移除默认fog,调整判定特效大小

This commit is contained in:
SoulliesOfficial
2026-07-06 01:19:39 -04:00
parent 150f157725
commit eedbe9d41f
21 changed files with 160849 additions and 18933 deletions

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View File

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View File

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vectorLabel1_3: W vectorLabel1_3: W
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View File

@@ -108,7 +108,7 @@ ParticleSystem:
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ParticleSystemRenderer: ParticleSystemRenderer:
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m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -19468,6 +19486,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -19489,9 +19512,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 4 m_RenderMode: 4
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -19523,4 +19548,3 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0

View File

@@ -108,7 +108,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -4825,7 +4825,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &4109529955070703249 --- !u!199 &4109529955070703249
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -4841,6 +4841,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -4862,9 +4867,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 1 m_SortingOrder: 1
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -4896,7 +4903,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &5480151176008203866 --- !u!1 &5480151176008203866
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -5005,7 +5011,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -9731,7 +9737,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &5640841965484054353 --- !u!199 &5640841965484054353
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -9747,6 +9753,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -9768,9 +9779,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 4 m_RenderMode: 4
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -9802,7 +9815,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &8754511166712621810 --- !u!1 &8754511166712621810
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -9913,7 +9925,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -14563,7 +14575,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &1014060429300395170 --- !u!199 &1014060429300395170
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -14579,6 +14591,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -14600,9 +14617,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -14634,4 +14653,3 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0

View File

@@ -108,7 +108,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -4852,7 +4852,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &5324614062594230583 --- !u!199 &5324614062594230583
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -4868,6 +4868,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -4889,9 +4894,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 4 m_RenderMode: 4
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -4923,7 +4930,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &7671123070809976812 --- !u!1 &7671123070809976812
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -5035,7 +5041,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -9685,7 +9691,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &8700396741641032723 --- !u!199 &8700396741641032723
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -9701,6 +9707,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -9722,9 +9733,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -9756,7 +9769,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &8298214658390538972 --- !u!1 &8298214658390538972
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -9865,7 +9877,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -14573,7 +14585,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &4260318088242868240 --- !u!199 &4260318088242868240
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -14589,6 +14601,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -14610,9 +14627,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 2 m_SortingOrder: 2
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -14644,7 +14663,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &9206334143167140015 --- !u!1 &9206334143167140015
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -14753,7 +14771,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -19470,7 +19488,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &2605584946751044827 --- !u!199 &2605584946751044827
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -19486,6 +19504,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -19507,9 +19530,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 1 m_SortingOrder: 1
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -19541,4 +19566,3 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0

View File

@@ -29,7 +29,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 1
m_Children: m_Children:
- {fileID: 5977729963384994546} - {fileID: 5977729963384994546}
- {fileID: 8712734721940237319} - {fileID: 8712734721940237319}
@@ -112,7 +112,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -4762,7 +4762,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &1390550520963138891 --- !u!199 &1390550520963138891
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -4778,6 +4778,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -4799,9 +4804,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -4833,7 +4840,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &1854911106777063011 --- !u!1 &1854911106777063011
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -4942,7 +4948,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -9668,7 +9674,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &2177071288886300824 --- !u!199 &2177071288886300824
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -9684,6 +9690,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -9705,9 +9716,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 4 m_RenderMode: 4
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -9739,7 +9752,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &3431338576818515428 --- !u!1 &3431338576818515428
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -9848,7 +9860,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -14556,7 +14568,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &1047289011685375138 --- !u!199 &1047289011685375138
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -14572,6 +14584,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -14593,9 +14610,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 2 m_SortingOrder: 2
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -14627,7 +14646,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &4895466111145525694 --- !u!1 &4895466111145525694
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -14736,7 +14754,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -19453,7 +19471,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &6981670383621299882 --- !u!199 &6981670383621299882
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -19469,6 +19487,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -19490,9 +19513,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 1 m_SortingOrder: 1
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -19524,7 +19549,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &8881945083224078711 --- !u!1 &8881945083224078711
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -19633,7 +19657,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
moveWithTransform: 0 moveWithTransform: 0
moveWithCustomTransform: {fileID: 0} moveWithCustomTransform: {fileID: 0}
scalingMode: 1 scalingMode: 0
randomSeed: 0 randomSeed: 0
InitialModule: InitialModule:
serializedVersion: 3 serializedVersion: 3
@@ -24368,7 +24392,7 @@ ParticleSystem:
vectorLabel1_3: W vectorLabel1_3: W
--- !u!199 &545716926943145549 --- !u!199 &545716926943145549
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -24384,6 +24408,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -24405,9 +24434,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 4 m_RenderMode: 4
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -24439,4 +24470,3 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0

View File

@@ -37,6 +37,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
public override void Adjust() public override void Adjust()
{ {
effectParticle = LeanPool.Spawn(noteVisual.effectPrefabList[1], noteVisual.judgeEffect.transform).GetComponent<ParticleSystem>(); effectParticle = LeanPool.Spawn(noteVisual.effectPrefabList[1], noteVisual.judgeEffect.transform).GetComponent<ParticleSystem>();
//effectParticle.transform.localScale = noteVisual.transform.localScale;
effectParticle.transform.SetParent(EditorManager.instance.cameraManager.gameCamera.transform); effectParticle.transform.SetParent(EditorManager.instance.cameraManager.gameCamera.transform);
effectParticle.Play(); effectParticle.Play();