||
private SubTab AddSubTab(IBaseElement element, float time, RectTransform anotherTab = null)
|
||||
{
|
||||
SubTab subTab = Instantiate(ElementPrefab, MoveArea.transform);
|
||||
subTab.father = this;
|
||||
subTab.Set(element, time);
|
||||
subTab.Set(element, time, anotherTab);
|
||||
SubTabs.Add(time, subTab);
|
||||
|
||||
return subTab;
|
||||
}
|
||||
|
||||
private void Start()
|
||||
|
||||
@@ -18,7 +18,14 @@ namespace Ichni.RhythmGame
|
||||
|
||||
public void SelectGameElement()
|
||||
{
|
||||
EditorManager.instance.uiManager.hierarchy.FindTab(elementToSelect);
|
||||
if (EditorManager.instance.uiManager.inspector.connectedGameElement == this.elementToSelect)
|
||||
{
|
||||
EditorManager.instance.uiManager.hierarchy.FindTab(elementToSelect.parentElement);
|
||||
}
|
||||
else
|
||||
{
|
||||
EditorManager.instance.uiManager.hierarchy.FindTab(elementToSelect);
|
||||
}
|
||||
// EditorManager.instance.operationManager.ClearSelectedElements();
|
||||
// EditorManager.instance.operationManager.AddSelectElement(elementToSelect);
|
||||
// EditorManager.instance.uiManager.inspector.SetInspector(elementToSelect);
|
||||
|
||||
@@ -52,6 +52,7 @@ namespace Ichni.RhythmGame
|
||||
EditorManager.instance.uiManager.inspector.ClearInspector();
|
||||
SetUpInspector();
|
||||
});
|
||||
|
||||
}
|
||||
private AudioClip LoadMP3(string filepath)//猜猜我从哪里偷的
|
||||
{
|
||||
|
||||
@@ -89,8 +89,7 @@ namespace Ichni
|
||||
}
|
||||
|
||||
isLoaded = true;
|
||||
|
||||
|
||||
songInformation.songTime = musicPlayer.audioSource.time - songInformation.offset;
|
||||
}
|
||||
public float CurrentFrameRate;
|
||||
public TMP_Text FPStext;
|
||||
|
||||
Reference in New Issue
Block a user